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* Item durability loss now depends on the item used. (#4123)Alexander Harkness2018-01-051-12/+0
| | | | | | | Armour durability also no longer changes when it is used to break blocks or attack mobs. Fixes #4119
* BigFlower fixes (#3826)peterbell102017-07-071-5/+18
| | | | | | | * BigFlowers fixes * Correct upper part meta * Documented parameters to DoesIgnoreBuildCollision
* Fixed placing of double tall flowers and an inconsistency with vanilla (#3541)Jacob2017-01-191-2/+1
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* Refactored block placement workflow.Mattes D2015-06-211-8/+7
| | | | Multi-blocks can now use the default OnPlayerPlaced() callback in cItemHandler.
* Refactored all player block placing to go through hooks.Mattes D2014-12-241-0/+56
Fixes #1618.