From de41e2a04cfae499e89f7edd96e160d854f6602c Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:04:26 +0100 Subject: Removed ChunkWorx --- MCServer/Plugins/ChunkWorx/ChunkWorx.deproj | 9 - MCServer/Plugins/ChunkWorx/chunkworx_main.lua | 128 ------------ MCServer/Plugins/ChunkWorx/chunkworx_web.lua | 274 -------------------------- 3 files changed, 411 deletions(-) delete mode 100644 MCServer/Plugins/ChunkWorx/ChunkWorx.deproj delete mode 100644 MCServer/Plugins/ChunkWorx/chunkworx_main.lua delete mode 100644 MCServer/Plugins/ChunkWorx/chunkworx_web.lua (limited to 'MCServer') diff --git a/MCServer/Plugins/ChunkWorx/ChunkWorx.deproj b/MCServer/Plugins/ChunkWorx/ChunkWorx.deproj deleted file mode 100644 index 17420d1d7..000000000 --- a/MCServer/Plugins/ChunkWorx/ChunkWorx.deproj +++ /dev/null @@ -1,9 +0,0 @@ - - - - chunkworx_main.lua - - - chunkworx_web.lua - - diff --git a/MCServer/Plugins/ChunkWorx/chunkworx_main.lua b/MCServer/Plugins/ChunkWorx/chunkworx_main.lua deleted file mode 100644 index 88ecb3979..000000000 --- a/MCServer/Plugins/ChunkWorx/chunkworx_main.lua +++ /dev/null @@ -1,128 +0,0 @@ --- Global variables -PLUGIN = {} -- Reference to own plugin object -GENERATION_STATE = 0 -OPERATION_CODE = 0 -- 0 = generation -CX = 0 -CZ = 0 -CURRENT = 0 -TOTAL = 0 - --- AREA Variables -AreaStartX = -10 -AreaStartZ = -10 -AreaEndX = 10 -AreaEndZ = 10 - --- RADIAL Variables -RadialX = 0 -RadialZ = 0 -Radius = 10 - --- WORLD -WORK_WORLD = cRoot:Get():GetDefaultWorld():GetName() -WW_instance = cRoot:Get():GetDefaultWorld() -WORLDS = {} - - - - - -function Initialize(Plugin) - PLUGIN = Plugin - - PLUGIN:SetName("ChunkWorx") - PLUGIN:SetVersion(6) - - cPluginManager.AddHook(cPluginManager.HOOK_TICK, OnTick) - - Plugin:AddWebTab("(Re)Generation", HandleRequest_Generation) - - GENERATION_STATE = 0 - WW_instance = cRoot:Get():GetWorld(WORK_WORLD) - if (WW_instance == nil) then - LOG("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": NO WORLD found :(") - end - - -- Read the stored values: - local SettingsIni = cIniFile(); - SettingsIni:ReadFile("ChunkWorx.ini"); -- ignore any read errors - AreaStartX = SettingsIni:GetValueSetI("Area data", "StartX", AreaStartX) - AreaStartZ = SettingsIni:GetValueSetI("Area data", "StartZ", AreaStartZ) - AreaEndX = SettingsIni:GetValueSetI("Area data", "EndX", AreaEndX) - AreaEndZ = SettingsIni:GetValueSetI("Area data", "EndZ", AreaEndZ) - RadialX = SettingsIni:GetValueSetI("Radial data", "RadialX", RadialX) - RadialZ = SettingsIni:GetValueSetI("Radial data", "RadialZ", RadialZ) - Radius = SettingsIni:GetValueSetI("Radial data", "Radius", Radius) - SettingsIni:WriteFile("ChunkWorx.ini"); - - LOG("Initialized " .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion()) - return true -end - - - - - -function OnTick( DeltaTime ) - if (GENERATION_STATE == 1 or GENERATION_STATE == 3) then - LOGINFO("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works STARTED!") - LOGINFO("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": At world: " .. WORK_WORLD) - WW_instance = cRoot:Get():GetWorld(WORK_WORLD) - if (GENERATION_STATE == 1) then GENERATION_STATE = 2 end - if (GENERATION_STATE == 3) then GENERATION_STATE = 4 end - - -- Changing in case coordinates are flipped - local shifter = AreaEndX - if (AreaStartX > AreaEndX) then - AreaEndX = AreaStartX - AreaStartX = shifter - end - shifter = AreaEndZ - if (AreaStartZ > AreaEndZ) then - AreaEndZ = AreaStartZ - AreaStartZ = shifter - end - - CX = AreaStartX - CZ = AreaStartZ - CURRENT = 0 - - if (WW_instance == nil) then - LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works ABORTED") - LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": NO WORLD found :(") - GENERATION_STATE = 0 - end - end - - - - if (GENERATION_STATE == 2 or GENERATION_STATE == 4) then - if (WW_instance:GetGeneratorQueueLength() < 200 - and WW_instance:GetLightingQueueLength() < 200 - and (WW_instance:GetStorageSaveQueueLength() + WW_instance:GetStorageLoadQueueLength()) < 80) then - local chunk_sum = (1+ AreaEndX - AreaStartX) * (1+ AreaEndZ - AreaStartZ) - TOTAL = chunk_sum - LOG("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": PROCESSING 100 chunks, (" .. CURRENT .. "/" .. chunk_sum .. ")") - for C = 1, 100 do - if (GENERATION_STATE == 2) then WW_instance:GenerateChunk(CX, CZ) end - if (GENERATION_STATE == 4) then WW_instance:RegenerateChunk(CX, CZ) end - - CX = CX + 1 - CURRENT = CURRENT + 1 - if (CX > AreaEndX) then - CX = AreaStartX - CZ = CZ + 1 - if (CZ > AreaEndZ) then - if (GENERATION_STATE == 2) then LOGINFO("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. " - generation ENDED!") end - if (GENERATION_STATE == 4) then LOGINFO("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. " - REgeneration ENDED!") end - - GENERATION_STATE = 0 - break - end - end - end - WW_instance:QueueSaveAllChunks() - WW_instance:QueueUnloadUnusedChunks() - end - end -end \ No newline at end of file diff --git a/MCServer/Plugins/ChunkWorx/chunkworx_web.lua b/MCServer/Plugins/ChunkWorx/chunkworx_web.lua deleted file mode 100644 index 9aec38b12..000000000 --- a/MCServer/Plugins/ChunkWorx/chunkworx_web.lua +++ /dev/null @@ -1,274 +0,0 @@ - --- chunkworx_web.lua - --- WebAdmin-related functions - - - - - -local function Buttons_Player( Name ) - return "
" -end - - - - - -local function Button_World( Name ) - return "
" -end - - - - - -local function SaveSettings() - local SettingsIni = cIniFile() - SettingsIni:SetValueI("Area data", "StartX", AreaStartX) - SettingsIni:SetValueI("Area data", "StartZ", AreaStartZ) - SettingsIni:SetValueI("Area data", "EndX", AreaEndX) - SettingsIni:SetValueI("Area data", "EndZ", AreaEndZ) - SettingsIni:SetValueI("Radial data", "RadialX", RadialX) - SettingsIni:SetValueI("Radial data", "RadialZ", RadialZ) - SettingsIni:SetValueI("Radial data", "Radius", Radius) - SettingsIni:WriteFile("ChunkWorx.ini") -end - - - - - -function HandleRequest_Generation( Request ) - local Content = "" - if (Request.PostParams["AGHRRRR"] ~= nil) then - GENERATION_STATE = 0 - WW_instance:QueueSaveAllChunks() - WW_instance:QueueUnloadUnusedChunks() - LOGERROR("" .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. ": works ABORTED by admin") - end - --Content = Content .. "" - -- PROCESSING - -------------------------------------------------------------------------------------------------- - local function ProcessingContent() - local _small_content = "" - _small_content = _small_content .. "" - _small_content = _small_content .. "

