From 8aa6f08959c55708994a69fc06a11a07023a81b2 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 1 May 2013 17:27:17 +0000 Subject: BlockZapper: Initial import, can zap blocks but not entities git-svn-id: http://mc-server.googlecode.com/svn/trunk@1439 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- Tools/BlockZapper/BlockZapper.txt | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) create mode 100644 Tools/BlockZapper/BlockZapper.txt (limited to 'Tools/BlockZapper/BlockZapper.txt') diff --git a/Tools/BlockZapper/BlockZapper.txt b/Tools/BlockZapper/BlockZapper.txt new file mode 100644 index 000000000..af6b94054 --- /dev/null +++ b/Tools/BlockZapper/BlockZapper.txt @@ -0,0 +1,19 @@ + +// BlockZapper.txt + +/* +This project implements a simple tool that can "zap" blocks out of an Anvil-stored MineCraft world. +It is usually used by server admins when their servers fail with a bug and store an invalid block in the world. +This tool takes a coord triplet and a radius triplet and replaces all blocks within the (new york-metric) radius of the coords with air. +The triplets pair is given on stdin, and multiple such specifiers are allowed, each on a separate file. +If the specifier line ends with an additional " E", entities within that radius are zapped instead of blocks +If the specifier line ends with an additional " BE", both blocks and entities are zapped. + +The tool is aware of extended blocktypes (256 .. 4096). + +The source code for this tool is public domain, but note that it depends on a few shared sources in MCServer that may be under other licenses. +*/ + + + + -- cgit v1.2.3