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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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MobSpawner.cpp
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Files
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2020-03-27
Reduce ghast spawn rate
Mat
1
-1
/
+1
2020-03-26
Improvements to blaze and ghast (#4547)
Mat
1
-1
/
+9
2020-03-25
Fix nether mob spawning (#4546)
Mat
1
-80
/
+93
2019-10-28
Moved growing from cWorld / cChunk to cBlockHandler descendants.
Mattes D
1
-77
/
+76
2018-08-02
Experience orb (#4259)
changyong guo
1
-2
/
+8
2018-04-11
Removed duplicate code (#4198)
Bond-009
1
-63
/
+148
2017-09-11
Replace ItemCallbacks with lambdas (#3993)
peterbell10
1
-10
/
+1
2017-09-02
Revert "Replace ItemCallbacks with lambdas (#3948)"
LogicParrot
1
-1
/
+10
2017-09-01
Replace ItemCallbacks with lambdas (#3948)
peterbell10
1
-10
/
+1
2017-08-07
Changed entity ownership model to use smart pointers
Tiger Wang
1
-6
/
+7
2017-07-21
FastRandom: Remove discrepancy between arg and return value type. (#3846)
Mattes D
1
-9
/
+5
2017-06-16
Remove sign conversion
peterbell10
1
-1
/
+2
2017-06-13
FastRandom rewrite (#3754)
peterbell10
1
-10
/
+6
2016-03-01
Mobs no longer spawn at the top of the nether.
tonibm19
1
-0
/
+5
2016-01-16
Fixed non-natural spawning near player (egg, breeding, etc.)
LogicParrot
1
-174
/
+184
2015-10-29
Added cave spider to MobSpawner
Lukas Pioch
1
-0
/
+11
2015-05-24
Made -Weverything an error.
tycho
1
-1
/
+1
2015-05-09
CheckBasicStyle: checks spaces around * and &.
Mattes D
1
-2
/
+2
2015-03-20
Correct world height validations.
Tommy Santerre
1
-1
/
+1
2015-03-14
Fixed grass spread, closes #1743
Tiger Wang
1
-5
/
+4
2015-02-20
Fixed monster spawn randomness.
Mattes D
1
-1
/
+2
2014-12-20
Added Rabbits
Masy98
1
-0
/
+2
2014-12-18
Added Entity Guardian
Masy98
1
-0
/
+6
2014-12-05
Fixed reported parentheses around comparisons.
Mattes D
1
-4
/
+4
2014-12-02
updated mooshroom check for mycelium
p-mcgowan
1
-1
/
+1
2014-12-02
extra formatting parentheses
p-mcgowan
1
-2
/
+2
2014-12-02
added spawning rule to mooshroom
p-mcgowan
1
-0
/
+13
2014-10-23
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-10-20
En masse NULL -> nullptr replace
Tiger Wang
1
-1
/
+1
2014-09-19
Implemented mob spawner.
Howaner
1
-6
/
+7
2014-09-17
Added first test to show the object can be created
Tycho
1
-50
/
+50
2014-07-21
Style: Normalized to no spaces before closing parenthesis.
madmaxoft
1
-1
/
+1
2014-07-21
Style: Normalized spaces after if, for and while.
madmaxoft
1
-1
/
+1
2014-07-20
Bug and crash fixes
Tiger Wang
1
-1
/
+2
2014-07-19
Fixed style: spaces after commas.
madmaxoft
1
-1
/
+1
2014-07-17
Fixed basic whitespace problems.
madmaxoft
1
-1
/
+1
2014-05-09
Fixed MSVC 64-bit build warnings.
Mattes D
1
-3
/
+3
2014-05-08
Fixed MSVC 64-bit build warnings.
Mattes D
1
-3
/
+3
2014-04-18
Did some static analysis, fixed some bugs and optimized a lot of code
jfhumann
1
-2
/
+2
2014-03-31
Realised suggestions
Tiger Wang
1
-5
/
+8
2014-03-31
Fixed a few Y too high/low asserts
Tiger Wang
1
-5
/
+7
2014-03-16
Add new leaves to all classes.
Howaner
1
-1
/
+1
2014-03-01
g_BlockXXX => cBlockInfo::XXX
andrew
1
-7
/
+7
2014-02-09
Fixed compile and some warnings in MSVS
Tiger Wang
1
-1
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-08
MobSpawner: Added skeleton and wolf conditions.
madmaxoft
1
-19
/
+91
2013-11-04
Autogeneration of settings.ini and webadmin.ini
Tiger Wang
1
-3
/
+3
2013-10-29
Changes based on madmaxoft's nitpicker notes.
Samuel Barney
1
-14
/
+10
2013-10-29
Update to allow the light map to remain the same, but allow alteration of sky light values based on time.
Samuel Barney
1
-9
/
+16
2013-10-28
Got spiders and other mobs respecting night and day for spawning
Samuel Barney
1
-11
/
+19
2013-10-28
Made mob spawning code use the chunk so that it could use varying sizes of areas for different mobs.
Samuel Barney
1
-18
/
+56
2013-10-26
Disabling Endermen and spiders until I rework the CanSpawnHere to take a chunk and a position.
Samuel Barney
1
-1
/
+2
2013-10-25
Checked Endermen; they work; adding them back in.
Samuel Barney
1
-1
/
+0
2013-10-25
Fixed mob spawning so that hostile mobs will not spawn incorrectly.
Samuel Barney
1
-68
/
+38
2013-10-23
Bats only spawn where there is no sunlight, and the light level is below 5
Samuel Barney
1
-1
/
+1
2013-10-21
Current Mob Spawning code.
Samuel Barney
1
-13
/
+13
2013-10-20
Fixed memory leaks in cMobSpawner.
madmaxoft
1
-43
/
+33
2013-10-20
Moved all MobTypesManager functions to cMonster.
madmaxoft
1
-4
/
+2
2013-10-20
Fixed loading allowed mobs in world.
madmaxoft
1
-1
/
+8
2013-09-08
renaming the cChunk::getRandomBlock method + removing a buggy working log
mgueydan
1
-3
/
+0
2013-09-08
Adding mobtype filter inside world.ini
mgueydan
1
-1
/
+2
2013-09-08
Implementing the MobSpawner (not used yet) that contains spawning rules
mgueydan
1
-0
/
+277