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* The world can now be configured wether farmers should be able to harvest crops.STRWarrior2014-01-271-0/+10
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* Villager: Few more comments.STRWarrior2014-01-272-4/+9
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* CleanupSTRWarrior2014-01-272-31/+65
| | | | Most code in Tick is now split up in different functions.
* Villagers: Harvesting is more rare.STRWarrior2014-01-271-1/+1
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* Villager: Farmers can't place crops on blocks other then farmland.STRWarrior2014-01-271-1/+7
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* Fixed compiler error.STRWarrior2014-01-271-1/+1
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* Villager: Farmer: Crops finding is more random.STRWarrior2014-01-271-18/+19
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* Added GetCropsPos and DidFindCrops functions.STRWarrior2014-01-271-0/+6
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* Villagers: Farmers now replant the crops.STRWarrior2014-01-272-1/+17
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* Villagers: Fixed only gettings the crops block when farming.STRWarrior2014-01-271-2/+2
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* Villagers don't look for new crops when they already found one.STRWarrior2014-01-271-11/+9
| | | | Slight cleanup.
* Villagers: Farmers can also harvest carrots and potatoes.STRWarrior2014-01-272-9/+38
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* Makes farmers farm crops.STRWarrior2014-01-272-1/+76
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* Merge pull request #590 from mc-server/Wolf_FixMattes D2014-01-261-7/+31
|\ | | | | Wolf: Small fix since the new AI and a new small feature.
| * Fixed bug where wolfs would teleport while they were sitting.STRWarrior2014-01-261-1/+4
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| * Small fix since the new AI and a new small feature.STRWarrior2014-01-261-6/+27
| | | | | | | | | | You get particles when trying to tame wolfs. They don't walk anymore when they are sitting.
* | Fixed segmentation fault on villager damageTiger Wang2014-01-261-1/+1
|/ | | | It occurred when attack was environmental.
* Merge pull request #588 from mc-server/Sheep_EatingMattes D2014-01-252-1/+41
|\ | | | | Implemented sheeps eating grass.
| * Implemented sheeps eating grass.STRWarrior2014-01-252-1/+41
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* | Merge pull request #587 from mc-server/mobimprovementsMattes D2014-01-2514-277/+482
|\ \ | |/ |/| Mob improvements & rudimentary artificial intelligence
| * Did what xoft recommendedTiger Wang2014-01-251-1/+5
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| * Implemented fall damage for mobsTiger Wang2014-01-252-6/+33
| | | | | | | | | | | | + Implemented mobile fall damage * Formatting fixes + Defined new Position->Integer macros
| * Attack() is no longer always calledTiger Wang2014-01-251-1/+1
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| * Mob bugfixesTiger Wang2014-01-252-22/+39
| | | | | | | | | | | | | | | | | | | | * Mobs no longer require constant line-of-sight to a player to remain aggravated * Fixed an ASSERT * Fixed mobs jumping * Fixed Idle state not properly using AI + Added FILE_IO_PREFIX to favicon loading + Implemented #563
| * All mobs now drown (fixes #54)Tiger Wang2014-01-252-0/+7
| | | | | | | | | | * Implemented mob drowning * Iron Golems and squids are excluded
| * Fixed a generator bugTiger Wang2014-01-251-0/+3
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| * Zombies and skeletons use AITiger Wang2014-01-252-9/+15
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| * Miscellaneous improvementsTiger Wang2014-01-242-18/+13
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| * Changed a condition to IsGameModeTiger Wang2014-01-241-2/+1
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| * Made wolves compatible with new AI codeTiger Wang2014-01-242-11/+26
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| * Monsters no longer check for direct line of sightTiger Wang2014-01-241-10/+2
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| * Large reworking of mob code [SEE DESC]Tiger Wang2014-01-246-232/+324
| | | | | | | | | | | | | | + Implemented better pathfinding - Removed lots of unused variables, functions, etc. * Changed some variable types * Other miscellaneous fixes, and also completes the previous PRs
| * Implemented creeper abilitiesTiger Wang2014-01-242-2/+50
| | | | | | | | | | | | | | | | * Creepers now explode with a sound effect * Creepers drop a music disc on the unlikely event of being killed by a skeleton's arrow Inspired by @maniak89's PR #132.
* | Fixed a failure in cSquid.madmaxoft2014-01-241-1/+2
|/ | | | Probably due to rounding errors the squid was querying out-of-chunk coords.
* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
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* Merge branch 'fixes&features' of git://github.com/tonibm19/MCServermadmaxoft2013-12-251-0/+6
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| * Some fixes (SEE DESC)tonibm192013-12-231-0/+6
| | | | | | | | -Added missing mobs (wither, enderdragon and iron golem) to type to string list. -Wither and iron golem can now spawn
* | Preliminary mobile entity savingTiger Wang2013-12-251-1/+2
|/ | | | | | | * Fixes #252 * Alleviates #380 + Adds mob saving * Fixed some debug !ASSERTs
* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
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* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-222-0/+18
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* EnderDragons and SnowGolems are able to spawn.STRWarrior2013-12-221-0/+2
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* Merge branch 'master' into cmakeTycho Bickerstaff2013-12-215-17/+21
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| * Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
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| * Sorted a few constructors to remove warnings.madmaxoft2013-12-205-17/+21
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* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-201-1/+1
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| * Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
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* | moved mobs to globsTycho Bickerstaff2013-12-111-1/+5
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* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-111-0/+6
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| * Fixed not getting XP from mobs.STRWarrior2013-12-141-0/+6
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* | more cmakeTycho Bickerstaff2013-12-101-0/+7
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+55
| | | | | Conflicts: VC2008/MCServer.vcproj
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-2/+2
| | | | | Conflicts: GNUmakefile
* Moved source to srcAlexander Harkness2013-11-2465-0/+3488