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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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src
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Simulator
/
IncrementalRedstoneSimulator
/
TripwireHookHandler.h
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Author
Files
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2021-01-22
Redstone: inline -> static
Tiger Wang
1
-4
/
+4
2020-08-21
Replace PowerData struct with PowerLevel
Tiger Wang
1
-6
/
+6
2020-08-21
Remove std::make_unique from redstone handler creation
Tiger Wang
1
-14
/
+13
2020-08-08
Remove the redstone solid block handler
Tiger Wang
1
-6
/
+4
2020-07-26
Use SimulateChunk in redstone simulator
Tiger Wang
1
-35
/
+35
2020-04-16
Using Super.
Mattes D
1
-2
/
+4
2018-08-29
Force all headers other than "Globals.h" to be included with relative paths (#4269)
peterbell10
1
-1
/
+1
2017-09-11
Replace ItemCallbacks with lambdas (#3993)
peterbell10
1
-20
/
+1
2017-09-07
Changed some int parameters to vector parameters (#3937)
Bond-009
1
-4
/
+4
2017-09-02
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
1
-1
/
+20
2017-09-01
Replace ItemCallbacks with lambdas (#3948)
peterbell10
1
-20
/
+1
2017-07-17
Allocate redstone component handlers upfront
peterbell10
1
-14
/
+10
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-1
/
+1
2015-12-18
Reorganised the redstone simulator
Tiger Wang
1
-0
/
+136