From 7ed27c6b8034e5334eda88fe4515349405132cff Mon Sep 17 00:00:00 2001 From: Mattes D Date: Wed, 22 Oct 2014 16:06:16 +0200 Subject: LuaState: Projectiles are pushed using their full class. --- src/Bindings/LuaState.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index 928436a2f..f8e026061 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -589,7 +589,7 @@ void cLuaState::Push(cEntity * a_Entity) } case cEntity::etProjectile: { - tolua_pushusertype(m_LuaState, a_Entity, "cProjectileEntity"); + tolua_pushusertype(m_LuaState, a_Entity, a_Entity->GetClass()); break; } case cEntity::etFloater: -- cgit v1.2.3