index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Files
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2014-03-14
Add fireball interact
Howaner
3
-2
/
+27
2014-03-08
Change TNT Fuse to ticks
Howaner
1
-2
/
+2
2014-03-02
cBlockInfo now manages the respective cBlockHandler
andrew
1
-1
/
+1
2014-03-01
g_BlockXXX => cBlockInfo::XXX
andrew
1
-1
/
+1
2014-02-28
Fixed multiple gcc warnings about unused params.
madmaxoft
1
-1
/
+25
2014-02-27
Fixed crash and some warnings in map handling.
madmaxoft
1
-3
/
+3
2014-02-24
Fixed MCServer not compiling with C++03 compilers
STRWarrior
1
-3
/
+3
2014-02-23
Use the ItemCategorie::IsSword() Method.
Howaner
1
-19
/
+0
2014-02-23
No Sword Block Destroying in Creative Mode
Howaner
1
-0
/
+19
2014-02-23
Rename SkullEntity to MobHeadEntity
Howaner
2
-6
/
+4
2014-02-23
Add Heads completely
Howaner
1
-0
/
+1
2014-02-23
Add Skulls/Heads
Howaner
2
-0
/
+45
2014-02-23
Maps: Improvements
andrew
2
-2
/
+2
2014-02-19
Rename SkullEntity to MobHeadEntity
Howaner
2
-6
/
+4
2014-02-18
Fixed possible ASSERT failure
Tiger Wang
1
-1
/
+1
2014-02-18
Changed BlockFace type to eBlockFace
Tiger Wang
1
-13
/
+1
2014-02-18
Add Heads completely
Howaner
1
-0
/
+1
2014-02-18
Map decorators; Map clients
andrew
1
-2
/
+2
2014-02-18
Added an explanatory comment
Tiger Wang
1
-0
/
+2
2014-02-18
Comments & new BLOCK_FACE constants
Tiger Wang
1
-7
/
+10
2014-02-18
Implemented paintings, fixes #689
Tiger Wang
2
-2
/
+99
2014-02-18
Used new BLOCK_FACE constants
Tiger Wang
1
-7
/
+8
2014-02-18
Implemented item frames, a part of #689
Tiger Wang
2
-0
/
+65
2014-02-17
Add Skulls/Heads
Howaner
2
-0
/
+45
2014-02-17
Map item handler; Fixed several bugs
andrew
4
-1
/
+68
2014-02-15
cMap::UpdateRadius
andrew
1
-2
/
+4
2014-02-15
Fixed TNT fizzing everywhere
Tiger Wang
1
-1
/
+1
2014-02-14
EmptyMap item handler
andrew
2
-0
/
+48
2014-02-10
Added additional parenthasies
worktycho
1
-2
/
+1
2014-02-10
Fixed stupid mistax in conditional
worktycho
1
-2
/
+1
2014-02-10
Maybe fixed boat placing
tonibm19
1
-1
/
+1
2014-02-04
Improved Type safety of eBlockFace
Tycho
28
-40
/
+40
2014-02-03
Fixed #626
Tiger Wang
3
-13
/
+38
2014-02-02
Changed Signiture of OnUpdate
Tycho
3
-4
/
+13
2014-02-01
Changed pointers to references
Tycho
2
-2
/
+2
2014-01-26
Refactored GetPlacementBlockTypeMeta
Tycho
2
-3
/
+6
2014-01-24
Fixed flint&steel failure on the Y world edges.
madmaxoft
1
-0
/
+4
2014-01-17
Removed internal cEntity::GetRot() usage.
madmaxoft
4
-4
/
+4
2014-01-16
Removed obsoleted functions
Tiger Wang
4
-4
/
+4
2014-01-12
Renamed cEmptyMinecart to cRideableMinecart
STRWarrior
1
-1
/
+1
2014-01-12
EmptyMinecarts should be able to get a block inside of them.
STRWarrior
1
-1
/
+1
2014-01-11
Renamed g_TorchPlaceable...
Tiger Wang
1
-1
/
+1
2014-01-07
Fixed a few MSVC warnings.
madmaxoft
1
-1
/
+0
2013-12-30
Implented OnPlayerFishing and OnPlayerFished.
STRWarrior
1
-1
/
+7
2013-12-25
You are now able to sweep mobs to your position using fishing rods.
STRWarrior
1
-26
/
+64
2013-12-22
merged in warnings changes
Tycho Bickerstaff
1
-1
/
+7
2013-12-22
Made the lure enchantment work.
STRWarrior
1
-1
/
+1
2013-12-22
Countdown time is between 100 and 900 ticks.
STRWarrior
1
-1
/
+1
2013-12-22
converted commneted paramater names to the unused macro
Tycho Bickerstaff
1
-1
/
+7
2013-12-21
Using regular assignments.
STRWarrior
1
-6
/
+6
2013-12-21
Once again better Y direction for the items given when fishing.
STRWarrior
1
-2
/
+2
2013-12-21
You are now able to get different items from fishing.
STRWarrior
1
-2
/
+108
2013-12-21
Root is now warnings clean
Tycho Bickerstaff
1
-1
/
+1
2013-12-21
Fixed bug where you could pickup the floater only to get one spawned instantly or the other way around.
STRWarrior
1
-0
/
+5
2013-12-20
Increased the range an Floater can shoot to.
STRWarrior
1
-1
/
+1
2013-12-20
Fish now actualy jumps to the player instead of a few block bellow them.
STRWarrior
1
-1
/
+1
2013-12-19
You can get fish from fishing :D. Only one type of fish though.
STRWarrior
1
-12
/
+27
2013-12-19
Implented cItemFishingRodHandler.
STRWarrior
2
-0
/
+65
2013-12-19
Fixed dust from being placed on nonsolids
Tiger Wang
1
-0
/
+5
2013-12-18
Implented Nether Wart.
STRWarrior
2
-0
/
+56
2013-12-17
Fixed naming and initialization.
madmaxoft
1
-4
/
+12
2013-12-17
Forgot to change one Vector3d to Vector3i.
STRWarrior
1
-1
/
+1
2013-12-17
Renamed Pos to m_Pos.
STRWarrior
1
-3
/
+3
2013-12-17
Using Recommendations.
STRWarrior
1
-10
/
+23
2013-12-17
Made buckets work when the player does not 'look' at a block. This fixes #265
STRWarrior
1
-32
/
+53
2013-12-16
Boats spawn on top of a block. not between 4 blocks.
STRWarrior
1
-1
/
+1
2013-12-16
Using suggestions for Boat placing.
STRWarrior
1
-1
/
+1
2013-12-16
You can spawn boats on water.
STRWarrior
1
-7
/
+32
2013-12-10
more cmake stuff
Tycho Bickerstaff
1
-0
/
+7
2013-12-08
Bonemeal has particles, fixes #393
Tiger Wang
1
-3
/
+2
2013-12-06
Spawn eggs use IsGameMode()
Tiger Wang
1
-2
/
+2
2013-11-24
Moved source to src
Alexander Harkness
30
-0
/
+2173