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path: root/src/UI/SlotArea.cpp (unfollow)
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2014-07-17Basic style fixes.madmaxoft1-3/+3
2014-07-17Normalized comments.madmaxoft1-16/+16
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
2014-07-09Removed unused include line.Howaner1-1/+0
2014-07-09Added inventory number click.Howaner1-0/+38
2014-07-06Fixed crafting grid updating.Mattes D1-2/+20
Fixes #1152.
2014-07-06Added drop window action.Howaner1-10/+100
2014-07-05Add middle click.Howaner1-19/+83
2014-06-29Removed bad commentTiger Wang1-1/+0
2014-06-29Properly implemented enderchestsTiger Wang1-2/+2
2014-06-04derpworktycho1-1/+1
2014-06-04Make sure m_StackSizeToBeUsedInRepair Always has a valid valueworktycho1-1/+3
2014-06-01Players can't set items in the result slot, when they shift a item.Howaner1-0/+38
2014-06-01Add HandleSmeltItem() call for achievements.Howaner1-7/+11
2014-06-01Missing return;Howaner1-0/+1
2014-05-31Set DraggingItem to Slot directly.Howaner1-1/+1
2014-05-31Fix DBL bug.Howaner1-5/+4
2014-05-31Change "Slot.IsEmpty()" to "Slot.m_ItemCount <= 0"Howaner1-1/+1
2014-05-30Fix the furnace result slot.Howaner1-2/+90
2014-05-19Fixed some warnings in Server.cpp, and in UI/Julian Laubstein1-1/+2
2014-05-16Fixed anvil exp removingtonibm191-1/+1
2014-05-12cEntity::Killed(cEntity *) Handler; Achievement triggers; cPlayer::AwardAchievement()andrew1-1/+41
2014-05-09Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-05-08Fixed MSVC 64-bit build warnings.Mattes D1-1/+1
2014-05-07Change m_RepairCost to int.Howaner1-9/+3
2014-05-07Add repair cost to cItem, add custom name to NBTChunkSerializer and fix anvil bugs.Howaner1-24/+36
2014-05-06Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count()Howaner1-6/+5
2014-05-05Fix SetRepairedItemName() in SlotArea.cppHowaner1-1/+1
2014-05-05Add comments to CanTakeResultItem()Howaner1-5/+5
2014-05-05Add anvil shift click.Howaner1-4/+83
2014-05-05Add clicks, exp subtraction, item check, ...Howaner1-9/+155
2014-05-05Add MC|ItemName plugin message.Howaner1-5/+5
2014-05-05Add anvil window and slot area.Howaner1-0/+173
2014-04-24Add armor to switch() in ItemHandler.cppHowaner1-1/+1
2014-04-24Fix armor in survival mode.Howaner1-0/+74
2014-04-20Fixed MSVC compilation.madmaxoft1-1/+1
2014-04-19Fixed Codedaniel09161-2/+3
2014-04-18Did some static analysis, fixed some bugs and optimized a lot of codejfhumann1-5/+6
2014-04-17Modified many thingsdaniel09161-16/+50
2014-04-16Fixed double enchanting itemsdaniel09161-2/+2
2014-04-15Added Book Enchantingdaniel09161-1/+1
2014-04-15Add more checks to cSlotAreaEnchantingHowaner1-88/+198
2014-04-14Added ItemPlaceCount in SlotAreadaniel09161-0/+32
Thanks to Howaner for helping
2014-04-14Blocked enchanting a item twicedaniel09161-6/+8
2014-04-14Fixed Bookshelf Checkingdaniel09161-8/+10
Code by LO1ZB
2014-04-14Bug fixesdaniel09161-15/+17
2014-04-13Fixed invisibility enchantmentsdaniel09161-0/+2
2014-04-13Some Fixesdaniel09161-1/+1
2014-04-12Fixed Bookshelves Checking (not completly)daniel09161-7/+10
2014-04-12Added complete Enchanting Systemdaniel09161-15/+34
http://minecraft.gamepedia.com/Enchantment_mechanics
2014-04-07Added Enchantment-Slot-Level generatingdaniel09161-9/+19
2014-02-28Fixed multiple gcc warnings about unused params.madmaxoft1-0/+30
2014-01-24Some updates for enchantingdaniel09161-12/+12
2014-01-20first changes for enchanting (not finished)daniel09161-0/+86
- added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more...
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Really did what xoft wantedTiger Wang1-5/+8
2014-01-16Removed obsoleted functionsTiger Wang1-3/+3
2014-01-16Possibly did what xoft wantedTiger Wang1-10/+3
2014-01-15Implemented custom names and loreTiger Wang1-0/+7
+ Added custom names and lore + Added saving and loading + Added writing and parsing of NBT
2014-01-07More MSVC warning fixes.madmaxoft1-2/+2
2013-12-08Removed unused variable ResultSlotTycho Bickerstaff1-1/+0
2013-12-09Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho1-1/+4
2013-12-07Added basic ender chestsTiger Wang1-0/+33
Note that they just mirror chests now, so no per player inventory.
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-11Fixed dblclicking in crafting slot area.madmaxoft1-0/+14
Fixes #229.
2013-11-10Implemented inventory dblclick.madmaxoft1-4/+72
Implements #229.
2013-10-28Renamed cWindow constants to include the "wt" prefix.madmaxoft1-1/+1
2013-10-24Pickups now have collection delay when vomitedTiger Wang1-1/+1
Implements FS#394.
