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2013-11-27Fixed the remaining derpsAlexander Harkness1-2/+2
2013-11-25Further attempts to fix compileTiger Wang1-2/+2
2013-11-24Attempt to fix compilationTiger Wang1-2/+2
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-15alignment fixes :)Daniel O'Brien1-1/+1
2013-11-15finished #143 I believeDaniel O'Brien1-1/+1
2013-11-14cProtocol add SendExperience() and debuggingDaniel O'Brien1-0/+1
2013-11-08cProtocol::SendWindowOpen() signature changed.madmaxoft1-3/+3
This implements #313.
2013-11-08Protocol 1.7: Copied Mob Metadata code from 1.2.5.madmaxoft1-0/+1
2013-11-06Protocol 1.7: Added more server-bound packets.madmaxoft1-0/+6
2013-11-05Removed the obsolete SendWholeInventory(cInventory &) function.madmaxoft1-1/+0
This won't compile because there's still a change in Protocol17x.cpp pending; the next commit will fix this.
2013-11-04Protocol 1.7: Added more client-bound packets.madmaxoft1-0/+2
Untested, still more to come.
2013-11-03Protocol 1.7: Rewritten packet-sending to use cPacketizer.madmaxoft1-7/+86
Implemented enough of the protocol that the client now spawns in the world (but cannot do anything).
2013-11-01Protocol 1.7: Implemented the first batch of sent packets.madmaxoft1-3/+68
2013-10-31Protocol 1.7: Added skeleton functions for reading client packets.madmaxoft1-3/+32
Untested, this is skeleton code only.
2013-10-30Protocol 1.7: Added status ping handling.madmaxoft1-0/+2
2013-10-30Added 1.7 to protocol recognizer.madmaxoft1-0/+75
The 1.7 protocol currently only reports server description and playercount.