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* Fixed 1.7 slab and stair placement.Samuel Barney2013-12-021-0/+19
* Fixed compiler warnings in LightingThread.cpp.madmaxoft2013-12-011-2/+2
* Fixed linux compile errors and formatting in RedstoneSimulator.cppmadmaxoft2013-12-011-14/+26
* DeadlockDetect is configurable now.madmaxoft2013-11-303-7/+15
* Fixed compiler warnings in IsBiomeNoDownfall().madmaxoft2013-11-301-1/+4
* Merge pull request #387 from mc-server/trapdoorsMattes D2013-11-3020-330/+431
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| * Fixed pistons extendingTiger Wang2013-11-301-0/+10
| * Removed redstone duplicate power checkingTiger Wang2013-11-301-2/+0
| * Improved piston direction checkingTiger Wang2013-11-301-62/+8
| * Pistons no longer accept power through front faceTiger Wang2013-11-302-3/+96
| * Fixed thin snow CanBeAt checkingTiger Wang2013-11-301-1/+13
| * Properly fixed snow height, fixes #98 and #264Tiger Wang2013-11-303-25/+53
| * Improved redstone speed and fixed a wire bugTiger Wang2013-11-301-73/+83
| * Stairs reset meta when dropped, fixes #269Tiger Wang2013-11-291-2/+22
| * Implemented trapdoors, fixes #43 and #105Tiger Wang2013-11-295-3/+131
| * Removed unneeded CPP filesTiger Wang2013-11-2911-221/+77
* | Changed cBlockHandler->OnUpdate() to use cChunk directly.madmaxoft2013-11-3015-63/+117
* | Added IsBiomeNoDownfall() function.madmaxoft2013-11-303-103/+164
* | Explicitly set spawnpoint fixes.madmaxoft2013-11-301-20/+11
* | Added the real tick duration to the OnWorldTick hook.madmaxoft2013-11-308-17/+34
* | Grass doesn't spread to podzol or grassless dirt blocks.madmaxoft2013-11-301-2/+3
* | Added floor pattern for MegaTaiga biomes.madmaxoft2013-11-301-1/+10
* | Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-293-21/+106
* | Fixed CheckerboardBiomeGen in negative coords.madmaxoft2013-11-291-2/+3
* | DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2013-11-292-157/+424
* | Fixed an off-by-one error in cByteBuffer.madmaxoft2013-11-291-1/+1
* | Alpha-sorted BlockMetas, added red sand.madmaxoft2013-11-291-125/+128
* | Trees will generate in the new biomes.madmaxoft2013-11-282-14/+101
* | Added new biomes to old composition generator.madmaxoft2013-11-284-0/+145
* | Added new biomes to old height generators.madmaxoft2013-11-284-39/+179
* | Moved BiomeGen creation from INI file data to BioGen.cpp.madmaxoft2013-11-283-48/+74
* | Moved json includes to where they are really needed.madmaxoft2013-11-283-1/+2
* | BiomeVisualiser: Added the TwoLevel biome generator.madmaxoft2013-11-282-0/+229
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* Fixed a bug with TNT waking simulatorsTiger Wang2013-11-281-2/+2
* Improved TNT pickup randomisationTiger Wang2013-11-281-1/+1
* Made TNT pickups spawning chance 25%Tiger Wang2013-11-272-3/+3
* Merged master into redstonefixesTiger Wang2013-11-27465-0/+138834
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| * Voronoi-related biomegens use the new cVoronoiMap class.madmaxoft2013-11-273-54/+29
| * Fixed a load of issues, clang autodetection works now.Alexander Harkness2013-11-271-1/+0
| * Added missing files for Voronoi map generation.madmaxoft2013-11-272-0/+140
| * Fixed VC2008 compilation, normalized include paths.madmaxoft2013-11-2712-12/+12
| * Fixed the remaining derpsAlexander Harkness2013-11-2726-30/+30
| * Fixed some of tiger's derpyness.Alexander Harkness2013-11-279-11/+11
| * ANOTHER compile fixTiger Wang2013-11-261-1/+1
| * Hopefully fixed last of the Linux compile errorsTiger Wang2013-11-265-5/+5
| * Compile fix againTiger Wang2013-11-261-1/+1
| * Fixed Linux compile againTiger Wang2013-11-261-1/+1
| * Fixed tolua++ filesTiger Wang2013-11-263-4/+4
| * Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-2618-6/+268
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| * Merge branch 'master' into foldermove2Alexander Harkness2013-11-261-3/+0
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| * Fixed loads more of them.Alexander Harkness2013-11-2611-13/+13
| * AnotherAlexander Harkness2013-11-261-1/+1
| * And another.Alexander Harkness2013-11-261-1/+1
| * Fixed another.Alexander Harkness2013-11-261-1/+1
| * Fixed another one.Alexander Harkness2013-11-261-1/+1
| * Fixed a mis-includeAlexander Harkness2013-11-261-1/+1
| * Further attempts to fix compileTiger Wang2013-11-2524-27/+27
| * Attempt to fix compilationTiger Wang2013-11-2448-59/+58
| * Moved SQLite, LuaExpat, and MD5 to /libTiger Wang2013-11-248-148557/+0
| * Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-2466-1497/+2365
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| * Moved source to srcAlexander Harkness2013-11-24469-0/+285880
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* Android: Moved Android stuff to the ~/trunk/Android/ folder!faketruth2012-08-191-267/+0
* Android: Finally a log! :Dfaketruth2012-08-191-32/+44
* Android: Showing last MCServer related logcat messagefaketruth2012-08-191-13/+63
* Android: I'm probably using a lot of bad practices, but the app looks somewhat better now and polls the server statusfaketruth2012-08-181-9/+146
* Android: Pressing back button sends stop command to serverfaketruth2012-08-181-9/+30
* MCServer should run just fine on Android now :Dfaketruth2012-08-161-3/+13
* Compiles on Android! Added Eclipse project, import it into your workspace and it should be runnable on Android!faketruth2012-08-151-0/+37