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path: root/src/Simulator/VaporizeFluidSimulator.cpp (unfollow)
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2020-08-02Always use relative coordinates in AddBlockTiger Wang1-21/+3
2020-08-02Add WakeUp/AddBlock distinctionTiger Wang1-1/+1
2020-04-16Using Super.Mattes D1-1/+1
2019-10-16Refactored block-to-pickup conversion. (#4417)Mattes D1-6/+5
2018-07-24Broadcast refactor (#4264)peterbell101-6/+4
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-3/+5
2017-08-17Changed int parameters to vector parameters in cCuboid and simulators (#3874)Lane Kolbly1-8/+8
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2015-05-28Fix commentstycho1-1/+3
2015-05-24Made -Weverything an error.tycho1-1/+6
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-17Basic style fixes.madmaxoft1-1/+1
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-1/+1
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-53/+53
2013-05-25Added sound to the vaporize simulator. FS #315 nielsbreu@gmail.com1-1/+2
2013-03-14Added a Vaporize fluid simulator that simply replaces fluid blocks with air.madmaxoft@gmail.com1-0/+52