World for operations:

"..WORK_WORLD - if (OPERATION_CODE == 0) then - _small_content = _small_content .. "

Operation:

Generation" - elseif (OPERATION_CODE == 1) then - _small_content = _small_content .. "

Operation:

Regeneration" - end - _small_content = _small_content .. "

Area:

["..AreaStartX..":"..AreaStartZ.."] ["..AreaEndX..":"..AreaEndZ.."]" - _small_content = _small_content .. "

Progress:

"..CURRENT.."/"..TOTAL - _small_content = _small_content .. "
" - _small_content = _small_content .. "
" - _small_content = _small_content .. "" - _small_content = _small_content .. "
" - return _small_content - end - if (GENERATION_STATE == 2 or GENERATION_STATE == 4) then - Content = ProcessingContent() - return Content - end - -- SELECTING - -------------------------------------------------------------------------------------------------- - if ( Request.PostParams["FormSetWorld"] ) then - WORK_WORLD = Request.PostParams["FormWorldName"] - WW_instance = cRoot:Get():GetWorld(WORK_WORLD) - end - - if( Request.PostParams["SelectWorld"] ~= nil - and Request.PostParams["WorldName"] ~= nil ) then -- World is selected! - WORK_WORLD = Request.PostParams["WorldName"] - WW_instance = cRoot:Get():GetWorld(WORK_WORLD) - end - - if(Request.PostParams["OperationGenerate"] ~= nil) then - OPERATION_CODE = 0 - end - if(Request.PostParams["OperationReGenerate"] ~= nil) then - OPERATION_CODE = 1 - end - - if (GENERATION_STATE == 0) then - if( Request.PostParams["FormAreaStartX"] ~= nil - and Request.PostParams["FormAreaStartZ"] ~= nil - and Request.PostParams["FormAreaEndX"] ~= nil - and Request.PostParams["FormAreaEndZ"] ~= nil ) then --(Re)Generation valid! - -- COMMON (Re)gen - if( Request.PostParams["StartArea"]) then - AreaStartX = tonumber(Request.PostParams["FormAreaStartX"]) - AreaStartZ = tonumber(Request.PostParams["FormAreaStartZ"]) - AreaEndX = tonumber(Request.PostParams["FormAreaEndX"]) - AreaEndZ = tonumber(Request.PostParams["FormAreaEndZ"]) - SaveSettings(); - if (OPERATION_CODE == 0) then - GENERATION_STATE = 1 - elseif (OPERATION_CODE == 1) then - GENERATION_STATE = 3 - end - Content = ProcessingContent() - return Content - end - end - if( Request.PostParams["FormRadialX"] ~= nil - and Request.PostParams["FormRadialZ"] ~= nil - and Request.PostParams["FormRadius"] ~= nil ) then --(Re)Generation valid! - -- COMMON (Re)gen - if( Request.PostParams["StartRadial"]) then - RadialX = tonumber(Request.PostParams["FormRadialX"]) or 0 - RadialZ = tonumber(Request.PostParams["FormRadialZ"]) or 0 - Radius = tonumber(Request.PostParams["FormRadius"]) or 10 - AreaStartX = RadialX - Radius - AreaStartZ = RadialZ - Radius - AreaEndX = RadialX + Radius - AreaEndZ = RadialZ + Radius - SaveSettings() - if (OPERATION_CODE == 0) then - GENERATION_STATE = 1 - elseif (OPERATION_CODE == 1) then - GENERATION_STATE = 3 - end - Content = ProcessingContent() - return Content - end - end - -- POINT REGEN! - if( Request.PostParams["FormPointX"] ~= nil - and Request.PostParams["FormPointZ"] ~= nil ) then --ReGeneration valid! - -- EXACT - if ( Request.PostParams["PointExact"] ~= nil) then - AreaStartX = tonumber(Request.PostParams["FormPointX"]) - AreaStartZ = tonumber(Request.PostParams["FormPointZ"]) - AreaEndX = AreaStartX - AreaEndZ = AreaStartZ - GENERATION_STATE = 3 - Content = ProcessingContent() - return Content - end - -- 3x3 - if ( Request.PostParams["Point3x3"] ~= nil) then - AreaStartX = tonumber(Request.PostParams["FormPointX"]) - 1 - AreaStartZ = tonumber(Request.PostParams["FormPointZ"]) - 1 - AreaEndX = AreaStartX + 2 - AreaEndZ = AreaStartZ + 2 - GENERATION_STATE = 3 - Content = ProcessingContent() - return Content - end - end - - local GetAreaByPlayer = function(Player) - -- Player is valid only within this function, it cannot be stord and used later! - AreaStartX = Player:GetChunkX() - AreaStartZ = Player:GetChunkZ() - end - -- PLAYERS REGEN! - if( Request.PostParams["PlayerExact"] ~= nil - and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate... - cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer) - AreaEndX = AreaStartX - AreaEndZ = AreaStartZ - GENERATION_STATE = 3 - Content = ProcessingContent() - return Content - end - if( Request.PostParams["Player3x3"] ~= nil - and Request.PostParams["PlayerName"] ~= nil ) then -- Making BOOM! I meant, regenereate... - cRoot:Get():GetWorld(WORK_WORLD):DoWithPlayer(Request.PostParams["PlayerName"],GetAreaByPlayer) - AreaStartX = AreaStartX - 1 - AreaStartZ = AreaStartZ - 1 - AreaEndX = AreaStartX + 2 - AreaEndZ = AreaStartZ + 2 - GENERATION_STATE = 3 - Content = ProcessingContent() - return Content - end - end - - --Content = Content .. "

