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path: root/src/WorldStorage/NBTChunkSerializer.h (unfollow)
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2014-04-26Implemented Chunk Sparsing with segmentsTycho1-2/+2
2014-03-25Ender crystalsandrew1-0/+2
2014-03-15Add item frame saving.Howaner1-0/+4
2014-03-15Add ExpOrb saving.Howaner1-0/+2
2014-03-08Add TNT Save/Load and add Netbeans projects to .gitignoreHowaner1-0/+2
2014-03-07Add Flower PotsHowaner1-0/+2
2014-02-23Rename SkullEntity to MobHeadEntityHowaner1-2/+2
2014-02-23Add Skulls/HeadsHowaner1-0/+2
2014-02-19Rename SkullEntity to MobHeadEntityHowaner1-2/+2
2014-02-17Add Skulls/HeadsHowaner1-0/+2
2014-01-18Command block (de)serializationandrew1-0/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-08Initial boat supportTiger Wang1-0/+2
2013-08-22Projectile entities get saved into MCA filesmadmaxoft1-0/+2
2013-08-16Feature and bugfixes [SEE DESC]Tiger Wang1-0/+2
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-110/+110
2013-06-16Rewritten furnacesmadmaxoft@gmail.com1-1/+1
2013-06-13Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.madmaxoft@gmail.com1-11/+13
2013-05-26Implemented droppersmadmaxoft@gmail.com1-0/+2
2013-04-10Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com1-0/+5
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-0/+101