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2023-09-26adding endermite (#5460)Debucquoy Anthony tonitch1-0/+3
* First Draft of adding endermite * Update src/Mobs/Endermite.h Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> * Adding Protocols + SpawnEgg TODO: don't forget to put the endermite in core plugin for the summon command * Adding endermite to monster.ini * Adding 5% change of spawning endermite when throwing enderpearl * Spawn endermite at last position instead of Hit Position + .cache to .gitignore * fixup! Spawn endermite at last position instead of Hit Position + .cache to .gitignore * destroy endermite if 2 min, not if name is set * Syntax * Adding Enderman targeting endermite + fixing syntax * Fixing compile error + return error [but crash on enderman spawn] * Fix crash but enderman doesn't target * Enderman targeting endermite finished * checking style because i'm a noob at git... * fixup! checking style because i'm a noob at git... * Added endermite egg meta to docs * Final touches Removed unnecesary imports fixed callback to run only in sight distance and actually check sigtlines * Fixed error after not pulling branch --------- Co-authored-by: x12xx12x <44411062+12xx12@users.noreply.github.com> Co-authored-by: Debucquoy <debucqquoy.anthony@gmail.com>
2021-12-02ItemHandler initialisation is a constant expression (#5344)x12xx12x1-19/+20
* Transition to non-pointer item handler * That is my destructor - I decide when I leave this world * I declare your destruction private and you final
2020-04-21Vector3 in Handlers (#4680)Mattes D1-11/+29
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-16Using Super.Mattes D1-24/+34
2020-03-22Increase speed of splash potion and expbottle (#4513)Mat1-1/+1
2019-05-11Create Ender Portal with Eyes of Ender (#4126)Zach DeCook1-1/+1
The algorithm was designed so All portals must be facing the center, no matter which block had the eye inserted in last. Note: Still need to create a block entity so that portals don't become invisible when you relog. Addresses part of #3445 Fixes #3695
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-10/+0
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2017-09-19Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959)Lane Kolbly1-1/+1
* Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos
2017-06-13FastRandom rewrite (#3754)peterbell101-2/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-4/+4
2015-04-14Placing a fluid from bucket calls plugin hooks.Mattes D1-2/+15
Ref.: #1857.
2015-03-21Changed cEntity::m_UniqueID to UInt32.Mattes D1-2/+2
2014-07-13Adjusted calls to CreateProjectile that passed ItemsTycho1-2/+2
2014-07-13Changed BroadcastSoundEffect function to take floating pos.Howaner1-8/+1
2014-05-28Add throw sound and fix arrow server crash.Howaner1-0/+11
2014-05-06Suggestions'dTiger Wang1-5/+9
2014-04-27Revert "Creative players cannot throw ender pearls."archshift1-16/+0
This reverts commit 75bb36574b4bb78e8b5975bf905a97402fd8a4bb.
2014-04-27Creative players cannot throw ender pearls.archshift1-0/+16
2014-04-23Small changesTiger Wang1-1/+4
2014-02-27Implemented ballistic missiles (fireworks)Tiger Wang1-3/+3
+ Added fireworks
2014-02-04Improved Type safety of eBlockFaceTycho1-3/+3
May Fix #640
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-16General fixes [SEE DESC]Tiger Wang1-0/+44
* Fixed faulty block face enumeration and functions + Added fireworks and exp bottle spawning * Fixed arrows again
2013-11-02Multiple fixesTiger Wang1-0/+6
* Fixed #282 * Fixed bow not taking damage * Enhanced Player.cpp code
2013-08-30Basic support for thrown items - eggs, snowballs and ender pearls.madmaxoft1-0/+90
They can be thrown, but they don't do anything on impact. Also they don't save to nor load from MCA.