World for operations: " .. WORK_WORLD .. "

" - --Content = Content .. "
" - --Content = Content .. "" - --Content = Content .. "
" - - -- SELECTING WORK_WORLD - Content = Content .. "

World for operations: " .. WORK_WORLD .. "

" - Content = Content .. "" - local WorldNum = 0 - local AddWorldToTable = function(World) - WorldNum = WorldNum + 1 - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - cRoot:Get():ForEachWorld(AddWorldToTable) - if( WorldNum == 0 ) then - Content = Content .. "" - end - Content = Content .. "
" .. WorldNum .. "." .. World:GetName() .. "" .. Button_World(World:GetName()) .. "
No worlds! O_O
" - Content = Content .. "
" - - -- SELECTING OPERATION - if (OPERATION_CODE == 0) then - Content = Content .. "

Operation: Generation

" - elseif (OPERATION_CODE == 1) then - Content = Content .. "

Operation: Regeneration

" - end - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "
" - - -- SELECTING AREA - Content = Content .. "

Area:

Start X, Start Z; End X, End Z" - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "
" - - -- SELECTING RADIAL - Content = Content .. "

Radial:

Center X, Center Z, Radius" - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "
" - Content = Content .. "
" - Content = Content .. "
" - Content = Content .. "
" - - -- SELECTING POINT - Content = Content .. "

Point regeneration:

X, Z" - Content = Content .. "
" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "
" - - -- SELECTING PLAYERS - Content = Content .. "

Player-based regeneration:

