From 4d65ffffc0b6f35ac84e310fd4bc9739ea7e0c0a Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 5 Mar 2012 16:41:57 +0000 Subject: ChunkSender: Chunks are now compressed and sent to clients from a separate threads, proper passive waiting between threads. Not much tested, just appears to work :) git-svn-id: http://mc-server.googlecode.com/svn/trunk@365 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- VC2008/MCServer.vcproj | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'VC2008') diff --git a/VC2008/MCServer.vcproj b/VC2008/MCServer.vcproj index 0d2168c6e..c647ec267 100644 --- a/VC2008/MCServer.vcproj +++ b/VC2008/MCServer.vcproj @@ -42,7 +42,7 @@ AdditionalOptions="/MP" Optimization="0" AdditionalIncludeDirectories="../zlib-1.2.5;../jsoncpp-src-0.5.0/include;../lua-5.1.4/src;../tolua++-1.0.93/include" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;MINECRAFT_1_2_2=1" MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="3" @@ -289,6 +289,14 @@ RelativePath="..\source\cHeartBeat.h" > + + + + -- cgit v1.2.3