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This reverts commit 6db727c60c01264dc9a9c209c5b335da8f53cd64.
Conflicts:
src/Bindings/PluginLua.h
src/Blocks/BlockFire.h
src/Generating/ChunkGenerator.h
src/LoggerListeners.cpp
src/Mobs/Components/AIAggressiveComponent.h
src/Mobs/Monster.h
src/OSSupport/IsThread.h
src/Protocol/Authenticator.h
src/UI/SlotArea.h
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- Changed m_TicksLeftBurning > 0 for IsOnFire()
- Tried to do the changes in BlockHandler.cpp
- Removed m_Creator in ArrowEntity
- Added m_Enchantments in ProjectileEntity CreatorData
- Added blank lines between functions
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- Bow enchantments: Infinity, Flame and Power
- Sword and tools enchantments: Fire Aspect, Bane of Arthropods, Smite,
Sharpness
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Fixes #1039, fixes #851
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May Fix #640
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* BoundingBox now returns FACE_NONE
+ Arrows can be picked up
* Arrows dug up resume physics simulations
* Added sound effects for bows, lava to stone, and arrows
* Fixed SoundParticleEffect on <1.7 protocols
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* Fixed pickups spawning in an incorrect position from a JukeBox
* Pickups make a popping sound in Prtcl1.7
* Arrows make a *what sort of sound does an arrow make anyway‽* when
hitting a block, and a popping sound when fired
* Mobs again have metadata
* Fixed Prtcl1.7 not using valid JSON to kick a client
* Minecarts and arrows again have metadata
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Also reverted indenting change
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* Fixed #282
* Fixed bow not taking damage
* Enhanced Player.cpp code
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The arrow is released, but sometimes hits wrong blocks or disappears completely.
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