" - Content = Content .. "" - local PlayerNum = 0 - local AddPlayerToTable = function( Player ) - PlayerNum = PlayerNum + 1 - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - Content = Content .. "" - end - if (cRoot:Get():GetWorld(WORK_WORLD) == nil) then - Content = Content .. "" - else - cRoot:Get():GetWorld(WORK_WORLD):ForEachPlayer( AddPlayerToTable ) - if( PlayerNum == 0 ) then - Content = Content .. "" - end - end - Content = Content .. "
" .. PlayerNum .. "." .. Player:GetName() .. "" .. Buttons_Player(Player:GetName()) .. "
Incorrect world selection
No connected players
" - Content = Content .. "
" - return Content -end \ No newline at end of file -- cgit v1.2.3 From ce11888851f7531d23db8aa10045b4babb9def88 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:05:24 +0100 Subject: Added chunkWorx. --- MCServer/Plugins/ChunkWorx | 1 + 1 file changed, 1 insertion(+) create mode 160000 MCServer/Plugins/ChunkWorx (limited to 'MCServer') diff --git a/MCServer/Plugins/ChunkWorx b/MCServer/Plugins/ChunkWorx new file mode 160000 index 000000000..894c7e320 --- /dev/null +++ b/MCServer/Plugins/ChunkWorx @@ -0,0 +1 @@ +Subproject commit 894c7e32049e9d2a1e736f7d721aaacd1ae29e53 -- cgit v1.2.3 From 8f625867f72ea5865616a14c628a21d494bac27e Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:07:55 +0100 Subject: Removed ChatLog. --- MCServer/Plugins/ChatLog/plugin.lua | 31 ------------------------------- 1 file changed, 31 deletions(-) delete mode 100644 MCServer/Plugins/ChatLog/plugin.lua (limited to 'MCServer') diff --git a/MCServer/Plugins/ChatLog/plugin.lua b/MCServer/Plugins/ChatLog/plugin.lua deleted file mode 100644 index adbf986e0..000000000 --- a/MCServer/Plugins/ChatLog/plugin.lua +++ /dev/null @@ -1,31 +0,0 @@ - --- plugin.lua - --- Implements the main entrypoint for the plugin, as well as all the handling needed - --- ChatLog plugin logs all chat messages into the server log - - - - - -function Initialize(Plugin) - Plugin:SetName("ChatLog") - Plugin:SetVersion(3) - - cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChat) - - LOG("Initialized " .. Plugin:GetName() .. " v." .. Plugin:GetVersion()) - return true -end - - - - - -function OnChat(Player, Message) - -- Lets get loggin' - LOGINFO("[" .. Player:GetName() .. "]: " .. StripColorCodes(Message)); - - return false -end \ No newline at end of file -- cgit v1.2.3 From 3b68949cc92d1b059516c4467faa7d648d802f50 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:08:21 +0100 Subject: Added ChatLog --- MCServer/Plugins/ChatLog | 1 + 1 file changed, 1 insertion(+) create mode 160000 MCServer/Plugins/ChatLog (limited to 'MCServer') diff --git a/MCServer/Plugins/ChatLog b/MCServer/Plugins/ChatLog new file mode 160000 index 000000000..983d23ca3 --- /dev/null +++ b/MCServer/Plugins/ChatLog @@ -0,0 +1 @@ +Subproject commit 983d23ca37baa89f7e4dc11d71502d9c059f6376 -- cgit v1.2.3 From ccbd5ba6a2cf75cfa3a11e74464fc5943468127f Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:11:09 +0100 Subject: Added Handy. --- MCServer/Plugins/Handy | 1 + MCServer/Plugins/Handy/handy.lua | 28 ---- MCServer/Plugins/Handy/handy_functions.lua | 216 ----------------------------- 3 files changed, 1 insertion(+), 244 deletions(-) create mode 160000 MCServer/Plugins/Handy delete mode 100644 MCServer/Plugins/Handy/handy.lua delete mode 100644 MCServer/Plugins/Handy/handy_functions.lua (limited to 'MCServer') diff --git a/MCServer/Plugins/Handy b/MCServer/Plugins/Handy new file mode 160000 index 000000000..e64a04be3 --- /dev/null +++ b/MCServer/Plugins/Handy @@ -0,0 +1 @@ +Subproject commit e64a04be39ac7790abcb09de3d4c7d8fc2a2a1e2 diff --git a/MCServer/Plugins/Handy/handy.lua b/MCServer/Plugins/Handy/handy.lua deleted file mode 100644 index e4e9d3f5f..000000000 --- a/MCServer/Plugins/Handy/handy.lua +++ /dev/null @@ -1,28 +0,0 @@ --- Global variables -PLUGIN = {} -- Reference to own plugin object -CHEST_WIDTH = 9 -HANDY_VERSION = 2 ---[[ - -Handy is a plugin for other plugins. It contain no commands, no hooks, but functions to ease plugins developers' life. - -API: - - -TODO: -1. GetChestSlot wrapper, so it will detect double chest neighbour chest and will be able to access it. -]] - -function Initialize(Plugin) - PLUGIN = Plugin - PLUGIN:SetName("Handy") - PLUGIN:SetVersion(HANDY_VERSION) - - PluginManager = cRoot:Get():GetPluginManager() - LOG("Initialized " .. PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion()) - return true -end - -function OnDisable() - LOG(PLUGIN:GetName() .. " v" .. PLUGIN:GetVersion() .. " is shutting down...") -end \ No newline at end of file diff --git a/MCServer/Plugins/Handy/handy_functions.lua b/MCServer/Plugins/Handy/handy_functions.lua deleted file mode 100644 index af43f663a..000000000 --- a/MCServer/Plugins/Handy/handy_functions.lua +++ /dev/null @@ -1,216 +0,0 @@ ---[[ -General stuff -]] --- Returns Handy plugin version number -function GetHandyVersion() - return HANDY_VERSION -end --- Checks if handy is in proper version -function CheckForRequiredVersion( inVersion ) - if( inVersion > HANDY_VERSION ) then return false end - return true -end ---[[ -MCS-specific _functions and nasty hacks :D -]] -function GetChestHeightCheat( inChest ) - local chestGrid = inChest:GetContents() - LOGINFO( "This function serves no purpose now! You should consider chest:GetContents():GetHeight() now!" ) - LOGINFO( "Also, you might find Handy's new 'IsChestDouble()' useful for your case" ) - return chestGrid:GetHeight() -end -function IsChestDouble( inChest ) - local chestHeight = inChest:GetContents():GetHeight() - if( chestHeight == 3 ) then - return false - end - return true -end --- Those two checks how many items of given inItemID chest and player have, and how much they could fit inside them -function ReadChestForItem( inChest, inItemID ) - return ReadGridForItems( inChest:GetContents(), inItemID ) -end -function ReadPlayerForItem( inPlayer, inItemID ) - local inventoryFound, inventoryFree = ReadGridForItems( inPlayer:GetInventory():GetInventoryGrid(), inItemID ) - local hotbarFound, hotbarFree = ReadGridForItems( inPlayer:GetInventory():GetHotbarGrid(), inItemID ) - local itemsFound = inventoryFound + hotbarFound - local freeSpace = inventoryFree + hotbarFree - return itemsFound, freeSpace -end --- Following functions are for chest-related operations --- BEWARE! Those assume you did checked if chest has items/space in it! -function ReadGridForItems( inGrid, inItemID ) - local itemsFound = 0 - local freeSpace = 0 - local slotsCount = inGrid:GetNumSlots() - local testerItem = cItem( inItemID ) - local maxStackSize = testerItem:GetMaxStackSize() - for index = 0, (slotsCount - 1) do - slotItem = inGrid:GetSlot( index ) - if( slotItem:IsEmpty() ) then - freeSpace = freeSpace + maxStackSize - else - if( slotItem:IsStackableWith( testerItem ) ) then - itemsFound = itemsFound + slotItem.m_ItemCount - freeSpace = maxStackSize - slotItem.m_ItemCount - end - end - end - return itemsFound, freeSpace -end - -function TakeItemsFromGrid( inGrid, inItem ) - local slotsCount = inGrid:GetNumSlots() - local removedItem = cItem( inItem ) - for index = 0, (slotsCount - 1) do - slotItem = inGrid:GetSlot( index ) - if( slotItem:IsSameType( removedItem ) ) then - if( slotItem.m_ItemCount <= removedItem.m_ItemCount ) then - removedItem.m_ItemCount = removedItem.m_ItemCount - slotItem.m_ItemCount - inGrid:EmptySlot( index ) - else - removedItem.m_ItemCount = slotItem.m_ItemCount - removedItem.m_ItemCount - inGrid:SetSlot( index, removedItem ) - removedItem.m_ItemCount = 0 - end - if( removedItem.m_ItemCount <= 0 ) then break end - end - end - return removedItem.m_ItemCount -end --------------- -function TakeItemsFromChest( inChest, inItemID, inAmount ) -- MIGHT BE UNSAFE! CHECK FOR ITEMS FIRST!! - local chestGrid = inChest:GetContents() - local removedItem = cItem( inItemID, inAmount ) - TakeItemsFromGrid( chestGrid, removedItem ) -end -function PutItemsToChest( inChest, inItemID, inAmount ) - local chestGrid = inChest:GetContents() - local addedItem = cItem( inItemID, inAmount ) - chestGrid:AddItem( addedItem ) -end --- Similar to chest-related. -function TakeItemsFromPlayer( inPlayer, inItemID, inAmount ) -- MIGHT BE UNSAFE! CHECK FIRST! - local removedItem = cItem( inItemID, inAmount ) - local inventoryGrid = inPlayer:GetInventory():GetInventoryGrid() - local hotbarGrid = inPlayer:GetInventory():GetHotbarGrid() - local itemsLeft = TakeItemsFromGrid( inventoryGrid, removedItem ) - if( itemsLeft > 0 ) then - removedItem = cItem( inItemID, itemsLeft ) - TakeItemsFromGrid( hotbarGrid, removedItem ) - end -end -function GiveItemsToPlayer( inPlayer, inItemID, inAmount ) - local addedItem = cItem( inItemID, inAmount ) - local inventoryGrid = inPlayer:GetInventory():GetInventoryGrid() - local hotbarGrid = inPlayer:GetInventory():GetHotbarGrid() - local itemsAdded = inventoryGrid:AddItem( addedItem ) - if( itemsAdded < inAmount ) then - addedItem.m_ItemCount = addedItem.m_ItemCount - itemsAdded - hotbarGrid:AddItem( addedItem ) - end -end --- This function returns item max stack for a given itemID. It uses vanilla max stack size, and uses several non-common items notations; --- Those are: --- oneonerecord( because aparently 11record wasn't the best idea in lua scripting application ) --- carrotonastick( because it wasn't added to items.txt yet ) --- waitrecord( for same reason ) --- Feel free to ignore the difference, or to add those to items.txt -function GetItemMaxStack( inItemID ) - local testerItem = cItem( inItemID ) - LOGINFO( "This function serves no real purpose now, maybe consider using cItem:GetMaxStackSize()?" ) - return testerItem:GetMaxStackSize() -end -function ItemIsArmor( inItemID, inCheckForHorseArmor ) - inCheckForHorseArmor = inCheckForHorseArmor or false - if( inItemID == E_ITEM_LEATHER_CAP ) then return true end - if( inItemID == E_ITEM_LEATHER_TUNIC ) then return true end - if( inItemID == E_ITEM_LEATHER_PANTS ) then return true end - if( inItemID == E_ITEM_LEATHER_BOOTS ) then return true end - - if( inItemID == E_ITEM_CHAIN_HELMET ) then return true end - if( inItemID == E_ITEM_CHAIN_CHESTPLATE ) then return true end - if( inItemID == E_ITEM_CHAIN_LEGGINGS ) then return true end - if( inItemID == E_ITEM_CHAIN_BOOTS ) then return true end - - if( inItemID == E_ITEM_IRON_HELMET ) then return true end - if( inItemID == E_ITEM_IRON_CHESTPLATE ) then return true end - if( inItemID == E_ITEM_IRON_LEGGINGS ) then return true end - if( inItemID == E_ITEM_IRON_BOOTS ) then return true end - - if( inItemID == E_ITEM_DIAMOND_HELMET ) then return true end - if( inItemID == E_ITEM_DIAMOND_CHESTPLATE ) then return true end - if( inItemID == E_ITEM_DIAMOND_LEGGINGS ) then return true end - if( inItemID == E_ITEM_DIAMOND_BOOTS ) then return true end - - if( inItemID == E_ITEM_GOLD_HELMET ) then return true end - if( inItemID == E_ITEM_GOLD_CHESTPLATE ) then return true end - if( inItemID == E_ITEM_GOLD_LEGGINGS ) then return true end - if( inItemID == E_ITEM_GOLD_BOOTS ) then return true end - - if( inCheckForHorseArmor ) then - if( inItemID == E_ITEM_IRON_HORSE_ARMOR ) then return true end - if( inItemID == E_ITEM_GOLD_HORSE_ARMOR ) then return true end - if( inItemID == E_ITEM_DIAMOND_HORSE_ARMOR ) then return true end - end - return false -end --- Returns full-length playername for a short name( usefull for parsing commands ) -function GetExactPlayername( inPlayerName ) - local _result = inPlayerName - local function SetProcessingPlayername( inPlayer ) - _result = inPlayer:GetName() - end - cRoot:Get():FindAndDoWithPlayer( inPlayerName, SetProcessingPlayername ) - return _result -end -function GetPlayerByName( inPlayerName ) - local _player - local PlayerSetter = function( Player ) - _player = Player - end - cRoot:Get():FindAndDoWithPlayer( inPlayerName, PlayerSetter ) - return _player -end ---[[ -Not-so-usual math _functions -]] --- Rounds floating point number. Because lua guys think this function doesn't deserve to be presented in lua's math -function round( inX ) - if( inX%2 ~= 0.5 ) then - return math.floor( inX + 0.5 ) - end - return inX - 0.5 -end ---[[ -Functions I use for filework and stringswork -]] -function PluralString( inValue, inSingularString, inPluralString ) - local _value_string = tostring( inValue ) - if( _value_string[#_value_string] == "1" ) then - return inSingularString - end - return inPluralString -end -function PluralItemName( inItemID, inAmount ) -- BEWARE! TEMPORAL SOLUTION THERE! :D - local _value_string = tostring( inValue ) - local _name = "" - if( _value_string[#_value_string] == "1" ) then - -- singular names - _name = ItemTypeToString( inItemID ) - else - -- plural names - _name = ItemTypeToString( inItemID ).."s" - end - return _name -end --- for filewriting purposes. 