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path: root/src/Mobs/CaveSpider.cpp (follow)
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* Many mobs reimplementedLogicParrot2017-09-021-21/+16
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* Sunlight fixes, config fixesLogicParrot2017-09-011-1/+2
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* Initial zombiesLogicParrot2017-08-301-30/+31
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* dLogicParrot2017-08-221-1/+1
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* dLogicParrot2017-08-221-1/+1
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* dLogicParrot2017-08-221-32/+32
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* Updated sounds and effect IDs (#3422)mathiascode2017-02-151-1/+1
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* Entities now bail out of ticks if destroyed (#3363)LogicParrot2016-09-031-0/+5
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* cMonster::m_Target safety across worldsLogicParrot2016-02-031-3/+3
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* fix cavespider poisoning even if attack is in cooldownGargaj2015-11-081-2/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style fix cavespider poisoning even if attack is in cooldown make attack function more responsive fix cavespider poisoning even if attack is in cooldown make attack function more responsive Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack code style Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'master' into cavespider-attack Merge branch 'cavespider-attack' of github.com:Gargaj/cuberite into cavespider-attack
* Made -Weverything an error.tycho2015-05-241-1/+1
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* Make -Werror disabling file onlytycho2015-05-191-1/+1
| | | | Ad fix a load of warnings
* Initial convertion of a_Dt to std::chronoTycho2015-01-111-2/+2
| | | | also refactored cWorld::m_WorldAge and cWorld::m_TimeOfDay
* En masse NULL -> nullptr replaceTiger Wang2014-10-231-2/+2
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* For now, removed creator member from Entity Effect for pointer safetyarchshift2014-07-121-1/+1
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* Entity Effects: Clarified user, added it to AddEntityEffectarchshift2014-06-171-1/+1
| | | | Added second AddEntityEffect with a pass-by-value of the class.
* Changed the AddEntityEffect() params for easier calls.madmaxoft2014-06-171-1/+1
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* Cave spider now poisons its victim, added IsPawn function to Entityarchshift2014-06-171-0/+15
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* Fixed mob hitbox sizes, removed TODOsarchshift2014-06-071-1/+0
| | | | | Measured bat and blaze in vanilla, updated values. Cavespiders are, in fact, passive in the day.
* Fixed class capitalization for the cave spider.archshift2014-04-241-3/+3
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* Fixed references to renamed files.archshift2014-04-241-2/+2
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* Rename mob source files to fit CamelCase.archshift2014-04-241-0/+47
Rename Cavespider.cpp to CaveSpider.cpp Rename Cavespider.h to CaveSpider.h Rename Magmacube.cpp to MagmaCube.cpp Rename Magmacube.h to MagmaCube.h Rename Zombiepigman.cpp to ZombiePigman.cpp Rename Zombiepigman.h to ZombiePigman.h