From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- MCServer/Plugins/HookNotify/HookNotify.lua | 808 ++++++++++++++--------------- 1 file changed, 404 insertions(+), 404 deletions(-) (limited to 'MCServer/Plugins/HookNotify/HookNotify.lua') diff --git a/MCServer/Plugins/HookNotify/HookNotify.lua b/MCServer/Plugins/HookNotify/HookNotify.lua index ed463c5ca..09759451d 100644 --- a/MCServer/Plugins/HookNotify/HookNotify.lua +++ b/MCServer/Plugins/HookNotify/HookNotify.lua @@ -1,404 +1,404 @@ - --- Global variables -PLUGIN = {} -- Reference to own plugin object - - - - - -function Initialize(Plugin) - PLUGIN = Plugin - - Plugin:SetName("HookNotify"); - Plugin:SetVersion(1); - - PluginManager = cPluginManager:Get(); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_TO_PICKUPS); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_AVAILABLE); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADED); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_COLLECTING_PICKUP); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_DISCONNECT); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_EXECUTE_COMMAND); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_HANDSHAKE); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BROKEN_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_EATING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_LEFT_CLICK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACED_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_RIGHT_CLICK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SHOOTING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SPAWNED); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_TOSSING_ITEM); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_ITEM); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_BLOCK); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_ITEM); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_POST_CRAFTING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_PRE_CRAFTING); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_TAKE_DAMAGE); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATED_SIGN); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATING_SIGN); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGED); - PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGING); - - LOGINFO("HookNotify plugin is installed, beware, the log output may be quite large!"); - LOGINFO("You want this plugin enabled only when developing another plugin, not for regular gameplay."); - - return true -end - - - - - -function LogHook(FnName, ...) - LOG(FnName .. "("); - for i, v in ipairs(arg) do - local vt = tostring(v); - local TypeString = type(v); - if (type(v) == "userdata") then - TypeString = tolua.type(v); - end; - LOG(" " .. tostring(i) .. ": " .. TypeString .. ": " .. tostring(v)); - end - LOG(")"); -end - - - - - -function OnBlockToPickups(...) - LogHook("OnBlockToPickups", unpack(arg)); - local World, Digger, BlockX, BlockY, BlockZ, BlockType, BlockMeta, Pickups = unpack(arg); - if (Pickups ~= nil) then - local Name = "NULL"; - if (Digger ~= nil) then - Name = Digger:GetName() - end - LOG("Got cItems from " .. Name .. ", trying to manipulate them."); - Pickups:Add(cItem:new(E_ITEM_DIAMOND_SHOVEL, 1)); - LOG("Current size: " .. Pickups:Size()); - end; -end; - - - - - -function OnChat(...) - LogHook("OnChat", unpack(arg)); -end - - - - - -function OnChunkAvailable(...) - LogHook("OnChunkAvailable", unpack(arg)); -end - - - - - -function OnChunkGenerated(...) - LogHook("OnChunkGenerated", unpack(arg)); -end - - - - - -function OnChunkGenerating(...) - LogHook("OnChunkGenerating", unpack(arg)); -end - - - - - -function OnChunkUnloaded(...) - LogHook("OnChunkUnloaded", unpack(arg)); -end - - - - - -function OnChunkUnloading(...) - LogHook("OnChunkUnloading", unpack(arg)); -end - - - - - -function OnPlayerUsingItem(...) - LogHook("OnPlayerUsingItem", unpack(arg)); -end - - - - - -function OnCollectingPickup(...) - LogHook("OnCollectingPickup", unpack(arg)); -end - - - - -function OnCraftingNoRecipe(...) - LogHook("OnCraftingNoRecipe", unpack(arg)); -end - - - - - -function OnDisconnect(...) - LogHook("OnDisconnect", unpack(arg)); -end - - - - - -function OnExecuteCommand(...) - LogHook("OnExecuteCommand", unpack(arg)); - - -- For some reason logging doesn't work for this callback, so list some stuff manually to verify: - LOG("arg1 type: " .. type(arg[1])); - if (arg[1] ~= nil) then - LOG("Player name: " .. arg[1]:GetName()); - end - LOG("Command: " .. arg[2][1]); -end - - - - - -function OnHandshake(...) - LogHook("OnHandshake", unpack(arg)); -end - - - - - -function OnKilling(...) - LogHook("OnKilling", unpack(arg)); -end - - - - - -function OnLogin(...) - LogHook("OnLogin", unpack(arg)); -end - - - - - -function OnPlayerBreakingBlock(...) - LogHook("OnPlayerBreakingBlock", unpack(arg)); -end - - - - - -function