2013-09-09Added a few changes [SEE DESC]Tiger Wang1-1/+1
* Revised pickup comments * SlotArea pickup tossing now reflects Player.cpp * Removed unneeded ItemShears comment (was working already) * Sand and gravel pickups spawn with correct speed
2013-08-19Moved entities into the Entities subfolder.madmaxoft1-1/+1
2013-08-02Shift+clicking won't combine different item metas.madmaxoft1-1/+1
Fixes FS 424.
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-815/+815
2013-06-16Rewritten furnacesmadmaxoft@gmail.com1-41/+20
Furnaces now smelt the correct number of items. Furnaces store their contents in a cItemGrid. Furnace window is updated with correct items and progressbars. Furnace recipes now use ticks instead of milliseconds. Furnaces save and load their state completely, not missing a smelt operation. Hoppers take items out of furnaces. Dropped the cSlotAreaDropSpenser class, replaced it with generic cSlotAreaItemGrid git-svn-id: http://mc-server.googlecode.com/svn/trunk@1601 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-13Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.madmaxoft@gmail.com1-0/+20
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1587 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-06-02Shift + click doesn't "destroy" item enchantmentmadmaxoft@gmail.com1-5/+6
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1540 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30LuaWindow: Initial code, the window can be opened, but not much manipulatedmadmaxoft@gmail.com1-0/+31
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1532 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-30Implemented left-click inventory paintingmadmaxoft@gmail.com1-7/+7
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1529 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-28Moved BlockEntities to a separate foldermadmaxoft@gmail.com1-3/+3
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1527 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-26Implemented droppersmadmaxoft@gmail.com1-24/+8
Added a common ancestor class "DropSpenser" that has the common code for dropper and dispenser and is Lua-accessible, too. The Debuggers plugin now triggers both droppers and dispensers when rclking them with a redstone torch. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1514 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-24Refactored cInventory to use cItemGrid for the actual Storagemadmaxoft@gmail.com1-1/+1
This makes the API more orthogonal and is easier to use in the plugins. Also changes in the inventory are now propagated to the needed places (armor updates to BroadcastEntityEquipment etc.) even when the inventory is changed by a plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1503 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-19Inventory code cleanup, players can now see each other's armormadmaxoft@gmail.com1-2/+2
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1493 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-08Refactored window clicking code to use different click actionsmadmaxoft@gmail.com1-68/+79
First part of solving FS #371; should fix #370. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10Dispensers rewritten to use ItemGridmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1383 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-04-10Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.madmaxoft@gmail.com1-3/+3
http://forum.mc-server.org/showthread.php?tid=831 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1380 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-1/+1
Also changed cEntity rotation datatype to double git-svn-id: http://mc-server.googlecode.com/svn/trunk@1262 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-12Merged branch "branches/hooks" into "trunk".madmaxoft@gmail.com1-10/+10
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-01-08Fixed rclk in doublechestsmadmaxoft@gmail.com1-1/+48
FS #284 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1127 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-0/+48
Fixed crash when digging snow Moved BlockPlace hook check, so Core plugin will no longer block item usage Player chat messages are now visible in the console git-svn-id: http://mc-server.googlecode.com/svn/trunk@1081 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-10-24Fixed issues with pickups. sebi.noreply@gmail.com1-1/+2
* Now when picking up max. stack amount is checked. * Added cInventory::AddItemAnyAmount() which will not fail if it cannot add all items (it will just modify amount) * If there is no space in inventory and picking up stacked items, it will try to fill stacks already in inventory, partially picking up the item. * When closing inventory player will drop any items it's currently 'dragging' git-svn-id: http://mc-server.googlecode.com/svn/trunk@1008 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-29SlotArea: removed excessive loggingmadmaxoft@gmail.com1-4/+0
git-svn-id: http://mc-server.googlecode.com/svn/trunk@904 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-26Fixed a bug in the inventory system where it would de-sync when dragging items with non-default metadata/healthfaketruth1-1/+1
Android: Updated VS2008 project to point to correct Android files Android: Updated makefiles to compile CryptoPP Android: Modified CryptoPP config.h and misc.cpp so it compiles for Android Android: Added pretty MCServer icons git-svn-id: http://mc-server.googlecode.com/svn/trunk@893 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-24Source files cleanup: The rest of the files renamed.madmaxoft@gmail.com1-5/+5
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Source files cleanup: UI files renamedmadmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@878 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-23Tweaked logging.madmaxoft@gmail.com1-5/+5
Less output for UI. More output for player pos confirming (FS #245) and for player spawning git-svn-id: http://mc-server.googlecode.com/svn/trunk@875 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-21Fixed a potential crash in shift-click (gcc warning)madmaxoft@gmail.com1-1/+1
git-svn-id: http://mc-server.googlecode.com/svn/trunk@871 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-21Working shift-click support in crafting areas; window update working in 1.3.2madmaxoft@gmail.com1-5/+52
git-svn-id: http://mc-server.googlecode.com/svn/trunk@869 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20UI: Added shift-click support to most slot areas, except crafting.madmaxoft@gmail.com1-25/+106
Also fixed survival inventory's crafting grid not working. git-svn-id: http://mc-server.googlecode.com/svn/trunk@868 0a769ca7-a7f5-676a-18bf-c427514a06d6
2012-09-20Refactored windows.madmaxoft@gmail.com1-0/+569
As described on the forum: http://forum.mc-server.org/showthread.php?tid=561 For now, only basic clicking works; shift-click not implemented yet. git-svn-id: http://mc-server.googlecode.com/svn/trunk@867 0a769ca7-a7f5-676a-18bf-c427514a06d6