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* neutral mobs shouldn't chase the player unless aggro'dGargaj2015-11-081-0/+1
| | | | | | | | | | | | | | | | | code style neutral mobs shouldn't chase the player unless aggro'd neutral mobs shouldn't chase the player unless aggro'd Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo Conflicts: src/Mobs/PassiveAggressiveMonster.h code style Merge branch 'chilloutyo' of github.com:Gargaj/cuberite into chilloutyo
* Added first test to show the object can be createdTycho2014-09-171-1/+1
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* Add entity invulnerableHowaner2014-04-261-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+23