From ebb2ccaa267116106002f358e18c5af58e13ec34 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 15 Nov 2013 09:36:43 +0100 Subject: Removed BlockEntities' constructors from the API. Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating). --- source/BlockEntities/FurnaceEntity.h | 3 --- 1 file changed, 3 deletions(-) (limited to 'source/BlockEntities/FurnaceEntity.h') diff --git a/source/BlockEntities/FurnaceEntity.h b/source/BlockEntities/FurnaceEntity.h index 038f60600..9464fd175 100644 --- a/source/BlockEntities/FurnaceEntity.h +++ b/source/BlockEntities/FurnaceEntity.h @@ -39,9 +39,6 @@ public: ContentsHeight = 1, }; - /// Constructor used while generating a chunk; sets m_World to NULL - cFurnaceEntity(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); - // tolua_end /// Constructor used for normal operation -- cgit v1.2.3