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* Revert "Temporarily commented out override directives."Tycho2014-09-051-5/+5
| | | | | | | | | | | | | | | This reverts commit 6db727c60c01264dc9a9c209c5b335da8f53cd64. Conflicts: src/Bindings/PluginLua.h src/Blocks/BlockFire.h src/Generating/ChunkGenerator.h src/LoggerListeners.cpp src/Mobs/Components/AIAggressiveComponent.h src/Mobs/Monster.h src/OSSupport/IsThread.h src/Protocol/Authenticator.h src/UI/SlotArea.h
* Merge branch 'master' into ComponentRewriteTycho2014-09-051-3/+0
|\ | | | | | | | | | | | | | | | | | | Conflicts: MCServer/Plugins/Core src/Bindings/PluginLua.h src/Blocks/BlockFire.h src/LoggerListeners.cpp src/Mobs/Monster.cpp src/UI/SlotArea.h
| * Enchanting table improvements.Hownaer2014-08-281-3/+0
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* | Temporarily commented out override directives.Samuel Barney2014-08-211-5/+5
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* Added beacon.Howaner2014-07-301-0/+21
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* Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-211-2/+2
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* Basic style fixes.madmaxoft2014-07-171-3/+3
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* Implemented trapped chests & othersTiger Wang2014-07-071-1/+6
| | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes
* This isn't a enchantment table :DHowaner2014-05-051-1/+1
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* Add clicks, exp subtraction, item check, ...Howaner2014-05-051-3/+9
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* Add MC|ItemName plugin message.Howaner2014-05-051-0/+9
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* Add anvil window and slot area.Howaner2014-05-051-0/+12
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* Modified many thingsdaniel09162014-04-171-1/+1
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* Fixed invisibility enchantmentsdaniel09162014-04-131-0/+2
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* Added complete Enchanting Systemdaniel09162014-04-121-4/+16
| | | | http://minecraft.gamepedia.com/Enchantment_mechanics
* first changes for enchanting (not finished)daniel09162014-01-201-0/+12
| | | | | | | | - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...
* Added basic ender chestsTiger Wang2013-12-071-0/+17
| | | | Note that they just mirror chests now, so no per player inventory.
* Moved source to srcAlexander Harkness2013-11-241-0/+300