Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Transparent blocks no longer conduct redstone power (#5359) | Michal Havlíček | 2021-12-30 | 1 | -3/+0 |
| | | | * Fixes #5336 | ||||
* | Implement redstone quasi-connectivity (#4889) | Tiger Wang | 2020-09-21 | 1 | -6/+10 |
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* | Minor style fixes | Tiger Wang | 2020-08-28 | 1 | -0/+4 |
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* | Replace PowerData struct with PowerLevel | Tiger Wang | 2020-08-21 | 1 | -6/+4 |
| | | | | * We no longer need to track the powering block with the removal of SolidBlockHandler. PowerLevel is now just an unsigned char | ||||
* | Remove std::make_unique from redstone handler creation | Tiger Wang | 2020-08-21 | 1 | -1/+0 |
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* | Remove the redstone solid block handler | Tiger Wang | 2020-08-08 | 1 | -0/+32 |
- Remove cSolidBlockHandler * Functionality now integrated into simulator dispatcher * Fix door double open/close issues, arisen due to the top/bottom halves getting different power + Small migration to block states for redstone wire |