From 5e6c7368592c0fbaa4d9d4320767d3cdcfd0261e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Tue, 12 Jun 2012 20:03:46 +0000 Subject: Updated the crafting recipes architecture to better support crafting hooks. Removed the old recipe file and implementation altogether. git-svn-id: http://mc-server.googlecode.com/svn/trunk@597 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- recipes.txt | 338 ------------------------------------------------------------ 1 file changed, 338 deletions(-) delete mode 100644 recipes.txt (limited to 'recipes.txt') diff --git a/recipes.txt b/recipes.txt deleted file mode 100644 index c6b229f99..000000000 --- a/recipes.txt +++ /dev/null @@ -1,338 +0,0 @@ -#***********************************# -# Default Crafting Recipes # -#***********************************# -# # -# Coded by: FakeTruth # -# Written by: Aelux # -# # -# Contributors: Luksor # -# xoft # -# # -#***********************************# - - - -#******************************************************# -# Basic Notation Help -# -# 1x1,1:1:17:1@5:4 -> Produces 4 Planks -# -# -# --How does the above notation work? -# -# Ans- Think about the crafting table as coordiantes -# on a graph where you have an "X" axis and a -# "Y" axis. The "X" is the horizantle axis and -# the "Y" is the vertical axis. -# -# Syntax: ,,,...@ -# = x -# = x:y:: -# = : - - -#--------------------Basic EXAMPLE--------------------- -# -# Example- 3x3,2:3:280:8@5:2 -# -# Recipe- w=3,h=3,x=2,y=3,Item=Stick,Amount=8 -# Result- 2 Wood Planks (2 of ItemID 5) -# -# Table grid is set to 3 by 3 (O = empty, X = full) -# +---+ -# |OOO| -# |OOO| -# |OXO| -# +---+ -# -# --How does the above example work? -# -# Ans- This means, if you place a stack of 8 sticks -# at that exact location on the Work Bench, -# which is a 3x3 grid, you will recieve 2 Wood -# Planks PER 8 sticks. -# -# -# -#****************************************************** - - -#---------------Grid Abstraction EXAMPLE------------------# -# -# Example- 1x1,1:1:280:8@5:2 -# Recipe- w=1,h=1,x=1,y=1,Item=Stick,Amount=8 -# Result- 2 Wood Planks (2 of ItemID 5) -# -# Table grid is set to 1 by 1 (O = empty,X = full) -# +-+ -# |X| -# +-+ -# -# -- How does the above example compare to the Basic -# example? -# -# Ans- This means, you can place a stack of 8 sticks -# ANYwhere a 1x1 grid can fit. Obviously since a 1x1 -# grid is a single slot, it can be abstracted to fill -# any single slot on any size grid. -# -# There are 9 positions for the 1x1 grid in the -# work bench (3x3) and 4 positions within the -# inventory grid (2x2). -#******************************************************** - - - - - - -#******************************************************# -# Utilities -# -3x2,1:2:265:1,2:3:265:1@325:1 # -> Bucket -1x2,1:1:265:1,1:2:318:1@259:1 # -> Lighter -3x3,1:3:280:1,2:2:280:1,3:1:280:1,3:2:287:1,3:3:287:1@346:1 # -> Fishing Rod -3x3,1:2:265:1,2:1:265:1,2:2:331:1,3:2:265:1,2:3:265:1@345:1 # -> Compass -3x3,1:2:266:1,2:1:266:1,2:2:331:1,3:2:266:1,2:3:266:1@345:1 # -> Watch -3x3,1:*:287:1,2:1:280:1,3:2:280:1,2:3:280:1@261:1 # -> Bow -1x3,1:1:318:1,1:2:280:1,1:3:288:1@262:4 # -> Arrow -2x3,*:*:5:1@64:1 # -> Wooden Door -3x3,*:1:280:-1@85:2 # -> Fence -3x2,*:*:265:1@101:16 # -> Iron Bars -3x2,*:*:20:1@102:16 # -> Glass Pane -3x3,1:*:280:1,3:*:280:1,2:2:280:1@65:1 # -> Ladder -3x2,*:*:5:1,2:3:280:1@323:1 # -> Sign -1x2,1:1:368:1,1:2:377:1@381:1 # -> Eye of Ender -3x2,1:1:20:1,2:2:20:1,3:1:20:1@374:3 # -> Glass Bottle -3x3,1:*:265:1,2:3:265:1,3:*:265:1@380:1 # -> Cauldron -3x2,2:1:369:1,*:2:4:1@379:1 # -> Brewing Stand - - - - - -#******************************************************# -# Travel Utilities -# -3x3,1:*:265:1,3:*:265:1,2:2:280:1@66:16 # -> Rails -3x3,1:*:266:1,3:*:266:1,2:2:280:1,2:3:331:1@27:6 # -> Powered Rail -3x3,1:*:265:1,3:*:265:1,2:2:70:1,2:3:331:1@28:6 # -> Detector Rail -3x2,1:2:265:1,3:2:265:1,*:3:265:1@328:1 # -> Minecart -1x2,1:1:61:1,1:2:328:1@343:1 # -> Powered Minecart -1x2,1:1:54:1,1:2:328:1@342:1 # -> Storage Minecart -3x2,1:2:5:1,3:2:5:1,*:3:5:1@333:1 # -> Boat - - - - - -#******************************************************# -# Control Utilities -# -1x2,1:1:331:1,1:2:280:1@76:1 # -> Redstone Torch -1x2,1:1:280:1,1:2:4:1@69:1 # -> Lever -2x1,*:*:5:1@72:1 # -> Wooden Preassure Plate -2x1,*:*:4:1@70:1 # -> Stone Preassure Plate -1x2,1:1:1:1,1:2:1:1@77:1 # -> Button -2x3,*:*:265:1@71:1 # -> Iron Door -3x2,*:2:1:1,1:1:76:1,2:1:331:1,3:1:76:1@356:1 # -> Repeater -3x3,2:1:331:1,1:2:331:1,2:2:89:1,3:2:331:1,2:3:331:1@123:1 # -> Lamp -3x3,*:1:5:1,1:2:4:1,2:2:265:1,3:2:4:1,1:3:4:1,2:3:331:1,3:3:4:1@33:1 # -> Piston -1x2,1:1:341:1,1:2:33:1@29:1 # -> Sticky Piston - - - - - -#******************************************************# -# Material Blocks -# -3x3,*:*:265:1@42:1 # -> Iron -3x3,*:*:266:1@41:1 # -> Gold -3x3,*:*:264:1@57:1 # -> Diamond -2x2,*:*:287:1@35:1 # -> Wool -2x2,*:*:337:1@82:1 # -> Clay -2x2,*:*:336:1@45:1 # -> Brick -2x2,*:*:341:1@80:1 # -> Snow - - - - - -#******************************************************# -# Special Blocks -# -3x1,*:*:1:1@44:3 # -> Stone Step -3x3,*:3:5:1,1:1:5:1,1:2:5:1,2:2:5:1@53:4 # -> Wood Stairs -3x3,*:3:4:1,1:1:4:1,1:2:4:1,2:2:4:1@67:4 # -> Cobblestone Stairs -3x3,1:1:289:1,3:1:289:1,2:2:289:1,1:3:289:1,3:3:289:1,2:1:12:1,1:2:12:1,3:2:12:1,2:3:12:1@46:1 # -> TNT -3x3,2:2:5:-1,2:2:264:1@84:1 # -> Jukebox -2x2,*:*:348:1@89:1 # -> Glow Stone -2x2,*:*:1:1@98:4 # -> Stone Brick -2x2,*:*:12:1@24:1 # -> Sandstone -3x2,*:1:35:1,*:2:5:1@355:1 # -> Bed -3x3,2:1:340:1,1:2:264:1,2:2:49:1,3:2:264:1,*:3:49:1@116:1 # -> Enchantment Table - - - - - -#******************************************************# -# Block To Ingot -# -1x1,1:1:42:1@265:9 # -> Iron -1x1,1:1:41:1@266:9 # -> Gold -3x3,*:*:371:1@266:1 # -> Gold (from Nuggets) -1x1,1:1:57:1@264:9 # -> Diamond - - - - - -#******************************************************# -# Shovel -# -1x3,1:1:5:1,1:2:280:1,1:3:280:1@269:1 # -> Wooden -1x3,1:1:4:1,1:2:280:1,1:3:280:1@273:1 # -> Stone -1x3,1:1:266:1,1:2:280:1,1:3:280:1@284:1 # -> Gold -1x3,1:1:265:1,1:2:280:1,1:3:280:1@256:1 # -> Iron -1x3,1:1:264:1,1:2:280:1,1:3:280:1@277:1 #.