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* The world can now be configured wether farmers should be able to harvest crops.STRWarrior2014-01-271-0/+10
* Villager: Few more comments.STRWarrior2014-01-272-4/+9
* CleanupSTRWarrior2014-01-272-31/+65
* Villagers: Harvesting is more rare.STRWarrior2014-01-271-1/+1
* Villager: Farmers can't place crops on blocks other then farmland.STRWarrior2014-01-271-1/+7
* Fixed compiler error.STRWarrior2014-01-271-1/+1
* Villager: Farmer: Crops finding is more random.STRWarrior2014-01-271-18/+19
* Added GetCropsPos and DidFindCrops functions.STRWarrior2014-01-271-0/+6
* Villagers: Farmers now replant the crops.STRWarrior2014-01-272-1/+17
* Villagers: Fixed only gettings the crops block when farming.STRWarrior2014-01-271-2/+2
* Villagers don't look for new crops when they already found one.STRWarrior2014-01-271-11/+9
* Villagers: Farmers can also harvest carrots and potatoes.STRWarrior2014-01-272-9/+38
* Makes farmers farm crops.STRWarrior2014-01-272-1/+76
* Merge pull request #590 from mc-server/Wolf_FixMattes D2014-01-261-7/+31
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| * Fixed bug where wolfs would teleport while they were sitting.STRWarrior2014-01-261-1/+4
| * Small fix since the new AI and a new small feature.STRWarrior2014-01-261-6/+27
* | Fixed segmentation fault on villager damageTiger Wang2014-01-261-1/+1
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* Merge pull request #588 from mc-server/Sheep_EatingMattes D2014-01-252-1/+41
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| * Implemented sheeps eating grass.STRWarrior2014-01-252-1/+41
* | Merge pull request #587 from mc-server/mobimprovementsMattes D2014-01-2514-277/+482
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| * Did what xoft recommendedTiger Wang2014-01-251-1/+5
| * Implemented fall damage for mobsTiger Wang2014-01-252-6/+33
| * Attack() is no longer always calledTiger Wang2014-01-251-1/+1
| * Mob bugfixesTiger Wang2014-01-252-22/+39
| * All mobs now drown (fixes #54)Tiger Wang2014-01-252-0/+7
| * Fixed a generator bugTiger Wang2014-01-251-0/+3
| * Zombies and skeletons use AITiger Wang2014-01-252-9/+15
| * Miscellaneous improvementsTiger Wang2014-01-242-18/+13
| * Changed a condition to IsGameModeTiger Wang2014-01-241-2/+1
| * Made wolves compatible with new AI codeTiger Wang2014-01-242-11/+26
| * Monsters no longer check for direct line of sightTiger Wang2014-01-241-10/+2
| * Large reworking of mob code [SEE DESC]Tiger Wang2014-01-246-232/+324
| * Implemented creeper abilitiesTiger Wang2014-01-242-2/+50
* | Fixed a failure in cSquid.madmaxoft2014-01-241-1/+2
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* Removed obsoleted functionsTiger Wang2014-01-161-1/+1
* Merge branch 'fixes&features' of git://github.com/tonibm19/MCServermadmaxoft2013-12-251-0/+6
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| * Some fixes (SEE DESC)tonibm192013-12-231-0/+6
* | Preliminary mobile entity savingTiger Wang2013-12-251-1/+2
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* Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior2013-12-221-1/+3
* Snow golems die in hot biomes and leave a snow trail.STRWarrior2013-12-222-0/+18
* EnderDragons and SnowGolems are able to spawn.STRWarrior2013-12-221-0/+2
* Merge branch 'master' into cmakeTycho Bickerstaff2013-12-215-17/+21
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| * Fixed the rest of constructor reorders.madmaxoft2013-12-201-2/+2
| * Sorted a few constructors to remove warnings.madmaxoft2013-12-205-17/+21
* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-201-1/+1
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| * Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-201-1/+1
* | moved mobs to globsTycho Bickerstaff2013-12-111-1/+5
* | Merge branch 'master' into cmakeTycho Bickerstaff2013-12-111-0/+6
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| * Fixed not getting XP from mobs.STRWarrior2013-12-141-0/+6
* | more cmakeTycho Bickerstaff2013-12-101-0/+7
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* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-261-0/+55
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-241-2/+2
* Moved source to srcAlexander Harkness2013-11-2465-0/+3488