| Commit message (Collapse) | Author | Files | Lines |
|
|
|
StrToLower() returns a modified copy of the string, InPlaceLowercase() modifies the string in-place.
|
|
|
|
Fixes #1277.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #1196.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This was mostly done automatically and then visually inspected for obvious errors.
All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
|
|
The callback doesn't need declaration in the header.
Renamed PotionName to PotionParticleType.
|
|
|
|
* Fixed hoppers pushing/pulling to/from (trapped)chests that do not form
a double-chest with the chest type directly connected to said hopper;
thank you, @madmaxoft
|
|
|
|
|
|
|
|
+ Added trapped chests
* Fixed a bunch of bugs in the redstone simulator concerning wires and
repeaters
* Other potential bugfixes
|
|
* Fixed potential invalid pointer dereferencing, fixes #1117
* Fixed ender pearls not being loaded properly
|
|
Ref.: http://forum.mc-server.org/showthread.php?tid=1518
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #140.
|
|
|
|
|
|
Also fixed unreliability in Health and LootPickup loading.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes CID 55830
|
|
|
|
Fixes CID 55831
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #524.
|
|
This reverts commit d50f8f6f11f69e7e1e56be92fb2d72a5014a3e34.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other small changes.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This remaval is safe as cWorldStorage checks for duplicate chunks when dequeuing
and removes an expensive iteration whilst holding the queue lock
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #816.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Even in getters / setters.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #665.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
+ Added fireworks
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
+ Implemented paintings
|
|
+ Implemented Item Frames
* Fixed Pitch and Yaw being wrongly flipped in the protocol (XOFT!)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
This should fix issues reported in:
http://forum.mc-server.org/showthread.php?tid=1328
http://forum.mc-server.org/showthread.php?tid=1308
|
|
|
|
|
|
|
|
That was a huge chunk of smelly code.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Created a new class cEnchantmentSerializer to serilize Enchantments to NBT.
This breaks a dependecy chain between cChunkGenerator and cWorld.
cEnchantmentSerializer is seperate from NBTWriter as it needs to access private members of cEnchantments
so having it seperate reduces the spread of the frein modifier
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fixes #505.
|
|
|
|
Ref.: #420.
|
|
This should fix #420.
|
|
|
|
|
|
* Fixes #252
* Alleviates #380
+ Adds mob saving
* Fixed some debug !ASSERTs
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|