From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/Blocks/BlockBed.cpp | 170 ++++++++++++++++++++++----------------------- 1 file changed, 85 insertions(+), 85 deletions(-) (limited to 'source/Blocks/BlockBed.cpp') diff --git a/source/Blocks/BlockBed.cpp b/source/Blocks/BlockBed.cpp index 513874252..2ae6980ac 100644 --- a/source/Blocks/BlockBed.cpp +++ b/source/Blocks/BlockBed.cpp @@ -1,85 +1,85 @@ -#include "Globals.h" -#include "BlockBed.h" - - - - - -void cBlockBedHandler::OnPlacedByPlayer( - cWorld * a_World, cPlayer * a_Player, - int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, - int a_CursorX, int a_CursorY, int a_CursorZ, - BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta -) -{ - if (a_BlockMeta < 8) - { - Vector3i Direction = MetaDataToDirection(a_BlockMeta); - a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); - } -} - - - - - -void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) -{ - NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - - Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ ); - Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 ); - if (OldMeta & 0x8) - { - // Was pillow - if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED) - { - a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); - } - } - else - { - // Was foot end - if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED) - { - a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); - } - } -} - - - - - -void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) -{ - if (a_World->GetDimension() != 0) - { - a_World->DoExplosiontAt(5, a_BlockX, a_BlockY, a_BlockZ); - } else { - if (a_World->GetTimeOfDay() > 13000) - { - NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); - if (Meta & 0x8) - { - // Is pillow - a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); - } - else - { - // Is foot end - Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); - if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping - { - a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); - } - } - } else { - a_Player->SendMessage("You can only sleep at night"); - } - } -} - - - - +#include "Globals.h" +#include "BlockBed.h" + + + + + +void cBlockBedHandler::OnPlacedByPlayer( + cWorld * a_World, cPlayer * a_Player, + int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, + int a_CursorX, int a_CursorY, int a_CursorZ, + BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta +) +{ + if (a_BlockMeta < 8) + { + Vector3i Direction = MetaDataToDirection(a_BlockMeta); + a_World->SetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z, E_BLOCK_BED, a_BlockMeta | 0x8); + } +} + + + + + +void cBlockBedHandler::OnDestroyed(cWorld * a_World, int a_BlockX, int a_BlockY, int a_BlockZ) +{ + NIBBLETYPE OldMeta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + + Vector3i ThisPos( a_BlockX, a_BlockY, a_BlockZ ); + Vector3i Direction = MetaDataToDirection( OldMeta & 0x7 ); + if (OldMeta & 0x8) + { + // Was pillow + if (a_World->GetBlock(ThisPos - Direction) == E_BLOCK_BED) + { + a_World->FastSetBlock(ThisPos - Direction, E_BLOCK_AIR, 0); + } + } + else + { + // Was foot end + if (a_World->GetBlock(ThisPos + Direction) == E_BLOCK_BED) + { + a_World->FastSetBlock(ThisPos + Direction, E_BLOCK_AIR, 0); + } + } +} + + + + + +void cBlockBedHandler::OnUse(cWorld *a_World, cPlayer *a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, char a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) +{ + if (a_World->GetDimension() != 0) + { + a_World->DoExplosiontAt(5, a_BlockX, a_BlockY, a_BlockZ); + } else { + if (a_World->GetTimeOfDay() > 13000) + { + NIBBLETYPE Meta = a_World->GetBlockMeta(a_BlockX, a_BlockY, a_BlockZ); + if (Meta & 0x8) + { + // Is pillow + a_World->BroadcastUseBed(*a_Player, a_BlockX, a_BlockY, a_BlockZ); + } + else + { + // Is foot end + Vector3i Direction = MetaDataToDirection( Meta & 0x7 ); + if (a_World->GetBlock(a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z) == E_BLOCK_BED) // Must always use pillow location for sleeping + { + a_World->BroadcastUseBed(*a_Player, a_BlockX + Direction.x, a_BlockY, a_BlockZ + Direction.z); + } + } + } else { + a_Player->SendMessage("You can only sleep at night"); + } + } +} + + + + -- cgit v1.2.3