| Commit message (Expand) | Author | Files | Lines |
2014-08-21 | Moved old mob code into its own sub directory | Samuel Barney | 1 | -124/+0 |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -1/+1 |
2014-06-17 | Cave spider now poisons its victim, added IsPawn function to Entity | archshift | 1 | -4/+6 |
2014-04-27 | Fixed warnings. | madmaxoft | 1 | -2/+2 |
2014-04-27 | Redstone simulator now directly accesses cChunk | Tiger Wang | 1 | -3/+2 |
2014-04-27 | Added static const, initialized fields. | archshift | 1 | -1/+1 |
2014-04-26 | Further refactored, Reverted Minecart change | archshift | 1 | -2/+2 |
2014-04-26 | Moved huge conditional out of InStateChasing(), improving readability | archshift | 1 | -1/+16 |
2014-02-12 | Simplified Attack() tracing | Tiger Wang | 1 | -1/+6 |
2014-02-11 | Fixed #627 | Tiger Wang | 1 | -2/+9 |
2014-01-25 | Attack() is no longer always called | Tiger Wang | 1 | -1/+1 |
2014-01-24 | Large reworking of mob code [SEE DESC] | Tiger Wang | 1 | -33/+32 |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 |
2013-11-04 | Skeleton, Ghast and Blaze's projectile code is now in their respective class. | STRWarrior | 1 | -1/+1 |
2013-10-29 | Changed GameMode() == 1 to IsGameModeCreative in AggressiveMonster.cpp and ClientHandle.cpp | STRWarrior | 1 | -1/+1 |
2013-10-20 | Fixed loading allowed mobs in world. | madmaxoft | 1 | -2/+2 |
2013-09-10 | Inside cMonster::getMobFamily() : replacing Polymorphism by Map, in order to remove redundancy | mgueydan | 1 | -9/+0 |
2013-09-07 | Adding Family for monsters : Hostile/Passive/Water/Ambient | mgueydan | 1 | -0/+7 |
2013-08-19 | Moved entities into the Entities subfolder. | madmaxoft | 1 | -1/+1 |
2013-08-16 | Replaced E_ENTITY_TYPE_XXX with cMonster::mtXXX. | madmaxoft | 1 | -0/+1 |
2013-07-01 | Rewritten entity-on-fire management ("forever on fire" bugs) | madmaxoft@gmail.com | 1 | -2/+2 |
2013-04-13 | Rewritten entities so that they are owned by individual chunks and ticked within their chunk's Tick() | madmaxoft@gmail.com | 1 | -9/+9 |
2013-03-22 | Implemented BroadcastMovementUpdate function. Moved m_Pos,m_Rot,m_Speed to private members and made sure that all classes uses the public functions to access these members. | keyboard.osh@gmail.com | 1 | -1/+1 |
2012-12-22 | MTRand reference is now passed as a Tick() parameter so that it isn't created and destroyed over and over again. All entities will handle physics (empty callback for now) | madmaxoft@gmail.com | 1 | -10/+9 |
2012-12-22 | Reduced most mobs' constructors to oneliners by passing parameters to superclasses | madmaxoft@gmail.com | 1 | -2/+3 |
2012-12-21 | Added more constants into eEntityType; made them a compulsory parameter to the constructor, so that all entities have proper type. | madmaxoft@gmail.com | 1 | -21/+41 |
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -1/+1 |
2012-09-23 | Source files cleanup: Mobs-related files in a separate subfolder, renamed. | madmaxoft@gmail.com | 1 | -4/+4 |
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -77/+77 |
2012-03-09 | cClientHandles have a unique ID now to distinguish them | faketruth | 1 | -1/+1 |
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -0/+3 |
2011-12-26 | - Linux compatible fixes including updated makefile | mtilden@gmail.com | 1 | -1/+3 |
2011-12-25 | - Fixed Bug #99 -> Mobs no longer bother you in creative mode | lapayo94@gmail.com | 1 | -0/+73 |