From ebb2ccaa267116106002f358e18c5af58e13ec34 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 15 Nov 2013 09:36:43 +0100 Subject: Removed BlockEntities' constructors from the API. Plugins shouldn't construct block entities, rather, they will query them either from the cWorld (while playing), or from cChunkDesc (while generating). --- source/BlockEntities/ChestEntity.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'source/BlockEntities/ChestEntity.cpp') diff --git a/source/BlockEntities/ChestEntity.cpp b/source/BlockEntities/ChestEntity.cpp index 59193829d..ca2626bc9 100644 --- a/source/BlockEntities/ChestEntity.cpp +++ b/source/BlockEntities/ChestEntity.cpp @@ -11,16 +11,6 @@ -cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ) : - super(E_BLOCK_CHEST, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, NULL) -{ - cBlockEntityWindowOwner::SetBlockEntity(this); -} - - - - - cChestEntity::cChestEntity(int a_BlockX, int a_BlockY, int a_BlockZ, cWorld * a_World) : super(E_BLOCK_CHEST, a_BlockX, a_BlockY, a_BlockZ, ContentsWidth, ContentsHeight, a_World) { -- cgit v1.2.3