OnPlayerBrokenBlock(...) - LogHook("OnPlayerBrokenBlock", unpack(arg)); -end - - - - - -function OnPlayerEating(...) - LogHook("OnPlayerEating", unpack(arg)); -end - - - - - -function OnPlayerJoined(...) - LogHook("OnPlayerJoined", unpack(arg)); -end - - - - - -function OnPlayerLeftClick(...) - LogHook("OnPlayerLeftClick", unpack(arg)); -end - - - - - -function OnPlayerMoving(...) - LogHook("OnPlayerMoving", unpack(arg)); -end - - - - - -function OnPlayerPlacedBlock(...) - LogHook("OnPlayerPlacedBlock", unpack(arg)); -end - - - - - -function OnPlayerPlacingBlock(...) - LogHook("OnPlayerPlacingBlock", unpack(arg)); -end - - - - - -function OnPlayerRightClick(...) - LogHook("OnPlayerRightClick", unpack(arg)); -end - - - - - -function OnPlayerShooting(...) - LogHook("OnPlayerShooting", unpack(arg)); -end - - - - - -function OnPlayerSpawned(...) - LogHook("OnPlayerSpawned", unpack(arg)); -end - - - - - -function OnPlayerTossingItem(...) - LogHook("OnPlayerTossingItem", unpack(arg)); -end - - - - - -function OnPlayerUsedBlock(...) - LogHook("OnPlayerUsedBlock", unpack(arg)); -end - - - - - -function OnPlayerUsedItem(...) - LogHook("OnPlayerUsedItem", unpack(arg)); -end - - - - - -function OnPlayerUsingBlock(...) - LogHook("OnPlayerUsingBlock", unpack(arg)); -end - - - - - -function OnPlayerUsingItem(...) - LogHook("OnPlayerUsingItem", unpack(arg)); -end - - - - - -function OnPostCrafting(...) - LogHook("OnPostCrafting", unpack(arg)); -end - - - - - -function OnPreCrafting(...) - LogHook("OnPreCrafting", unpack(arg)); -end - - - - - -function OnUpdatedSign(...) - LogHook("OnUpdatedSign", unpack(arg)); -end - - - - - -function OnUpdatingSign(...) - LogHook("OnUpdatingSign", unpack(arg)); -end - - - - - -function OnWeatherChanged(...) - LogHook("OnWeatherChanged", unpack(arg)); -end - - - - - -function OnWeatherChanging(...) - LogHook("OnWeatherChanging", unpack(arg)); -end - - - - - ------------------------------------------------------------------- --- Special handling for OnTakeDamage to print the contents of TDI: - -function OnTakeDamage(Receiver, TDI) - -- Receiver is cPawn - -- TDI is TakeDamageInfo - - LOG("OnTakeDamage(): " .. Receiver:GetClass() .. " was dealt RawDamage " .. TDI.RawDamage .. ", FinalDamage " .. TDI.FinalDamage .. " (that is, " .. (TDI.RawDamage - TDI.FinalDamage) .. " HPs covered by armor)"); -end - - - + +-- Global variables +PLUGIN = {} -- Reference to own plugin object + + + + + +function Initialize(Plugin) + PLUGIN = Plugin + + Plugin:SetName("HookNotify"); + Plugin:SetVersion(1); + + PluginManager = cPluginManager:Get(); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_BLOCK_TO_PICKUPS); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHAT); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_AVAILABLE); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATED); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_GENERATING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADED); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CHUNK_UNLOADING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_COLLECTING_PICKUP); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_CRAFTING_NO_RECIPE); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_DISCONNECT); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_EXECUTE_COMMAND); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_HANDSHAKE); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_KILLING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_LOGIN); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BREAKING_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_BROKEN_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_EATING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_JOINED); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_LEFT_CLICK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_MOVING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACED_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_PLACING_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_RIGHT_CLICK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SHOOTING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_SPAWNED); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_TOSSING_ITEM); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USED_ITEM); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_BLOCK); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PLAYER_USING_ITEM); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_POST_CRAFTING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_PRE_CRAFTING); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_TAKE_DAMAGE); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATED_SIGN); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_UPDATING_SIGN); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGED); + PluginManager:AddHook(Plugin, cPluginManager.HOOK_WEATHER_CHANGING); + + LOGINFO("HookNotify plugin