Commit message (Collapse) | Author | Files | Lines | ||
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2017-08-17 | Changed int parameters to vector parameters in cCuboid and simulators (#3874) | Lane Kolbly | 1 | -16/+15 | |
2017-08-03 | Remove double includes part 2 (#3890) | peterbell10 | 1 | -1/+0 | |
2017-07-16 | Simulators: Added area-based wakeup. | Mattes D | 1 | -0/+50 | |
2014-10-25 | Cleaned up simulators | Tiger Wang | 1 | -3/+25 | |
2014-09-27 | Wrapped clang-specific pragma into an #ifdef block. | madmaxoft | 1 | -1/+6 | |
MSVC was complaining about an unknown pragma. | |||||
2014-09-17 | Added first test to show the object can be created | Tycho | 1 | -0/+5 | |
2014-09-11 | Possibly decoupled IncrementalRedstoneSimulator from the rest of the server | Tycho | 1 | -46/+4 | |
THis wil hopefully allow for unit testing | |||||
2014-03-11 | Unified Vector classes | andrew | 1 | -1/+0 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-03-22 | Simulator: fixed a problem when manipulating the bedrock layer | madmaxoft@gmail.com | 1 | -2/+8 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1295 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-01 | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 1 | -4/+4 | |
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-28 | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -8/+9 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -0/+44 | |
Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 |