0 = false, 1 = true -function StringToBool( inValue ) - if( inValue == "1" ) then return true end - return false -end --- same, but reversal -function BoolToString( inValue ) - if( inValue == true ) then return 1 end - return 0 -end -- cgit v1.2.3 From 27e69f32c6e72ada6741f0b866c1afbc7ba00bc0 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:13:10 +0100 Subject: Removed MagicCarpet --- MCServer/Plugins/MagicCarpet/objects.lua | 97 -------------------------------- MCServer/Plugins/MagicCarpet/plugin.lua | 81 -------------------------- 2 files changed, 178 deletions(-) delete mode 100644 MCServer/Plugins/MagicCarpet/objects.lua delete mode 100644 MCServer/Plugins/MagicCarpet/plugin.lua (limited to 'MCServer') diff --git a/MCServer/Plugins/MagicCarpet/objects.lua b/MCServer/Plugins/MagicCarpet/objects.lua deleted file mode 100644 index 8d81623a5..000000000 --- a/MCServer/Plugins/MagicCarpet/objects.lua +++ /dev/null @@ -1,97 +0,0 @@ --- Location object -cLocation = {} -function cLocation:new( x, y, z ) - local object = { x = x, y = y, z = z } - setmetatable(object, { __index = cLocation }) - return object -end - --- Offsets -cFibers = { } -function cFibers:new() - local object = { - cLocation:new( 2, -1, 2 ), - cLocation:new( 2, -1, 1 ), - cLocation:new( 2, -1, 0 ), - cLocation:new( 2, -1, -1 ), - cLocation:new( 2, -1, -2 ), - cLocation:new( 1, -1, 2 ), - cLocation:new( 1, -1, 1 ), - cLocation:new( 1, -1, 0 ), - cLocation:new( 1, -1, -1 ), - cLocation:new( 1, -1, -2 ), - cLocation:new( 0, -1, 2 ), - cLocation:new( 0, -1, 1 ), - cLocation:new( 0, -1, 0 ), - cLocation:new( 0, -1, -1 ), - cLocation:new( 0, -1, -2 ), - cLocation:new( -1, -1, 2 ), - cLocation:new( -1, -1, 1 ), - cLocation:new( -1, -1, 0 ), - cLocation:new( -1, -1, -1 ), - cLocation:new( -1, -1, -2 ), - cLocation:new( -2, -1, 2 ), - cLocation:new( -2, -1, 1 ), - cLocation:new( -2, -1, 0 ), - cLocation:new( -2, -1, -1 ), - cLocation:new( -2, -1, -2 ), - imadeit = false, - } - setmetatable(object, { __index = cFibers }) - return object; -end - --- Carpet object -cCarpet = {} -function cCarpet:new() - local object = { Location = cLocation:new(0,0,0), - Fibers = cFibers:new(), - } - setmetatable(object, { __index = cCarpet }) - return object -end - -function cCarpet:remove() - local World = cRoot:Get():GetDefaultWorld() - for i, fib in ipairs( self.Fibers ) do - local x = self.Location.x + fib.x - local y = self.Location.y + fib.y - local z = self.Location.z + fib.z - local BlockID = World:GetBlock( x, y, z ) - if( fib.imadeit == true and BlockID == E_BLOCK_GLASS ) then - World:SetBlock( x, y, z, 0, 0 ) - fib.imadeit = false - end - end -end - -function cCarpet:draw() - local World = cRoot:Get():GetDefaultWorld() - for i, fib in ipairs( self.Fibers ) do - local x = self.Location.x + fib.x - local y = self.Location.y + fib.y - local z = self.Location.z + fib.z - local BlockID = World:GetBlock( x, y, z ) - if( BlockID == 0 ) then - fib.imadeit = true - World:SetBlock( x, y, z, E_BLOCK_GLASS, 0 ) - else - fib.imadeit = false - end - end -end - -function cCarpet:moveTo( NewPos ) - local x = math.floor( NewPos.x ) - local y = math.floor( NewPos.y ) - local z = math.floor( NewPos.z ) - if( self.Location.x ~= x or self.Location.y ~= y or self.Location.z ~= z ) then - self:remove() - self.Location = cLocation:new( x, y, z ) - self:draw() - end -end - -function cCarpet:getY() - return self.Location.y -end \ No newline at end of file diff --git a/MCServer/Plugins/MagicCarpet/plugin.lua b/MCServer/Plugins/MagicCarpet/plugin.lua deleted file mode 100644 index 417ea0e02..000000000 --- a/MCServer/Plugins/MagicCarpet/plugin.lua +++ /dev/null @@ -1,81 +0,0 @@ -local Carpets = {} -local PLUGIN - -function Initialize( Plugin ) - Plugin:SetName( "MagicCarpet" ) - Plugin:SetVersion( 2 ) - - cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_MOVING, OnPlayerMoving) - cPluginManager.AddHook(cPluginManager.HOOK_PLAYER_DESTROYED, OnDisconnect) - - local PluginManager = cPluginManager:Get() - PluginManager:BindCommand("/mc", "magiccarpet", HandleCarpetCommand, " - Spawns a magical carpet"); - - PLUGIN = Plugin - - LOG( "Initialised " .. Plugin:GetName() .. " v." .. Plugin:GetVersion() ) - return true -end - - - - - -function OnDisable() - LOG( PLUGIN:GetName() .. " v." .. PLUGIN:GetVersion() .. " is shutting down..." ) - for i, Carpet in pairs( Carpets ) do - Carpet:remove() - end -end - - - - - -function HandleCarpetCommand( Split, Player ) - Carpet = Carpets[ Player ] - - if( Carpet == nil ) then - Carpets[ Player ] = cCarpet:new() - Player:SendMessageSuccess("You're on a magic carpet!") - Player:SendMessageInfo("Look straight down to descend. Jump to ascend.") - else - Carpet:remove() - Carpets[ Player ] = nil - Player:SendMessageSuccess("The carpet vanished!") - end - - return true -end - - - - - -function OnDisconnect( Reason, Player ) - local Carpet = Carpets[ Player ] - if( Carpet ~= nil ) then - Carpet:remove() - end - Carpets[ Player ] = nil -end - - - - - -function OnPlayerMoving(Player) - local Carpet = Carpets[ Player ] - if( Carpet == nil ) then - return - end - - if( Player:GetPitch() == 90 ) then - Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY() - 1, Player:GetPosZ() ) ) - else - if( Player:GetPosY() < Carpet:getY() ) then - Player:TeleportToCoords(Player:GetPosX(), Carpet:getY() + 0.2, Player:GetPosZ()) - end - Carpet:moveTo( cLocation:new( Player:GetPosX(), Player:GetPosY(), Player:GetPosZ() ) ) - end -end -- cgit v1.2.3 From fa00cbeda3729c072e3594b137ee00b298d5f120 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 8 Oct 2014 21:13:38 +0100 Subject: Added MagicCarpet --- MCServer/Plugins/MagicCarpet | 1 + 1 file changed, 1 insertion(+) create mode 160000 MCServer/Plugins/MagicCarpet (limited to 'MCServer') diff --git a/MCServer/Plugins/MagicCarpet b/MCServer/Plugins/MagicCarpet new file mode 160000 index 000000000..493f2dfa6 --- /dev/null +++ b/MCServer/Plugins/MagicCarpet @@ -0,0 +1 @@ +Subproject commit 493f2dfa6d39f134e37c4c614cf8d6ffd10c825f -- cgit v1.2.3 From d3f31b5046ebd2dacfcbeb96f900e12d2bddcad9 Mon Sep 17 00:00:00 2001 From: win32re Date: Sat, 11 Oct 2014 17:40:33 +0200 Subject: Update template.html --- MCServer/webadmin/template.html | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html index 822f73857..50eaa486b 100644 --- a/MCServer/webadmin/template.html +++ b/MCServer/webadmin/template.html @@ -51,7 +51,7 @@ table { border-top: 1px solid #ddd; width: 700px; - } + } table tr th { text-align: left; @@ -71,17 +71,23 @@ border: 1px solid #ddd; border-radius: 3px; } - #main table tr.odd td { + + #main table tr.odd td { background: #fbfbfb; } - table tr:hover td { background: #fdfcf6; } + table tr:hover td { + background: #fdfcf6; + } + table .action { text-align: right; padding: 0 20px 0 10px; } - table tr .action a { color: #9b9b9b; } + table tr .action a { + color: #9b9b9b; + } #cssmenu{ height:10px; display:table; padding:0; margin: 0 auto; border:1px #707070 solid; border-radius:5px; } #cssmenu > ul {list-style:inside none; padding:0; margin:0;} -- cgit v1.2.3 From 9bb2b43e9e6994f247659ee48b2225c456f1dde5 Mon Sep 17 00:00:00 2001 From: win32re Date: Sat, 11 Oct 2014 17:57:56 +0200 Subject: More template changes. --- MCServer/webadmin/template.html | 261 ++++++++++++++++++++-------------------- 1 file changed, 130 insertions(+), 131 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html index 50eaa486b..addc1806c 100644 --- a/MCServer/webadmin/template.html +++ b/MCServer/webadmin/template.html @@ -1,135 +1,134 @@ - - {TITLE} | {PLUGIN_NAME} - - - - - - - -
- Login: {USERNAME}
-
- -
- -
- {CONTENT} -
-

MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.

Web Design by Tiger

-
- + footer { + font-family: helvetica; + font-size: 10px; + text-align: center; + border-top: 1px #000 dotted; + padding: 1px 0px 1px 0px; + } + + table { + border-collapse: collapse; + border-spacing: 10; + } + + table { + border-top: 1px solid #ddd; + width: 700px; + } + + table tr th { + text-align: left; + background: #f6f6f6; + padding: 0px 20px; + height: 25px; + line-height: 25px; + border: 1px solid #ddd; + border-radius: 3px; + } + + table tr td { + background: #f6f6f6; + padding: 0px 20px; + height: 29px; + line-height: 29px; + border: 1px solid #ddd; + border-radius: 3px; + } + + #main table tr.odd td { + background: #fbfbfb; + } + + table tr:hover td { + background: #fdfcf6; + } + + table .action { + text-align: right; + padding: 0 20px 0 10px; + } + + table tr .action a { + color: #9b9b9b; + } + + #cssmenu{ height:10px; display:table; padding:0; margin: 0 auto; border:1px #707070 solid; border-radius:5px; } + #cssmenu > ul {list-style:inside none; padding:0; margin:0;} + #cssmenu > ul > li {list-style:inside none; padding:0; margin:0; float:left; display:block; position:relative;} + #cssmenu > ul > li > a{ outline:none; display:block; position:relative; color:#E8E8E8; padding:10px 10px; font:bold 13px/100% Arial, Helvetica, sans-serif; text-align:center; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.4); } + #cssmenu > ul > li:first-child > a{border-radius:5px 0 0 5px;} + /* #cssmenu > ul > li > a:after{ content:''; position:absolute; border-right:1px solid #FFFFFF; top:-1px; bottom:-1px; right:-2px; z-index:99; } */ + #cssmenu ul li.has-sub:hover > a:after{top:0; bottom:0;} + #cssmenu > ul > li.has-sub > a:before{ content:''; position:absolute; top:18px; right:6px; border:5px solid transparent; border-top:5px solid #707070; } + #cssmenu > ul > li.has-sub:hover > a:before{top:19px;} + #cssmenu ul li.has-sub:hover > a{ background:#3f3f3f; border-color:#707070; padding-bottom:13px; padding-top:13px; top:-1px; z-index:999; } + #cssmenu ul li.has-sub:hover > ul, #cssmenu ul li.has-sub:hover > div{display:block;} + #cssmenu ul li.has-sub > a:hover{background:#3f3f3f; border-color:#3f3f3f;} + #cssmenu ul li > ul, #cssmenu ul li > div{ display:none; width:auto; position:absolute; top:38px; padding:10px 0; background:#3f3f3f; border-radius:0 0 5px 5px; z-index:999; } + #cssmenu ul li > ul{width:200px;} + #cssmenu ul li > ul li{display:block; list-style:inside none; padding:0; margin:0; position:relative;} + #cssmenu ul li > ul li a{ outline:none; display:block; position:relative; margin:0; padding:8px 20px; font:10pt Arial, Helvetica, sans-serif; color:#fff; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.5); } + #cssmenu, #cssmenu > ul > li > ul > li a:hover{ background:#C8C8C8;} + #cssmenu > ul > li > a { border-right:1px solid #707070; color:#FFFFFF; } + #cssmenu > ul > li > a:after { border-color:#707070; } + #cssmenu > ul > li > a:hover { background:#B8B8B8; } + + + + + + +
+ Login: {USERNAME}
+
+ +
+ +
+ {CONTENT} +
+

MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.

Web Design by Tiger

+
+ -- cgit v1.2.3 From 59efc7cfd26e3165fde727b4651650054402bae3 Mon Sep 17 00:00:00 2001 From: win32re Date: Sat, 11 Oct 2014 18:07:10 +0200 Subject: Fixed indentation. --- MCServer/webadmin/template.html | 261 ++++++++++++++++++++-------------------- 1 file changed, 131 insertions(+), 130 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html index addc1806c..53037be0d 100644 --- a/MCServer/webadmin/template.html +++ b/MCServer/webadmin/template.html @@ -1,134 +1,135 @@ - - {TITLE} | {PLUGIN_NAME} - - - - - - -
- Login: {USERNAME}
-
- -
- -
- {CONTENT} -
-

MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.

