From 6c53abed23011423e95a30d2ad50bbe95aca365e Mon Sep 17 00:00:00 2001 From: Mattes D Date: Sun, 10 May 2015 21:46:25 +0200 Subject: Call HOOK_EXECUTE_COMMAND even for unknown console commands. This allows plugins such as Aliases to intercept even unknown commands. --- MCServer/Plugins/APIDump/Hooks/OnChat.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/Hooks/OnChat.lua') diff --git a/MCServer/Plugins/APIDump/Hooks/OnChat.lua b/MCServer/Plugins/APIDump/Hooks/OnChat.lua index d98df008a..a15d09cc7 100644 --- a/MCServer/Plugins/APIDump/Hooks/OnChat.lua +++ b/MCServer/Plugins/APIDump/Hooks/OnChat.lua @@ -7,7 +7,8 @@ return Desc = [[ A plugin may implement an OnChat() function and register it as a Hook to process chat messages from the players. The function is then called for every in-game message sent from any player. Note that - commands are handled separately using a command framework API. + registered in-game commands are not sent through this hook. Use the + {{OnExecuteCommand|HOOK_EXECUTE_COMMAND}} to intercept registered in-game commands. ]], Params = { { Name = "Player", Type = "{{cPlayer}}", Notes = "The player who sent the message" }, -- cgit v1.2.3