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path: root/src/Protocol/MojangAPI.h (follow)
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* cTCPLink and cUrlClient accept list of trusted root CAs for TLS.Mattes D2023-05-191-13/+8
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* Auth SSL Fixesx12xx12x2023-05-191-8/+3
| | | | | | | - Fixed Login Breaking bug - Auth and MojangAPI now use UrlClient - fixed bug in UrlClient where one letter was missing in the HTTP Header - added function to verify Urls from config files and error handling on bad Urls in config for Auth
* Add cUUID class (#3871)peterbell102017-08-251-30/+20
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* Remove smart pointer macrospeterbell102017-07-211-1/+1
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* Bulk clearing of whitespaceLogicParrot2016-02-051-27/+27
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* Initial implementation of IniFile overloadingtycho2015-05-161-2/+2
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* En masse NULL -> nullptr replaceTiger Wang2014-10-231-3/+3
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* cMojangAPI: Don't update data if server is in offline mode.Mattes D2014-10-171-1/+1
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* cMojangAPI: Added periodical refreshes.Mattes D2014-10-061-0/+21
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* cMojangAPI updates cRankManager's playernames.Mattes D2014-08-211-1/+21
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* cMojangAPI: Fixed MakeUUID___() bindings.Mattes D2014-08-211-4/+0
| | | | ToLua would generate a shadow return value for the input strings.
* Refactored case-conversion functions.madmaxoft2014-08-041-2/+2
| | | | StrToLower() returns a modified copy of the string, InPlaceLowercase() modifies the string in-place.
* cMojangAPI: Added UUID-to-Name lookup.madmaxoft2014-08-031-16/+81
| | | | Also fixed the bindings, now all functions are static-like.
* Added cMojangAPI:GetUUIDFromPlayerName().madmaxoft2014-08-031-0/+7
| | | | This is a simpler way to ask for a single name -> uuid conversion.
* MojangAPI: Added a UseCachedOnly param to GetUUIDsFromPlayerNames().madmaxoft2014-07-311-2/+4
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* MojangAPI: Clarified the UUID conversion code.madmaxoft2014-07-301-2/+4
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* Exported cMojangAPI to Lua.madmaxoft2014-07-301-1/+12
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* Added a cMojangAPI class for PlayerName -> UUID lookups, with cache.madmaxoft2014-07-301-0/+102
The cache is persisted into a SQLite DB file on server shutdown.