| Commit message (Expand) | Author | Files | Lines |
2014-07-14 | Player properties are now retrieved | Tiger Wang | 1 | -2/+2 |
2014-07-11 | Player data filenames are based on UUID. | madmaxoft | 1 | -0/+20 |
2014-04-29 | Moved cRsaPrivateKey to PolarSSL++, rewritten using existing objects. | madmaxoft | 1 | -3/+3 |
2014-04-19 | Declared one mutex as mutable in order to allow for const correct get accessors. | jfhumann | 1 | -2/+2 |
2014-04-13 | Added Yggdrasil Authentication System | daniel0916 | 1 | -1/+1 |
2014-01-28 | Protocol 1.7: Forced encryption on all connections. | madmaxoft | 1 | -11/+17 |
2014-01-23 | PolarSSL is fully used for 1.3.2 protocol encryption. | madmaxoft | 1 | -6/+8 |
2014-01-19 | Rewritten SocketThreads for proper shutdown scenario. | madmaxoft | 1 | -4/+4 |
2014-01-10 | Major refactoring of redstone | Tiger Wang | 1 | -1/+1 |
2014-01-07 | Fixed favicons | Tiger Wang | 1 | -1/+2 |
2014-01-07 | Avoid making copies of favicon string | Bill Derouin | 1 | -1/+1 |
2014-01-07 | A few touch ups | Bill Derouin | 1 | -1/+1 |
2014-01-07 | Implement favicon for 1.7.2 | Bill Derouin | 1 | -0/+3 |
2014-01-05 | Added warning(push) and warning(pop) around all of the inclusions of cryptopp/*.h | Diusrex | 1 | -1/+16 |
2013-12-22 | merged in warnings changes | Tycho Bickerstaff | 1 | -0/+2 |
2013-12-21 | Root is now warnings clean | Tycho Bickerstaff | 1 | -0/+2 |
2013-11-26 | Fixed loads more of them. | Alexander Harkness | 1 | -2/+2 |
2013-11-24 | Attempt to fix compilation | Tiger Wang | 1 | -2/+2 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-13 | Console "reload" command implemented in MCServer, rather than in a plugin. | madmaxoft | 1 | -0/+3 |
2013-11-04 | Autogeneration of settings.ini and webadmin.ini | Tiger Wang | 1 | -0/+4 |
2013-08-14 | Server counts the players correctly. | madmaxoft | 1 | -2/+2 |
2013-08-14 | Player counts are now properly handled. | madmaxoft | 1 | -2/+12 |
2013-08-13 | Clients are now ticked in cServer first, then in cWorld once they get assigned a world. | madmaxoft | 1 | -2/+6 |
2013-08-12 | Removed cServer::BroadcastChat() and cServer::SendMessage(). | madmaxoft | 1 | -6/+5 |
2013-08-12 | Removed unused cServer::IsConnected() function. | madmaxoft | 1 | -4/+2 |
2013-08-11 | Each world now ticks in a separate thread. | madmaxoft | 1 | -1/+1 |
2013-08-11 | Removed cServer::m_pState, dissolved into direct member variables. | madmaxoft | 1 | -10/+25 |
2013-08-11 | Moved MaxPlayers and Description from cWorld to cServer. | madmaxoft | 1 | -1/+16 |
2013-07-29 | WebAdmin templates can use Lua | FakeTruth | 1 | -1/+1 |
2013-06-29 | Advanced RCON: Command output is sent to the RCON client. | madmaxoft@gmail.com | 1 | -1/+5 |
2013-06-27 | Added a basic RCON protocol | madmaxoft@gmail.com | 1 | -14/+9 |
2013-06-22 | Plugins can modify message in the OnChat() hook handler. | madmaxoft@gmail.com | 1 | -1/+1 |
2013-03-05 | Made ListenThread an OSSupport part, as it's generic enough | madmaxoft@gmail.com | 1 | -1/+1 |
2013-03-05 | IPv6 support + removed cTCPLink from Lua API | madmaxoft@gmail.com | 1 | -2/+4 |
2013-03-04 | Moved client socket accepting into a separate thread object, cListenThread | madmaxoft@gmail.com | 1 | -8/+10 |
2013-02-15 | Plugins can now bind console commands | madmaxoft@gmail.com | 1 | -2/+6 |
2013-01-12 | Merged branch "branches/hooks" into "trunk". | madmaxoft@gmail.com | 1 | -7/+5 |
2012-11-11 | Settings.ini is read only once on server start | madmaxoft@gmail.com | 1 | -1/+2 |
2012-09-25 | Sockets are now owned by SocketThreads instead of ClientHandle (FS #246 and FS #247) | madmaxoft@gmail.com | 1 | -3/+3 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -0/+0 |
2012-09-23 | Source files cleanup: OSSupport-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-04 | Removed OS dependencies from CryptoPP; Removed unused modules that didn't compile on some platforms | madmaxoft@gmail.com | 1 | -1/+1 |
2012-08-30 | Implemented 1.3.2 protocol encryption using CryptoPP, up to Client Status packet (http://wiki.vg/Protocol_FAQ step 14) | madmaxoft@gmail.com | 1 | -0/+10 |
2012-08-29 | Gotten completely rid of all cPackets. The cProtocol125 class now does all the parsing and writing by itself. | madmaxoft@gmail.com | 1 | -1/+0 |
2012-08-27 | Cut out all packet handling to a separate cProtocol descendant | madmaxoft@gmail.com | 1 | -1/+0 |
2012-08-24 | Monster classes don't use cPackets. Chat messages are sent / broadcast without cPackets. BlockEntities don't use cPackets. | madmaxoft@gmail.com | 1 | -1/+2 |
2012-08-18 | Chat packet handled in the new way; fixed missing packet sending for inventory slot. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -132/+132 |
2012-03-10 | Using references instead of pointers for sending packets | madmaxoft@gmail.com | 1 | -2/+1 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -2/+2 |
2012-02-26 | Attempt at fixing crashes with disconnecting players | madmaxoft@gmail.com | 1 | -1/+3 |
2012-02-26 | Using cSocketThreads for client outgoing packets. Unfortunately had to put in one intermediate thread (cServer::cNotifyWriteThread) to avoid deadlocks. Still, seems we have a proper multithreading for clients and no more per-client threads, yay :) | madmaxoft@gmail.com | 1 | -3/+41 |
2012-02-23 | Made the viewdistance settable by users and default in settings.ini. The default is 9. | madmaxoft@gmail.com | 1 | -0/+2 |
2012-02-13 | Rewritten most of the code for multithreading; still not 100%, but getting there. If this commit proves to be too problematic, we can always undo it. | madmaxoft@gmail.com | 1 | -2/+2 |
2012-02-08 | cSocketThreads plugged in for cClientHandle reading. Sending still kept the old way. Please help me test this commit thoroughly, this is a change that can break on subtleties. | madmaxoft@gmail.com | 1 | -0/+38 |
2012-02-07 | Slight cleanup | madmaxoft@gmail.com | 1 | -3/+1 |
2012-02-01 | Rewritten cAuthenticator to make use of the new cIsThread architecture - now authentication runs in a single separate thread for all clients; | madmaxoft@gmail.com | 1 | -1/+4 |
2011-12-26 | Players can switch worlds on the fly with the command /gotoworld [worldName]. This uses the function cPlayer::MoveToWorld() | faketruth | 1 | -1/+0 |
2011-10-03 | MCServer c++ source files | faketruth | 1 | -0/+53 |