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* Implemented Chunk Sparsing with segmentsTycho2014-04-261-7/+4
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* Removed Some unnessicary macrosTycho2014-03-101-6/+0
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* g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-2/+2
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* Rewritten Lua ChunkStay API into a single function, cWorld:ChunkStay().madmaxoft2014-02-101-1/+13
| | | | This fixes problems with indeterminate class object lifespan (Lua-GC) and forgetting to disable it or keep it until ready.
* Moved a forgotten comment back to its place.madmaxoft2014-02-081-2/+2
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* Fixed lighting thread queueing.madmaxoft2014-02-081-2/+4
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* Initial ChunkStay code.madmaxoft2014-02-081-79/+72
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* More MSVC warning fixes.madmaxoft2014-01-071-1/+1
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* fixed warnings in LightingThread.cppTycho Bickerstaff2013-12-311-0/+1
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* take Z axis into account when calculating neighboors in LightingThread::ChunkReadyTycho Bickerstaff2013-12-311-1/+1
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* Moved source to srcAlexander Harkness2013-11-241-0/+562