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anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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src
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ItemGrid.cpp
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2014-10-16
Changed i variable to j
STRWarrior
1
-3
/
+10
2014-10-15
The code now prevents conflicting enchantments.
STRWarrior
1
-0
/
+1
2014-10-15
Adding enchantments directly instead of first getting the name of it.
STRWarrior
1
-1
/
+1
2014-10-15
Renamed the counter to 'j'
STRWarrior
1
-1
/
+1
2014-10-15
Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before
STRWarrior
1
-1
/
+1
2014-10-15
Enchanted books generate in MineShafts chests
STRWarrior
1
-1
/
+14
2014-07-18
Added RemoveItem() function to the player inventory.
Howaner
1
-0
/
+33
2014-07-18
Items should first added to the first slot, not the latest.
Howaner
1
-3
/
+3
2014-06-19
Nullify deleted pointers.
archshift
1
-0
/
+1
2014-02-12
Changed inheritance a bit
Tiger Wang
1
-0
/
+7
2014-01-16
Removed obsoleted functions
Tiger Wang
1
-4
/
+4
2013-12-22
Fixed signedness warning in cItemGrid.
madmaxoft
1
-3
/
+3
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-08-11
Added an AllowEmptyStacks param to cItemGrid::HowManyCanFit().
madmaxoft
1
-2
/
+5
2013-07-29
Changed everyting to Unix line endings.
Alexander Harkness
1
-662
/
+662
2013-07-26
cItemGrid: ChangeSlotCount() now returns -1 if invalid SlotNum
madmaxoft@gmail.com
1
-2
/
+2
2013-07-03
Empty buckets replace fluid buckets on use and vice versa (patch contributed by Mgueydan)
madmaxoft
1
-12
/
+40
2013-06-13
Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.
madmaxoft@gmail.com
1
-3
/
+7
2013-06-13
cItemGrid: Added IsSlotEmpty() functions
madmaxoft@gmail.com
1
-0
/
+25
2013-06-04
ItemGrid: fixed changing item count when ToRemove == CurrentCount
madmaxoft@gmail.com
1
-1
/
+1
2013-05-26
Fixed cItemGrid API, no more changeable GetSlot().
madmaxoft@gmail.com
1
-25
/
+0
2013-05-26
ItemGrid: Added the RemoveOneItem() function
madmaxoft@gmail.com
1
-0
/
+47
2013-05-25
cChestEntity and cDispenserEntity now inherit from a common ancestor, cBlockEntityWithItems
madmaxoft@gmail.com
1
-0
/
+41
2013-05-24
Slight cleanup in the cInventory / cItemGrid API
madmaxoft@gmail.com
1
-0
/
+18
2013-05-24
Refactored cInventory to use cItemGrid for the actual Storage
madmaxoft@gmail.com
1
-14
/
+189
2013-04-10
ItemGrid: Renamed all Item to Slot - better and consistent naming
madmaxoft@gmail.com
1
-40
/
+40
2013-04-10
Added cItemGrid to represent an XY grid of items; converted chests to use cItemGrid.
madmaxoft@gmail.com
1
-0
/
+349