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path: root/src/Protocol/Protocol_1_8.cpp (follow)
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* Update submodules (#4727)peterbell102020-05-091-8/+5
* Fixed various MSVC warnings.Mattes D2020-05-061-0/+1
* Fix one definition rule violationsTiger Wang2020-05-041-7/+3
* Improve entity position updates (#4701)Tiger Wang2020-05-041-79/+94
* Unify entity spawn packet sendingTiger Wang2020-05-011-186/+167
* Unify 1.8 and 1.9Tiger Wang2020-04-221-47/+90
* Delet SpawnObject paramsTiger Wang2020-04-201-1/+1
* Using Super.Mattes D2020-04-161-1/+1
* Fix compilation, for real this time.Alexander Harkness2020-04-101-0/+1
* Add Zombie VillagersBond-0092020-04-101-2/+14
* Initial resource pack support (#4622)Mat2020-04-071-0/+31
* Implement wither skeletons (#4563)Mat2020-04-041-8/+8
* Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D2020-04-031-2/+2
* Add protocol mob ID remapping (#4538)Mat2020-03-291-1/+47
* Fix build on ClangAlexander Harkness2020-03-281-4/+4
* Inventory changes (#4561)Mat2020-03-281-6/+6
* Added temporary block type mapping for 1.13+ protocols.Mattes D2020-01-071-1/+1
* Protocol: Use logical outgoing packet types.Mattes D2019-09-101-99/+179
* Fix building with clang 8.0 (#4346)Bond-0092019-08-111-10/+14
* Force all headers other than "Globals.h" to be included with relative paths (#4269)peterbell102018-08-291-2/+2
* Store and pass entity effect duration as an int not a short. (#4293)Alexander Harkness2018-08-261-4/+1
* CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell102018-07-261-0/+3
* Keep players in gmNotSet (#4248)changyong guo2018-07-231-2/+2
* recover hotbar selected slot after reconnect (#4249)changyong guo2018-07-231-0/+13
* Prefer static_cast to reinterpret_cast (#4223)peterbell102018-05-021-36/+36
* Rewrite cClientHandle::HandleRightClick (#4089)9caihezi2018-01-081-2/+10
* Add the fmt library (#4065)peterbell102018-01-031-5/+5
* Store Health as a float (#4073)Fabian2017-11-221-1/+1
* Implement horse inventory (#4053)peterbell102017-10-211-1/+4
* Fix switch warnings (#4013)peterbell102017-09-141-16/+18
* Protocol Spawn Position Should Use LastSentPosition (#3929)Lane Kolbly2017-08-301-12/+16
* Update mbedtls to 2.5.1 (#3964)peterbell102017-08-301-1/+1
* Implement Forge protocol handshake support (#3869)satoshinm2017-08-271-0/+1
* Don't assert when placing beds in older versions (#3916)mathiascode2017-08-251-0/+1
* Add cUUID class (#3871)peterbell102017-08-251-5/+10
* Minor changes (#3909)mathiascode2017-08-241-1/+1
* Fully implemented leashes (#3798)Pablo Beltrán2017-08-211-0/+28
* Represent cItem::m_Lore as an AStringVector (#3882)peterbell102017-08-181-13/+3
* cParsedNBT: Improved error reporting (#3876)peterbell102017-07-301-1/+3
* Tentative fix for player-limit race condition (#3862)Tiger Wang2017-07-281-3/+3
* Handle middle mouse drag (#3847)peterbell102017-07-131-0/+3
* Use FastWriter instead of StyledWritermathiascode2017-05-161-1/+1
* Corrected particles (#3577)mathiascode2017-02-261-13/+9
* Added some blocks and items (#3503)mathiascode2017-02-141-0/+10
* Fixed ClientHandle:GetProtocolVersion returning wrong number.Mattes D2017-01-281-2/+2
* Track skin part and main hand preferences (#3498)Pokechu222017-01-031-3/+17
* Initial support for the 1.11 protocol.Mattes D2016-12-161-0/+3623