From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 26 Aug 2015 10:58:51 +0200 Subject: Renamed output directory to Server --- .../Plugins/APIDump/Hooks/OnPlayerTossingItem.lua | 31 ---------------------- 1 file changed, 31 deletions(-) delete mode 100644 MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua (limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua') diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua deleted file mode 100644 index 880404bf8..000000000 --- a/MCServer/Plugins/APIDump/Hooks/OnPlayerTossingItem.lua +++ /dev/null @@ -1,31 +0,0 @@ -return -{ - HOOK_PLAYER_TOSSING_ITEM = - { - CalledWhen = "A player is tossing an item. Plugin may override / refuse.", - DefaultFnName = "OnPlayerTossingItem", -- also used as pagename - Desc = [[ - This hook is called when a {{cPlayer|player}} has tossed an item. The - {{cPickup|pickup}} has not been spawned yet. Plugins may disallow the tossing, but in that case they - need to clean up - the player's client already thinks the item has been tossed so the - {{cInventory|inventory}} needs to be re-sent to the player.

-

- To get the item that is about to be tossed, call the {{cPlayer}}:GetEquippedItem() function. - ]], - Params = - { - { Name = "Player", Type = "{{cPlayer}}", Notes = "The player tossing an item" }, - }, - Returns = [[ - If the function returns false or no value, other plugins' callbacks are called and finally Cuberite - creates the pickup for the item and tosses it, using {{cPlayer}}:TossHeldItem, {{cPlayer}}:TossEquippedItem, - or {{cPlayer}}:TossPickup. If the function returns true, no other callbacks are called for this event - and Cuberite doesn't toss the item. - ]], - }, -- HOOK_PLAYER_TOSSING_ITEM -} - - - - - -- cgit v1.2.3