summaryrefslogtreecommitdiffstats
path: root/src/Items/ItemBoat.h (unfollow)
Commit message (Collapse)AuthorFilesLines
2020-05-08Use Vector3 for cLineBlockTracer and cBlockTracer (#4715)mBornand1-2/+2
* cLineBlockTracer uses Vector
2020-04-21Vector3 in Handlers (#4680)Mattes D1-20/+22
Refactored all cBlockHandler and cItemHandler descendants to use Vector3.
2020-04-16Using Super.Mattes D1-4/+5
2020-03-05Don't spawn boats in groundMat1-1/+1
2020-03-01Boats can be spawned on landMat1-7/+0
2018-01-05Item durability loss now depends on the item used. (#4123)Alexander Harkness1-11/+0
Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
2017-09-07Changed some int parameters to vector parameters (#3937)Bond-0091-1/+1
2017-08-07Changed entity ownership model to use smart pointersTiger Wang1-4/+1
2017-05-24Exported boatLukas Pioch1-1/+1
- NBT: Added saving / loading of material - Added the material in the item handler of the boat - Drop the correct boat if destroyed - APIDoc: Added desc and functions
2017-05-11Tracer replacement (#3704)Mattes D1-1/+1
* Replaced cTracer usage with cLineBlockTracer. * Exported new cLineBlockTracer utility functions to Lua API.
2017-05-08Added missing checks for Initialize function and updated APIDocLukas Pioch1-1/+6
2017-03-17Boat spawned, remove it from player's handLukas Pioch1-0/+6
2016-08-19Fixed implicit rounding warnings.Mattes D1-5/+8
2016-07-18Fixes for boat entities (#3265)beeduck1-1/+16
protocol for vehicles now properly handled, protocol for boat paddles now properly handled, boats can no longer spawn underwater, boats now properly float, boat metadata now properly broadcasted.
2016-02-05Bulk clearing of whitespaceLogicParrot1-8/+8
2015-04-14Placing a fluid from bucket calls plugin hooks.Mattes D1-2/+5
Ref.: #1857.
2014-06-08Fixed deadlock when moving players to other worlds.Mattes D1-1/+1
Fixes #1039, fixes #851
2014-04-02Fixed boat placement code.madmaxoft1-9/+17
2014-02-10Added additional parenthasiesworktycho1-2/+1
2014-02-10Fixed stupid mistax in conditionalworktycho1-2/+1
boats can't be placed if the face is not block_face_none and not block_face_YM, not if it is only not one.
2014-02-10Maybe fixed boat placingtonibm191-1/+1
2014-02-04Improved Type safety of eBlockFaceTycho1-2/+2
May Fix #640
2013-12-16Boats spawn on top of a block. not between 4 blocks.STRWarrior1-1/+1
2013-12-16Using suggestions for Boat placing.STRWarrior1-1/+1
2013-12-16You can spawn boats on water.STRWarrior1-7/+32
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-08Initial boat supportTiger Wang1-0/+54
+ Boats are saved + Boats have physics + Boats spawn