Commit message (Collapse) | Author | Files | Lines | ||
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2013-12-21 | Root is now warnings clean | Tycho Bickerstaff | 1 | -0/+2 | |
2013-11-26 | Fixed loads more of them. | Alexander Harkness | 1 | -2/+2 | |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -2/+2 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-11-13 | Console "reload" command implemented in MCServer, rather than in a plugin. | madmaxoft | 1 | -0/+3 | |
First part of #42. | |||||
2013-11-04 | Autogeneration of settings.ini and webadmin.ini | Tiger Wang | 1 | -0/+4 | |
Fixes issue #75 | |||||
2013-08-14 | Server counts the players correctly. | madmaxoft | 1 | -2/+2 | |
Was missing the PlayerDestroying() call, so players weren't removed from the playercount. | |||||
2013-08-14 | Player counts are now properly handled. | madmaxoft | 1 | -2/+12 | |
Fixes #80 | |||||
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -2/+6 | |
2013-08-12 | Removed cServer::BroadcastChat() and cServer::SendMessage(). | madmaxoft | 1 | -6/+5 | |
These two functions make it difficult to move to the new ticking system, and they aren't used anyway. If so required, they can be emulated by ForEachWorld / ForEachPlayer calls. | |||||
2013-08-12 | Removed unused cServer::IsConnected() function. | madmaxoft | 1 | -4/+2 | |
2013-08-11 | Each world now ticks in a separate thread. | madmaxoft | 1 | -1/+1 | |
2013-08-11 | Removed cServer::m_pState, dissolved into direct member variables. | madmaxoft | 1 | -10/+25 | |
The server tick thread is now in the cServer::cTickThread object. | |||||
2013-08-11 | Moved MaxPlayers and Description from cWorld to cServer. | madmaxoft | 1 | -1/+16 | |
Also started creating a new cWorld::cTickThread class, but not used yet. | |||||
2013-07-29 | WebAdmin templates can use Lua | FakeTruth | 1 | -1/+1 | |
New WebAdmin templates can use Lua to completely compose the pages themselves. This should allow infinite WebAdmin design possibilities. | |||||
2013-06-29 | Advanced RCON: Command output is sent to the RCON client. | madmaxoft@gmail.com | 1 | -1/+5 | |
RCON authentication is now required before executing commands. Console command handlers now return two values, bool (IsHandled) and string (CommandOutput). API change: removed cRoot:ExecuteConsoleCommand(), added cRoot:QueueExecuteConsoleCommand(). API change: removed cPluginManager:ExecuteConsoleCommand(), use cRoot:QueueExecuteConsoleCommand() instead git-svn-id: http://mc-server.googlecode.com/svn/trunk@1631 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-06-27 | Added a basic RCON protocol | madmaxoft@gmail.com | 1 | -14/+9 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1628 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-06-22 | Plugins can modify message in the OnChat() hook handler. | madmaxoft@gmail.com | 1 | -1/+1 | |
FS #376 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1622 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-05 | Made ListenThread an OSSupport part, as it's generic enough | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1258 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-05 | IPv6 support + removed cTCPLink from Lua API | madmaxoft@gmail.com | 1 | -2/+4 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1253 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-04 | Moved client socket accepting into a separate thread object, cListenThread | madmaxoft@gmail.com | 1 | -8/+10 | |
MCServer can now listen on multiple ports FS #312 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1252 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-15 | Plugins can now bind console commands | madmaxoft@gmail.com | 1 | -2/+6 | |
FS #300 Most console commands are now implemented in the Core plugin. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1214 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -7/+5 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1139 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-11-11 | Settings.ini is read only once on server start | madmaxoft@gmail.com | 1 | -1/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1035 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-25 | Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247) | madmaxoft@gmail.com | 1 | -3/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@891 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -0/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-23 | Source files cleanup: OSSupport-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@885 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-04 | Removed OS dependencies from CryptoPP; Removed unused modules that didn't compile on some platforms | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@827 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-30 | Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14) | madmaxoft@gmail.com | 1 | -0/+10 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@808 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -1/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@802 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-27 | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 1 | -1/+0 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -1/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@783 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-08-18 | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 1 | -2/+2 | |
Again, API change! cPlugin:OnChat() has had its parameters swapped, to match all the other callbacks - Player first, Message second git-svn-id: http://mc-server.googlecode.com/svn/trunk@751 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -132/+132 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-10 | Using references instead of pointers for sending packets | madmaxoft@gmail.com | 1 | -2/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@394 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -2/+2 | |
cAuthenticator uses unique client ID for authentication Changed the kick function used by cAuthenticator to take a client ID instead of name, so the correct user is kicked Using callback reference instead of pointer in GetChunkData and affiliates GetChunkData returns false when failed, and true when succeeded Renamed entity type enums to something prettier Exposed some functions to Lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@388 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-26 | Attempt at fixing crashes with disconnecting players | madmaxoft@gmail.com | 1 | -1/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@329 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-26 | Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :) | madmaxoft@gmail.com | 1 | -3/+41 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@328 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-23 | Made the viewdistance settable by users and default in settings.ini. The default is 9. | madmaxoft@gmail.com | 1 | -0/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@326 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@251 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-08 | cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties. | madmaxoft@gmail.com | 1 | -0/+38 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@244 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-07 | Slight cleanup | madmaxoft@gmail.com | 1 | -3/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@238 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -1/+4 | |
Global player-kicking function (cServer, cRoot); More char * -> AString conversion git-svn-id: http://mc-server.googlecode.com/svn/trunk@221 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -1/+0 | |
Changed isValidItem to IsValidItem in Core.lua git-svn-id: http://mc-server.googlecode.com/svn/trunk@126 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+53 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@3 0a769ca7-a7f5-676a-18bf-c427514a06d6 |