-> Diamond - - - - - -#******************************************************# -# Pickaxe -# -3x3,*:1:5:1,2:2:280:1,2:3:280:1@270:1 # -> Wooden -3x3,*:1:4:1,2:2:280:1,2:3:280:1@274:1 # -> Stone -3x3,*:1:266:1,2:2:280:1,2:3:280:1@285:1 # -> Gold -3x3,*:1:265:1,2:2:280:1,2:3:280:1@257:1 # -> Iron -3x3,*:1:264:1,2:2:280:1,2:3:280:1@278:1 # -> Diamond - - - - - -#******************************************************# -# Axe -# -2x2,2:2:5:-1,2:2:280:1,2:3:280:1@271:1 # -> Wooden (L) -2x2,1:2:5:-1,1:2:280:1,1:3:280:1@271:1 # -> Wooden (R) -2x2,2:2:4:-1,2:2:280:1,2:3:280:1@275:1 # -> Stone (L) -2x2,1:2:4:-1,1:2:280:1,1:3:280:1@275:1 # -> Stone (R) -2x2,2:2:266:-1,2:2:280:1,2:3:280:1@286:1 # -> Gold (L) -2x2,1:2:266:-1,1:2:280:1,1:3:280:1@286:1 # -> Gold (R) -2x2,2:2:265:-1,2:2:280:1,2:3:280:1@258:1 # -> Iron (L) -2x2,1:2:265:-1,1:2:280:1,1:3:280:1@258:1 #.-> Iron (R) -2x2,2:2:264:-1,2:2:280:1,2:3:280:1@279:1 #.-> Diamond (L) -2x2,1:2:264:-1,1:2:280:1,1:3:280:1@279:1 #.-> Diamond (R) - - - - - -#******************************************************# -# Sword -# -1x2,*:*:5:1,1:3:280:1@268:1 # -> Wooden -1x2,*:*:4:1,1:3:280:1@272:1 # -> Stone -1x2,*:*:266:1,1:3:280:1@283:1 # -> Gold -1x2,*:*:265:1,1:3:280:1@267:1 # -> Iron -1x2,*:*:264:1,1:3:280:1@276:1 # -> Diamond - - - - - -#******************************************************# -# Hoe -# -2x1,*:*:5:1,2:2:280:1,2:3:280:1@290:1 # -> Wooden (L) -2x1,*:*:5:1,1:2:280:1,1:3:280:1@290:1 # -> Wooden (R) -2x1,*:*:4:1,2:2:280:1,2:3:280:1@291:1 # -> Stone (L) -2x1,*:*:4:1,1:2:280:1,1:3:280:1@291:1 # -> Stone (R) -2x1,*:*:266:1,2:2:280:1,2:3:280:1@294:1 # -> Gold (L) -2x1,*:*:266:1,1:2:280:1,1:3:280:1@294:1 # -> Gold (R) -2x1,*:*:265:1,2:2:280:1,2:3:280:1@292:1 # -> Iron (L) -2x1,*:*:265:1,1:2:280:1,1:3:280:1@292:1 # -> Iron (R) -2x1,*:*:264:1,2:2:280:1,2:3:280:1@293:1 # -> Diamond (L) -2x1,*:*:264:1,1:2:280:1,1:3:280:1@293:1 # -> Diamond (R) - - - - - -#******************************************************# -# Leather Armor -# -3x2,2:2:334:-1@298:1 #-> Helmet -3x3,2:1:334:-1@299:1 #-> Chest Piece -3x3,1:*:334:1,3:*:334:1,2:1:334:1@300:1 #-> Leggings -3x2,2:*:334:-1@301:1 #-> Boots - - - - - -#*******************************************************# -# Gold Armor -# -3x2,2:2:266:-1@314:1 #-> Helmet -3x3,2:1:266:-1@315:1 #-> Chest Piece -3x3,1:*:266:1,3:*:266:1,2:1:266:1@316:1 #-> Leggings -3x2,2:*:266:-1@317:1 #-> Boots - - - - - -#*******************************************************# -# Iron Armor -# -3x2,2:2:265:-1@306:1 #-> Helmet -3x3,2:1:265:-1@307:1 #-> Chest Piece -3x3,1:*:265:1,3:*:265:1,2:1:265:1@308:1 #-> Leggings -3x2,2:*:265:-1@309:1 #-> Boots - - - - - -#*******************************************************# -# Diamond Armor -# -3x2,2:2:264:-1@310:1 #-> Helmet -3x3,2:1:264:-1@311:1 #-> Chest Piece -3x3,1:*:264:1,3:*:264:1,2:1:264:1@312:1 #-> Leggings -3x2,2:*:264:-1@313:1 #-> Boots - - - - - -#*******************************************************# -# Decorative -# -3x1,*:3:338:1@339:3 #-> Paper -1x3,2:*:338:1@340:1 #-> Book -3x3,*:1:5:1,*:2:349:1,*:3:5:1@47:1 #-> Book Shelf -3x3,2:2:280:-1,2:2:35:1@321:1 #-> Painting -1x2,1:1:86:1,1:2:50:1@91:1 #-> Jack-O-Lantern - - - - - -#*******************************************************# -# O t h e r I t e m s -# -1x1,1:1:369:1@377:2 #-> Blaze Powder -1x2,1:1:341:1,1:2:377:1@378:1 #-> Magma Cream -1x1,1:1:266:1@371:9 #-> Gold Nugget - - - - - -- cgit v1.2.3