Web Design by Tiger

-
- + #maincontent { + padding: 0px 25px 10px 25px; + } + + #wrapper { + min-width: 850px; + width: 75%; + margin: 10px auto; + background-color: white; + border: 4px #888888 solid; + border-radius: 10px; + font-family: Calibri, Trebuchet MS; + } + + header { + text-align:center; + padding: 10px; 0px; + } + + span { + text-align: right; + float: right; + border-left: 2px #C8C8C8 solid; + border-bottom: 2px #C8C8C8 solid; + padding: 2px 10px; + } + + footer { + font-family: helvetica; + font-size: 10px; + text-align: center; + border-top: 1px #000 dotted; + padding: 1px 0px 1px 0px; + } + + table { + border-collapse: collapse; + border-spacing: 10; + } + + table { + border-top: 1px solid #ddd; + width: 700px; + } + + table tr th { + text-align: left; + background: #f6f6f6; + padding: 0px 20px; + height: 25px; + line-height: 25px; + border: 1px solid #ddd; + border-radius: 3px; + } + + table tr td { + background: #f6f6f6; + padding: 0px 20px; + height: 29px; + line-height: 29px; + border: 1px solid #ddd; + border-radius: 3px; + } + + #main table tr.odd td { + background: #fbfbfb; + } + + table tr:hover td { + background: #fdfcf6; + } + + table .action { + text-align: right; + padding: 0 20px 0 10px; + } + + table tr .action a { + color: #9b9b9b; + } + + #cssmenu{ height:10px; display:table; padding:0; margin: 0 auto; border:1px #707070 solid; border-radius:5px; } + #cssmenu > ul {list-style:inside none; padding:0; margin:0;} + #cssmenu > ul > li {list-style:inside none; padding:0; margin:0; float:left; display:block; position:relative;} + #cssmenu > ul > li > a{ outline:none; display:block; position:relative; color:#E8E8E8; padding:10px 10px; font:bold 13px/100% Arial, Helvetica, sans-serif; text-align:center; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.4); } + #cssmenu > ul > li:first-child > a{border-radius:5px 0 0 5px;} + /* #cssmenu > ul > li > a:after{ content:''; position:absolute; border-right:1px solid #FFFFFF; top:-1px; bottom:-1px; right:-2px; z-index:99; } */ + #cssmenu ul li.has-sub:hover > a:after{top:0; bottom:0;} + #cssmenu > ul > li.has-sub > a:before{ content:''; position:absolute; top:18px; right:6px; border:5px solid transparent; border-top:5px solid #707070; } + #cssmenu > ul > li.has-sub:hover > a:before{top:19px;} + #cssmenu ul li.has-sub:hover > a{ background:#3f3f3f; border-color:#707070; padding-bottom:13px; padding-top:13px; top:-1px; z-index:999; } + #cssmenu ul li.has-sub:hover > ul, #cssmenu ul li.has-sub:hover > div{display:block;} + #cssmenu ul li.has-sub > a:hover{background:#3f3f3f; border-color:#3f3f3f;} + #cssmenu ul li > ul, #cssmenu ul li > div{ display:none; width:auto; position:absolute; top:38px; padding:10px 0; background:#3f3f3f; border-radius:0 0 5px 5px; z-index:999; } + #cssmenu ul li > ul{width:200px;} + #cssmenu ul li > ul li{display:block; list-style:inside none; padding:0; margin:0; position:relative;} + #cssmenu ul li > ul li a{ outline:none; display:block; position:relative; margin:0; padding:8px 20px; font:10pt Arial, Helvetica, sans-serif; color:#fff; text-decoration:none; text-shadow:1px 1px 0 rgba(0,0,0, 0.5); } + #cssmenu, #cssmenu > ul > li > ul > li a:hover{ background:#C8C8C8;} + #cssmenu > ul > li > a { border-right:1px solid #707070; color:#FFFFFF; } + #cssmenu > ul > li > a:after { border-color:#707070; } + #cssmenu > ul > li > a:hover { background:#B8B8B8; } + + + + + + +
+ Login: {USERNAME} +
+
+ +
+ +
+ {CONTENT} +
+

MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.

Web Design by Tiger

+
+ -- cgit v1.2.3 From 0c4894b99ebf8a679a744424452e901e2ef8a8d3 Mon Sep 17 00:00:00 2001 From: win32re Date: Sat, 11 Oct 2014 18:11:56 +0200 Subject: Update template.html --- MCServer/webadmin/template.html | 11 ++++++++--- 1 file changed, 8 insertions(+), 3 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html index 53037be0d..e0c7e3597 100644 --- a/MCServer/webadmin/template.html +++ b/MCServer/webadmin/template.html @@ -116,10 +116,12 @@
- Login: {USERNAME} + + Login: {USERNAME} +
- +
-- cgit v1.2.3 From d9a50dd2eeec80f197b6024b2293d2a71060bc85 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sat, 11 Oct 2014 17:15:38 +0100 Subject: Fixed remaining indent and replaced tiger with webfreak. --- MCServer/webadmin/template.html | 214 ++++++++++++++++++++-------------------- 1 file changed, 107 insertions(+), 107 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/template.html b/MCServer/webadmin/template.html index e0c7e3597..8bfcc0fbe 100644 --- a/MCServer/webadmin/template.html +++ b/MCServer/webadmin/template.html @@ -3,112 +3,112 @@ {TITLE} | {PLUGIN_NAME} @@ -133,7 +133,7 @@

MCServer is using {MEM}MB of memory, with {NUMCHUNKS} chunks loaded.

-

Web Design by Tiger

+

Web Design by

-- cgit v1.2.3 From 20dfd9ba3e832a369696c3a28caa62024dc9e0ba Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 11 Oct 2014 13:36:43 -0700 Subject: Webadmin: use images already in files/ instead of inline image data This also probably means that the browser will be able to cache the images better, and not have to repeatedly download them al a part of the HTML. --- MCServer/webadmin/(original).html | 8 ++++---- MCServer/webadmin/template.html | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) (limited to 'MCServer') diff --git a/MCServer/webadmin/(original).html b/MCServer/webadmin/(original).html index 239a255e5..673a93ada 100644 --- a/MCServer/webadmin/(original).html +++ b/MCServer/webadmin/(original).html @@ -1,7 +1,7 @@ - + {TITLE}