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path: root/src/Protocol/Protocol_1_11.cpp (unfollow)
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2020-04-10Fix compilation, for real this time.Alexander Harkness1-0/+1
2020-04-10Add Zombie VillagersBond-0091-9/+17
2020-04-04Implement wither skeletons (#4563)Mat1-11/+1
2020-03-29Add protocol mob ID remapping (#4538)Mat1-1/+46
2020-03-05Use LastSentPos for mob spawn packet in 1.11+ (#4490)Mat1-3/+4
2019-09-10Protocol: Use logical outgoing packet types.Mattes D1-10/+11
2019-08-11Fix building with clang 8.0 (#4346)Bond-0091-4/+6
2018-07-26CheckBasicStyle: Check number of empty lines between functions (#4267)peterbell101-2/+0
2018-05-02Prefer static_cast to reinterpret_cast (#4223)peterbell101-38/+38
2018-01-08Rewrite cClientHandle::HandleRightClick (#4089)9caihezi1-1/+1
2017-09-14Fix switch warnings (#4013)peterbell101-33/+35
2017-09-02GetPacketID for protocol packet IDs (#3977)Lane Kolbly1-4/+4
2017-08-27Implement Forge protocol handshake support (#3869)satoshinm1-0/+2
2017-08-25Add cUUID class (#3871)peterbell101-1/+1
2017-08-24Minor changes (#3909)mathiascode1-1/+1
2017-07-28Tentative fix for player-limit race condition (#3862)Tiger Wang1-4/+4
2017-07-12Added basic ocelot behavior (#3829)Bond-0091-0/+18
2017-07-07Added bed entity (#3823)Lukas Pioch1-0/+12
2017-06-09Added WriteBlockEntity to 1.10 and 1.11 and fixed mob spawnerLukas Pioch1-0/+115
2017-05-24Exported boatLukas Pioch1-1/+1
2017-05-15VarInt metadata written correctly for boats (#3709)peterbell101-3/+3
2017-03-03Add 1.11 entity metadata (#3601)Pokechu221-2/+838
2017-02-21Add 1.11.1/1.11.2 protocol (#3575)mathiascode1-7/+58
2016-12-16Initial support for the 1.11 protocol.Mattes D1-0/+189