From c5d1ca7dac284bdce84fe42cc0932a432587d553 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Sun, 8 Jun 2014 20:54:41 +0100 Subject: Small change for easier understanding. --- MCServer/Plugins/APIDump/APIDesc.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 1423d64bc..40bfe79ac 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -1969,7 +1969,7 @@ cPluginManager.AddHook(cPluginManager.HOOK_CHAT, OnChatMessage); BroadcastChatSuccess = { Params = "Message", Return = "", Notes = "Prepends Green [INFO] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For success messages." }, BroadcastChatWarning = { Params = "Message", Return = "", Notes = "Prepends Rose [WARN] / colours entire text (depending on ShouldUseChatPrefixes()) and broadcasts message. For concerning events, such as plugin reload etc." }, CreateAndInitializeWorld = { Params = "WorldName", Return = "{{cWorld|cWorld}}", Notes = "Creates a new world and initializes it. If there is a world whith the same name it returns nil." }, - FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for the given player." }, + FindAndDoWithPlayer = { Params = "PlayerName, CallbackFunction", Return = "", Notes = "Calls the given callback function for all players with names partially (or fully) matching the name string provided." }, ForEachPlayer = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each player. The callback function has the following signature:
function Callback({{cPlayer|cPlayer}})
" }, ForEachWorld = { Params = "CallbackFunction", Return = "", Notes = "Calls the given callback function for each world. The callback function has the following signature:
function Callback({{cWorld|cWorld}})
" }, GetCraftingRecipes = { Params = "", Return = "{{cCraftingRecipe|cCraftingRecipe}}", Notes = "Returns the CraftingRecipes object" }, -- cgit v1.2.3 From bd25069c25574f96ebf02de7360131bfe3504f04 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 11 Jun 2014 13:21:57 +0100 Subject: Update APIDesc.lua --- MCServer/Plugins/APIDump/APIDesc.lua | 9 ++++++--- 1 file changed, 6 insertions(+), 3 deletions(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 40bfe79ac..1f43a6172 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2294,10 +2294,13 @@ end IsGameModeCreative = { Params = "", Return = "bool", Notes = "Returns true if the current gamemode is gmCreative." }, IsGameModeSurvival = { Params = "", Return = "bool", Notes = "Returns true if the current gamemode is gmSurvival." }, IsPVPEnabled = { Params = "", Return = "bool", Notes = "Returns whether PVP is enabled in the world settings." }, - IsWeatherRain = { Params = "", Return = "bool", Notes = "Returns true if the current weather is rain." }, - IsWeatherStorm = { Params = "", Return = "bool", Notes = "Returns true if the current weather is a storm." }, + IsWeatherRain = { Params = "", Return = "bool", Notes = "Returns true if the current world is raining." }, + IsWeatherRainAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location is raining (takes into account biomes)." }, + IsWeatherStorm = { Params = "", Return = "bool", Notes = "Returns true if the current world is stormy." }, + IsWeatherStormAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location is stormy (takes into account biomes)." }, IsWeatherSunny = { Params = "", Return = "bool", Notes = "Returns true if the current weather is sunny." }, - IsWeatherWet = { Params = "", Return = "bool", Notes = "Returns true if the current weather has any precipitation (rain or storm)." }, + IsWeatherWet = { Params = "", Return = "bool", Notes = "Returns true if the current world has any precipitation (rain or storm)." }, + IsWeatherWetAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location has any precipitation (rain or storm) (takes into account biomes)." }, QueueBlockForTick = { Params = "BlockX, BlockY, BlockZ, TicksToWait", Return = "", Notes = "Queues the specified block to be ticked after the specified number of gameticks." }, QueueSaveAllChunks = { Params = "", Return = "", Notes = "Queues all chunks to be saved in the world storage thread" }, QueueSetBlock = { Params = "BlockX, BlockY, BlockZ, BlockType, BlockMeta, TickDelay", Return = "", Notes = "Queues the block to be set to the specified blocktype and meta after the specified amount of game ticks. Uses SetBlock() for the actual setting, so simulators are woken up and block entities are handled correctly." }, -- cgit v1.2.3 From 97bfccfdc0088705a4546d7d6369f3801946c1ba Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 11 Jun 2014 14:34:47 +0200 Subject: APIDump: Documented cBlockArea:GetCoordRange(). --- MCServer/Plugins/APIDump/APIDesc.lua | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 40bfe79ac..800d1170e 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -114,6 +114,7 @@ g_APIDesc = GetBlockSkyLight = { Params = "BlockX, BlockY, BlockZ", Return = "NIBBLETYPE", Notes = "Returns the skylight at the specified absolute coords" }, GetBlockType = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE", Notes = "Returns the block type at the specified absolute coords" }, GetBlockTypeMeta = { Params = "BlockX, BlockY, BlockZ", Return = "BLOCKTYPE, NIBBLETYPE", Notes = "Returns the block type and meta at the specified absolute coords" }, + GetCoordRange = {Params = "", Return = "MaxX, MaxY, MaxZ", Notes = "Returns the maximum relative coords in all 3 axes. See also GetSize()." }, GetDataTypes = { Params = "", Return = "number", Notes = "Returns the mask of datatypes that the object is currently holding" }, GetOrigin = { Params = "", Return = "OriginX, OriginY, OriginZ", Notes = "Returns the origin coords of where the area was read from." }, GetOriginX = { Params = "", Return = "number", Notes = "Returns the origin x-coord" }, @@ -124,7 +125,7 @@ g_APIDesc = GetRelBlockSkyLight = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "NIBBLETYPE", Notes = "Returns the skylight at the specified relative coords" }, GetRelBlockType = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "BLOCKTYPE", Notes = "Returns the block type at the specified relative coords" }, GetRelBlockTypeMeta = { Params = "RelBlockX, RelBlockY, RelBlockZ", Return = "BLOCKTYPE, NIBBLETYPE", Notes = "Returns the block type and meta at the specified relative coords" }, - GetSize = { Params = "", Return = "SizeX, SizeY, SizeZ", Notes = "Returns the size of the area in all 3 axes." }, + GetSize = { Params = "", Return = "SizeX, SizeY, SizeZ", Notes = "Returns the size of the area in all 3 axes. See also GetCoordRange()." }, GetSizeX = { Params = "", Return = "number", Notes = "Returns the size of the held data in the x-axis" }, GetSizeY = { Params = "", Return = "number", Notes = "Returns the size of the held data in the y-axis" }, GetSizeZ = { Params = "", Return = "number", Notes = "Returns the size of the held data in the z-axis" }, -- cgit v1.2.3 From c335b8d77346541799b9c62e4fc78ef217cc4f63 Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Wed, 11 Jun 2014 13:34:49 +0100 Subject: Update APIDesc.lua --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 1f43a6172..8442f6d80 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2299,6 +2299,7 @@ end IsWeatherStorm = { Params = "", Return = "bool", Notes = "Returns true if the current world is stormy." }, IsWeatherStormAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location is stormy (takes into account biomes)." }, IsWeatherSunny = { Params = "", Return = "bool", Notes = "Returns true if the current weather is sunny." }, + IsWeatherSunnyAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the current weather is sunny at the specified location (takes into account biomes)." }, IsWeatherWet = { Params = "", Return = "bool", Notes = "Returns true if the current world has any precipitation (rain or storm)." }, IsWeatherWetAt = { Params = "BlockX, BlockZ", Return = "bool", Notes = "Returns true if the specified location has any precipitation (rain or storm) (takes into account biomes)." }, QueueBlockForTick = { Params = "BlockX, BlockY, BlockZ, TicksToWait", Return = "", Notes = "Queues the specified block to be ticked after the specified number of gameticks." }, -- cgit v1.2.3 From 72043f5b0cc2e930c2a616d84a8fea25f7224c59 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Fri, 13 Jun 2014 00:09:01 +0200 Subject: APIDump: Added the Info.lua article. Fixes #504. --- MCServer/Plugins/APIDump/APIDesc.lua | 1 + 1 file changed, 1 insertion(+) (limited to 'MCServer/Plugins/APIDump/APIDesc.lua') diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index c97e2dbf8..19ca971e2 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -2934,6 +2934,7 @@ end { -- No sorting is provided for these, they will be output in the same order as defined here { FileName = "Writing-a-MCServer-plugin.html", Title = "Writing a MCServer plugin" }, + { FileName = "InfoFile.html", Title = "Using the Info.lua file" }, { FileName = "SettingUpDecoda.html", Title = "Setting up the Decoda Lua IDE" }, { FileName = "SettingUpZeroBrane.html", Title = "Setting up the ZeroBrane Studio Lua IDE" }, { FileName = "UsingChunkStays.html", Title = "Using ChunkStays" }, -- cgit v1.2.3