is installed, beware, the log output may be quite large!"); + LOGINFO("You want this plugin enabled only when developing another plugin, not for regular gameplay."); + + return true +end + + + + + +function LogHook(FnName, ...) + LOG(FnName .. "("); + for i, v in ipairs(arg) do + local vt = tostring(v); + local TypeString = type(v); + if (type(v) == "userdata") then + TypeString = tolua.type(v); + end; + LOG(" " .. tostring(i) .. ": " .. TypeString .. ": " .. tostring(v)); + end + LOG(")"); +end + + + + + +function OnBlockToPickups(...) + LogHook("OnBlockToPickups", unpack(arg)); + local World, Digger, BlockX, BlockY, BlockZ, BlockType, BlockMeta, Pickups = unpack(arg); + if (Pickups ~= nil) then + local Name = "NULL"; + if (Digger ~= nil) then + Name = Digger:GetName() + end + LOG("Got cItems from " .. Name .. ", trying to manipulate them."); + Pickups:Add(cItem:new(E_ITEM_DIAMOND_SHOVEL, 1)); + LOG("Current size: " .. Pickups:Size()); + end; +end; + + + + + +function OnChat(...) + LogHook("OnChat", unpack(arg)); +end + + + + + +function OnChunkAvailable(...) + LogHook("OnChunkAvailable", unpack(arg)); +end + + + + + +function OnChunkGenerated(...) + LogHook("OnChunkGenerated", unpack(arg)); +end + + + + + +function OnChunkGenerating(...) + LogHook("OnChunkGenerating", unpack(arg)); +end + + + + + +function OnChunkUnloaded(...) + LogHook("OnChunkUnloaded", unpack(arg)); +end + + + + + +function OnChunkUnloading(...) + LogHook("OnChunkUnloading", unpack(arg)); +end + + + + + +function OnPlayerUsingItem(...) + LogHook("OnPlayerUsingItem", unpack(arg)); +end + + + + + +function OnCollectingPickup(...) + LogHook("OnCollectingPickup", unpack(arg)); +end + + + + +function OnCraftingNoRecipe(...) + LogHook("OnCraftingNoRecipe", unpack(arg)); +end + + + + + +function OnDisconnect(...) + LogHook("OnDisconnect", unpack(arg)); +end + + + + + +function OnExecuteCommand(...) + LogHook("OnExecuteCommand", unpack(arg)); + + -- For some reason logging doesn't work for this callback, so list some stuff manually to verify: + LOG("arg1 type: " .. type(arg[1])); + if (arg[1] ~= nil) then + LOG("Player name: " .. arg[1]:GetName()); + end + LOG("Command: " .. arg[2][1]); +end + + + + + +function OnHandshake(...) + LogHook("OnHandshake", unpack(arg)); +end + + + + + +function OnKilling(...) + LogHook("OnKilling", unpack(arg)); +end + + + + + +function OnLogin(...) + LogHook("OnLogin", unpack(arg)); +end + + + + + +function OnPlayerBreakingBlock(...) + LogHook("OnPlayerBreakingBlock", unpack(arg)); +end + + + + + +function OnPlayerBrokenBlock(...) + LogHook("OnPlayerBrokenBlock", unpack(arg)); +end + + + + + +function OnPlayerEating(...) + LogHook("OnPlayerEating", unpack(arg)); +end + + + + + +function OnPlayerJoined(...) + LogHook("OnPlayerJoined", unpack(arg)); +end + + + + + +function OnPlayerLeftClick(...) + LogHook("OnPlayerLeftClick", unpack(arg)); +end + + + + + +function OnPlayerMoving(...) + LogHook("OnPlayerMoving", unpack(arg)); +end + + + + + +function OnPlayerPlacedBlock(...) + LogHook("OnPlayerPlacedBlock", unpack(arg)); +end + + + + + +function OnPlayerPlacingBlock(...) + LogHook("OnPlayerPlacingBlock", unpack(arg)); +end + + + + + +function OnPlayerRightClick(...) + LogHook("OnPlayerRightClick", unpack(arg)); +end + + + + + +function OnPlayerShooting(...) + LogHook("OnPlayerShooting", unpack(arg)); +end + + + + + +function OnPlayerSpawned(...) + LogHook("OnPlayerSpawned", unpack(arg)); +end + + + + + +function OnPlayerTossingItem(...) + LogHook("OnPlayerTossingItem", unpack(arg)); +end + + + + + +function OnPlayerUsedBlock(...) + LogHook("OnPlayerUsedBlock", unpack(arg)); +end + + + + + +function OnPlayerUsedItem(...) + LogHook("OnPlayerUsedItem", unpack(arg)); +end + + + + + +function OnPlayerUsingBlock(...) + LogHook("OnPlayerUsingBlock", unpack(arg)); +end + + + + + +function OnPlayerUsingItem(...) + LogHook("OnPlayerUsingItem", unpack(arg)); +end + + + + + +function OnPostCrafting(...) + LogHook("OnPostCrafting", unpack(arg)); +end + + + + + +function OnPreCrafting(...) + LogHook("OnPreCrafting", unpack(arg)); +end + + + + + +function OnUpdatedSign(...) + LogHook("OnUpdatedSign", unpack(arg)); +end + + + + + +function OnUpdatingSign(...) + LogHook("OnUpdatingSign", unpack(arg)); +end + + + + + +function OnWeatherChanged(...) + LogHook("OnWeatherChanged", unpack(arg)); +end + + + + + +function OnWeatherChanging(...) + LogHook("OnWeatherChanging", unpack(arg)); +end + + + + + +------------------------------------------------------------------ +-- Special handling for OnTakeDamage to print the contents of TDI: + +function OnTakeDamage(Receiver, TDI) + -- Receiver is cPawn + -- TDI is TakeDamageInfo + + LOG("OnTakeDamage(): " .. Receiver:GetClass() .. " was dealt RawDamage " .. TDI.RawDamage .. ", FinalDamage " .. TDI.FinalDamage .. " (that is, " .. (TDI.RawDamage - TDI.FinalDamage) .. " HPs covered by armor)"); +end + + + -- cgit v1.2.3