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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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Simulator
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IncrementalRedstoneSimulator
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Author
Age
Files
Lines
*
Ensure updating relatives calls the correct base case
Tiger Wang
2020-08-02
9
-14
/
+15
*
Replaced cpp14::make_unique<> with std::make_unique<>.
Mattes D
2020-08-01
1
-22
/
+22
*
Remove redundant ErasePowerData call
Tiger Wang
2020-07-26
1
-7
/
+5
*
Clang Tidy fix
Tiger Wang
2020-07-26
1
-11
/
+11
*
Comparators: use <= in comparison mode
Tiger Wang
2020-07-26
1
-1
/
+1
*
Use SimulateChunk in redstone simulator
Tiger Wang
2020-07-26
25
-815
/
+758
*
Redstone: check validity of GetBlock
Tiger Wang
2020-07-24
1
-1
/
+5
*
Precompile unordered_map/set
Tiger Wang
2020-07-19
1
-1
/
+0
*
Upgrade to C++17 [CMake] (#4717)
Tiger Wang
2020-05-16
1
-9
/
+2
*
Add some comments about terracing
Tiger Wang
2020-05-08
1
-17
/
+43
*
Update RedstoneWireHandler style
Tiger Wang
2020-05-08
1
-11
/
+9
*
Fix SetBlockMeta call in observer handler (#4728)
peterbell10
2020-05-08
1
-2
/
+2
*
Buttons can now be triggered by arrows. (#4670)
DrButcher
2020-05-03
1
-3
/
+3
*
Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h
mBornand
2020-05-03
1
-8
/
+1
*
Update src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h
mBornand
2020-05-03
1
-8
/
+1
*
Made some style update and add comments
Marc_Bornand
2020-05-03
1
-4
/
+9
*
Fix the connexion to the side of the repeater
Marc_Bornand
2020-05-03
1
-3
/
+25
*
Vector3 in Handlers (#4680)
Mattes D
2020-04-21
1
-1
/
+13
*
Re-implement repeater locking
Tiger Wang
2020-04-18
1
-5
/
+85
*
Fixing washing away of redstone mechanisms (#4665)
DrButcher
2020-04-17
1
-0
/
+1
*
ಠ_ಠ (#4660)
Tiger Wang
2020-04-16
4
-0
/
+112
*
Using Super.
Mattes D
2020-04-16
19
-40
/
+78
*
Pressure plate sounds and delay (#4643)
DrButcher
2020-04-14
1
-7
/
+141
*
Filter blocks to add to redstone sim's wake queue (#4621)
peterbell10
2020-04-05
2
-6
/
+62
*
Lock hopper when powered by redstone (#4347)
Bond-009
2020-03-27
3
-0
/
+65
*
TNT position fixes (#4519)
Mat
2020-03-22
1
-2
/
+1
*
Fix building with clang 8.0 (#4346)
Bond-009
2019-08-11
2
-2
/
+2
*
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
2018-08-29
14
-17
/
+14
*
cWorld: Manually bind deprecated broadcast functions (#4265)
peterbell10
2018-07-27
1
-1
/
+1
*
CheckBasicStyle: Check number of empty lines between functions (#4267)
peterbell10
2018-07-26
2
-2
/
+0
*
At long last... Piston animations!
Tiger Wang
2018-07-25
2
-27
/
+12
*
Add the fmt library (#4065)
peterbell10
2018-01-03
1
-0
/
+1
*
cPressurePlateHandler: Fix uninitialised variables. (#4047)
peterbell10
2017-09-25
1
-2
/
+2
*
Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)
Lane Kolbly
2017-09-19
1
-1
/
+1
*
Removed UTF-8 BOM (#4033)
Lukas Pioch
2017-09-19
1
-1
/
+1
*
Replace ItemCallbacks with lambdas (#3993)
peterbell10
2017-09-11
7
-116
/
+36
*
Changed some int parameters to vector parameters (#3937)
Bond-009
2017-09-07
20
-87
/
+87
*
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
2017-09-02
7
-36
/
+116
*
Replace ItemCallbacks with lambdas (#3948)
peterbell10
2017-09-01
7
-116
/
+36
*
Changed int parameters to vector parameters in cCuboid and simulators (#3874)
Lane Kolbly
2017-08-17
1
-2
/
+2
*
Removed unneeded includes (#3902)
Lukas Pioch
2017-08-06
2
-3
/
+0
*
Remove double includes part 2 (#3890)
peterbell10
2017-08-03
2
-2
/
+0
*
Allocate redstone component handlers upfront
peterbell10
2017-07-17
22
-299
/
+264
*
Clang 5.0 fixes
Lukas Pioch
2017-05-21
1
-1
/
+1
*
Fix fence gates (#3683)
Bond-009
2017-04-29
1
-0
/
+5
*
Updated sounds and effect IDs (#3422)
mathiascode
2017-02-15
2
-2
/
+2
*
Fix comparator segfaults
Marvin Kopf
2016-12-06
1
-1
/
+8
*
Redstone fixes (#3285)
Tiger Wang
2016-07-31
2
-52
/
+86
*
Revert "Redstone fixes"
Mattes D
2016-07-29
2
-86
/
+52
*
Consolidated comparator code
Tiger Wang
2016-07-29
1
-46
/
+37
*
Comparators and pistons no longer update instantly
Tiger Wang
2016-07-29
2
-12
/
+55
*
CMake: Remove needless minimum version specifications.
Mattes D
2016-07-18
1
-1
/
+0
*
Revert "Made redstone handlers static"
Lukas Pioch
2016-07-01
2
-93
/
+31
*
- Add a activation flag to droppers and dispensers. Previously droppers and dispensers shot items with every block update.
QUSpilPrgm
2016-06-15
2
-5
/
+28
*
Don't let redstone blocks power adjacent blocks. (#3214)
QUSpilPrgm
2016-05-28
2
-3
/
+2
*
Made redstone handlers static
Tiger Wang
2016-05-28
2
-31
/
+93
*
Update RedstoneSimulator to delete unused cached PowerData
Marvin Kopf
2016-02-09
2
-1
/
+10
*
Bulk clearing of whitespace
LogicParrot
2016-02-05
2
-3
/
+3
*
Fixed issue #2218
Austin Martin
2016-01-11
1
-3
/
+5
*
Renamed leftover strings to Cuberite / Server, as needed.
Mattes D
2016-01-01
1
-1
/
+1
*
Removed excessive logging in redstone simulator.
Mattes D
2015-12-28
1
-7
/
+0
*
Silenced the Redstone Simulator console spam
Safwat Halaby
2015-12-24
17
-20
/
+20
*
Fixes for clang-3.7
Lukas Pioch
2015-12-19
4
-6
/
+6
*
Reorganised the redstone simulator
Tiger Wang
2015-12-18
24
-0
/
+2195