From c07ea7b9ab8acd9b7d8d4b18425f7927881d4ee5 Mon Sep 17 00:00:00 2001 From: 12xx12 <44411062+12xx12@users.noreply.github.com> Date: Thu, 15 Oct 2020 20:18:32 +0200 Subject: added const correctness on some functions in cPlayer (#4999) Co-authored-by: 12xx12 <12xx12100@gmail.com> --- src/Entities/Player.cpp | 4 ++-- src/Entities/Player.h | 7 +++++-- 2 files changed, 7 insertions(+), 4 deletions(-) diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 6d92eff6a..888792773 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -527,7 +527,7 @@ int cPlayer::XpForLevel(int a_Level) -int cPlayer::GetXpLevel() +int cPlayer::GetXpLevel() const { return CalcLevelFromXp(m_CurrentXp); } @@ -536,7 +536,7 @@ int cPlayer::GetXpLevel() -float cPlayer::GetXpPercentage() +float cPlayer::GetXpPercentage() const { int currentLevel = CalcLevelFromXp(m_CurrentXp); int currentLevel_XpBase = XpForLevel(currentLevel); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 791b583bd..a16a8d0d6 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -103,10 +103,10 @@ public: inline int GetCurrentXp(void) { return m_CurrentXp; } /** Gets the current level - XpLevel */ - int GetXpLevel(void); + int GetXpLevel(void) const; /** Gets the experience bar percentage - XpP */ - float GetXpPercentage(void); + float GetXpPercentage(void) const; /** Calculates the amount of XP needed for a given level Ref: https://minecraft.gamepedia.com/XP @@ -222,6 +222,9 @@ public: /** Returns the associated team, nullptr if none */ cTeam * GetTeam(void) { return m_Team; } // tolua_export + /** Returns the associated team, nullptr if none */ + const cTeam * GetTeam(void) const { return m_Team; } + /** Sets the player team, nullptr if none */ void SetTeam(cTeam * a_Team); -- cgit v1.2.3