From 4b18fd2eb12524be06bce10993c40de16995a7e9 Mon Sep 17 00:00:00 2001 From: "nielsbreu@gmail.com" Date: Sat, 6 Jul 2013 18:24:33 +0000 Subject: Added missing "Colors", Documented the code + Cleanup. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1654 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- MCServer/Plugins/Core/motd.lua | 68 +++++++++++++++++++++++++++++------------- 1 file changed, 47 insertions(+), 21 deletions(-) (limited to 'MCServer') diff --git a/MCServer/Plugins/Core/motd.lua b/MCServer/Plugins/Core/motd.lua index 5cec5fae7..928e7ebb3 100644 --- a/MCServer/Plugins/Core/motd.lua +++ b/MCServer/Plugins/Core/motd.lua @@ -3,8 +3,12 @@ function HandleMOTDCommand( Split, Player ) return true end + + + function LoadMotd() local File = io.open("motd.txt", "r") + -- Check if the file 'motd.txt' exists, else create it. if not File then CreateFile = io.open("motd.txt", "w") CreateFile:write("@6Welcome to the MCServer test server!\n@6http://www.mc-server.org/\n@6Type /help for all commands") @@ -14,58 +18,80 @@ function LoadMotd() end for line in io.lines("motd.txt") do local TempMessage = line + -- Do a for loop that goes to each char in the line. for I=1, string.len(TempMessage) do + -- If the char is a '@' then check if the next char represents a color. if string.sub(TempMessage, I, I) == "@" then - local Color, Char = ReturnColor(TempMessage, string.sub( TempMessage, I + 1, I + 1 )) - if (Color ~= "") then + local Char = string.sub(TempMessage, I + 1, I + 1) + local Color = ReturnColorFromChar(TempMessage, Char) + -- If the next char represented a color then put the color in the string. + if (Color ~= nil) then TempMessage = string.gsub(TempMessage, "@" .. Char, Color) end end end + -- Add the message to the list of messages. Messages[#Messages + 1] = TempMessage end end + + + function ShowMOTDTo( Player ) for I=1, #Messages do Player:SendMessage(Messages[I]) end end -function ReturnColor( Split, char ) + + + +function ReturnColorFromChar( Split, char ) + -- Check if the char represents a color. Else return nil. if char == "0" then - return cChatColor.Black, 0 + return cChatColor.Black elseif char == "1" then - return cChatColor.Navy, 1 + return cChatColor.Navy elseif char == "2" then - return cChatColor.Green, 2 + return cChatColor.Green elseif char == "3" then - return cChatColor.Blue, 3 + return cChatColor.Blue elseif char == "4" then - return cChatColor.Red, 4 + return cChatColor.Red elseif char == "5" then - return cChatColor.Purple, 5 + return cChatColor.Purple elseif char == "6" then - return cChatColor.Gold, 6 + return cChatColor.Gold elseif char == "7" then - return cChatColor.LightGray, 7 + return cChatColor.LightGray elseif char == "8" then - return cChatColor.Gray, 8 + return cChatColor.Gray elseif char == "9" then - return cChatColor.DarkPurple, 9 + return cChatColor.DarkPurple elseif char == "a" then - return cChatColor.LightGreen, "a" + return cChatColor.LightGreen elseif char == "b" then - return cChatColor.LightBlue, "b" + return cChatColor.LightBlue elseif char == "c" then - return cChatColor.Rose, "c" + return cChatColor.Rose elseif char == "d" then - return cChatColor.LightPurple, "d" + return cChatColor.LightPurple elseif char == "e" then - return cChatColor.Yellow, "e" + return cChatColor.Yellow elseif char == "f" then - return cChatColor.White, "f" - else - return "" + return cChatColor.White + elseif char == "k" then + return cChatColor.Random + elseif char == "l" then + return cChatColor.Bold + elseif char == "m" then + return cChatColor.Strikethrough + elseif char == "n" then + return cChatColor.Underlined + elseif char == "o" then + return cChatColor.Italic + elseif char == "r" then + return cChatColor.Plain end end \ No newline at end of file -- cgit v1.2.3