From dac97826f7d0c9b9135c1a08c4d5f16b61494bd1 Mon Sep 17 00:00:00 2001
From: Mattes D
Date: Wed, 26 Aug 2015 10:58:51 +0200
Subject: Renamed output directory to Server
---
MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua | 29 -----------------------
1 file changed, 29 deletions(-)
delete mode 100644 MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
(limited to 'MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua')
diff --git a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua b/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
deleted file mode 100644
index 4385bf94d..000000000
--- a/MCServer/Plugins/APIDump/Hooks/OnPlayerMoving.lua
+++ /dev/null
@@ -1,29 +0,0 @@
-return
-{
- HOOK_PLAYER_MOVING =
- {
- CalledWhen = "Player tried to move in the tick being currently processed. Plugin may refuse movement.",
- DefaultFnName = "OnPlayerMoving", -- also used as pagename
- Desc = [[
- This function is called in each server tick for each {{cPlayer|player}} that has sent any of the
- player-move packets. Plugins may refuse the movement.
- ]],
- Params =
- {
- { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who has moved. The object already has the new position stored in it." },
- { Name = "OldPosition", Type = "{{Vector3d}}", Notes = "The old position." },
- { Name = "NewPosition", Type = "{{Vector3d}}", Notes = "The new position." },
- },
- Returns = [[
- If the function returns true, movement is prohibited.
-
- If the function returns false or no value, other plugins' callbacks are called and finally the new
- position is permanently stored in the cPlayer object.
- ]],
- }, -- HOOK_PLAYER_MOVING
-}
-
-
-
-
-
--
cgit v1.2.3