index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
template-id-ctor-warning
threading
A lightweight, fast and extensible game server for Minecraft
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path:
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/
src
/
Items
/
ItemChest.h
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2021-12-02
ItemHandler initialisation is a constant expression (#5344)
x12xx12x
1
-6
/
+3
2021-05-05
Move item placement into item handlers (#5184)
Tiger Wang
1
-68
/
+15
2020-09-20
BlockHandler initialisation is a constant expression (#4891)
Tiger Wang
1
-4
/
+2
2020-08-04
OnBroken/OnPlaced are for entity actions
Tiger Wang
1
-2
/
+0
2020-04-21
Vector3 in Handlers (#4680)
Mattes D
1
-30
/
+32
2020-04-16
Using Super.
Mattes D
1
-2
/
+4
2020-04-03
Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)
Mattes D
1
-0
/
+1
2019-10-16
Refactored block-to-pickup conversion. (#4417)
Mattes D
1
-6
/
+8
2018-01-05
Item durability loss now depends on the item used. (#4123)
Alexander Harkness
1
-12
/
+0
2017-08-01
cBlockHandler: take player by ref
peterbell10
1
-1
/
+1
2017-07-07
BigFlower fixes (#3826)
peterbell10
1
-9
/
+3
2017-06-03
Fixed double chests (#3741)
peterbell10
1
-1
/
+1
2017-02-15
Updated sounds and effect IDs (#3422)
mathiascode
1
-14
/
+0
2016-02-05
Bulk clearing of whitespace
LogicParrot
1
-3
/
+3
2015-06-21
Refactored block placement workflow.
Mattes D
1
-26
/
+49
2015-05-09
CheckBasicStyle: checks spaces around * and &.
Mattes D
1
-1
/
+1
2014-12-24
Refactored all player block placing to go through hooks.
Mattes D
1
-0
/
+167