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2021-05-05Move item placement into item handlers (#5184)Tiger Wang1-37/+33
* Move item placement into item handlers + Add appropriate CanBeAt checks in cPlayer::PlaceBlocks, into which all placement handlers call. * Partly addresses #5157 * Fixes #4878 * Fixes #2919 * Fixes #4629 * Fixes #4239 * Fixes #4849 Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com> * Review fixes * Update APIDesc.lua * Rename Co-authored-by: changyong guo <guo1487@163.com> Co-authored-by: Xotheus <shady3300@outlook.com> Co-authored-by: Krist Pregracke <krist@tiger-scm.com>
2020-09-17Fixed snow golems and added documentation to damage type and added damage type for damage from environment to mobs (#4877)12xx121-1/+1
* made snow golems not crashing the server anymore * changed damage type to environment * updated damage in API dopcumentation and changed enderman damage type * removed incidental d in the code Co-authored-by: 12xx12 <12xx12100@gmail.com>
2020-04-21Vector3 in Handlers (#4680)Mattes D1-31/+52
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-16Using Super.Mattes D1-4/+5
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-12/+0
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2015-07-16Spawn baby mobshallucino1-2/+2
2014-12-24Refactored all player block placing to go through hooks.Mattes D1-0/+156
Fixes #1618.