From d3f5a979b4f1f058763c6c3bc75d8c709e916ee4 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 17 Oct 2013 16:07:18 +0200 Subject: APIDump: Documented HOOK_TICK. --- MCServer/Plugins/APIDump/APIDesc.lua | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/MCServer/Plugins/APIDump/APIDesc.lua b/MCServer/Plugins/APIDump/APIDesc.lua index 7698552e0..b4816c85d 100644 --- a/MCServer/Plugins/APIDump/APIDesc.lua +++ b/MCServer/Plugins/APIDump/APIDesc.lua @@ -3075,6 +3075,28 @@ end; ]], }, -- HOOK_TAKE_DAMAGE + HOOK_TICK = + { + CalledWhen = "Every server tick (approximately 20 times per second)", + DefaultFnName = "OnTick", -- also used as pagename + Desc = [[ + This hook is called every game tick (50 msec, or 20 times a second). If the server is overloaded, + the interval is larger, which is indicated by the TimeDelta parameter.

+

+ This hook is called in the context of the server-tick thread, that is, the thread that takes care of + {{cClientHandle|client connections}} before they're assigned to {{cPlayer|player entities}}, and + processing console commands. + ]], + Params = + { + { Name = "TimeDelta", Type = "number", Notes = "The number of milliseconds elapsed since the last server tick. Will not be less than 50 msec." }, + }, + Returns = [[ + If the function returns false or no value, other plugins' callbacks are called. If the function + returns true, no other callbacks are called. There is no overridable behavior. + ]], + }, -- HOOK_TICK + HOOK_UPDATING_SIGN = { CalledWhen = "Before the sign text is updated. Plugin may modify the text / refuse.", -- cgit v1.2.3