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path: root/src/Mobs/Creeper.cpp (follow)
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* Fixed creeper explosionsSafwatHalaby2015-05-301-1/+1
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* Made -Weverything an error.tycho2015-05-241-2/+2
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* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* Creeper: Fixed skeleton check.Mattes D2015-03-211-11/+10
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* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* More trailing whitespace fixes.madmaxoft2014-07-171-1/+1
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* Normalized comments.madmaxoft2014-07-171-1/+1
| | | | | This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign.
* Changed BroadcastSoundEffect function to take floating pos.Howaner2014-07-131-2/+2
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* Changed everything to callbacksTiger Wang2014-07-051-2/+20
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* Exploded creepers drop nothing, part of #1058Tiger Wang2014-06-041-2/+8
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* Add entity invulnerableHowaner2014-04-261-2/+6
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* Creeper fixestonibm192014-03-021-9/+32
| | | | | - Fixed explosion time (1.5s, according to minecraftwiki) - Creeper explodes if right clicked with flint and steel
* Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper2014-02-231-1/+6
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* Fixed TNT fizzing everywhereTiger Wang2014-02-151-1/+1
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* Did what xoft recommendedTiger Wang2014-01-251-1/+5
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* Implemented creeper abilitiesTiger Wang2014-01-241-2/+47
| | | | | | | | * Creepers now explode with a sound effect * Creepers drop a music disc on the unlikely event of being killed by a skeleton's arrow Inspired by @maniak89's PR #132.
* Moved source to srcAlexander Harkness2013-11-241-0/+47