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* Fixed possible crash in the NetherClumpFoliage finisher.STRWarrior2014-07-231-0/+5
* Merge pull request #1234 from mc-server/GeneratorTweaksarchshift2014-07-221-13/+3
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| * Extreme Hills M variant only spawn with grass and stoneSTRWarrior2014-07-221-1/+1
| * ExtremeHillsPlus and ExtremeHills spawn with grass onlySTRWarrior2014-07-211-12/+2
* | Updated prefabs to current Gallery content.madmaxoft2014-07-223-226/+243
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* Merged branch 'origin/Foliage'.madmaxoft2014-07-213-0/+100
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| * Fixed a missing enter.STRWarrior2014-07-211-0/+1
| * Removed y for-loop.STRWarrior2014-07-211-27/+27
| * Fixed indentationSTRWarrior2014-07-211-12/+12
| * Changed CubicNoiseXX to IntNoiseXXSTRWarrior2014-07-202-40/+49
| * Renamed cFinishGenFoliage to cFinishGenTallGrassSTRWarrior2014-07-203-17/+34
| * Fixed warningsSTRWarrior2014-07-202-5/+4
| * First attempt for a new foliage finisherSTRWarrior2014-07-203-0/+74
* | Style: Normalized to no spaces before closing parenthesis.madmaxoft2014-07-214-9/+9
* | Fixed style: spaces after commas.madmaxoft2014-07-194-9/+9
* | Merge pull request #1214 from mc-server/anti-globMattes D2014-07-192-12/+82
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| * | Subdirs: Only add_library if not using MSVCarchshift2014-07-192-4/+8
| * | Generating/Prefabs/CMakeLists.txt: Replaced glob with list of filesarchshift2014-07-191-5/+22
| * | Generating/CMakeLists.txt: Replaced glob with list of filesarchshift2014-07-191-5/+54
* | | Trees.cpp: removed unused "debug" fieldsarchshift2014-07-191-7/+1
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* | Fixed spaces before commas.madmaxoft2014-07-182-4/+4
* | Generator: removed rnd definitions that are never readarchshift2014-07-182-2/+0
* | Fixed code style in Trees.cpp.madmaxoft2014-07-171-24/+24
* | Fixed tabs used for alignment.madmaxoft2014-07-175-22/+22
* | Basic style fixes.madmaxoft2014-07-1711-25/+25
* | Normalized comments.madmaxoft2014-07-1731-258/+258
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* Added missing member initialization to cGridStructGen.madmaxoft2014-07-151-0/+1
* Merge pull request #1172 from mc-server/coverity_fixesMattes D2014-07-132-3/+13
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| * CopyPaste Errorworktycho2014-07-131-1/+1
| * Another COpyPaste Errorworktycho2014-07-131-1/+1
| * Fix CopyPaste error that ment a_MaxRelX wasdn't checkedworktycho2014-07-131-1/+1
| * Check GridSize for 0worktycho2014-06-261-0/+10
* | Removed lilypad from plains village prefabs.madmaxoft2014-07-101-7/+8
* | Updated generator prefabs to current Gallery contents.madmaxoft2014-07-083-7/+8
* | Prefabs don't draw into chunk if they don't intersect.madmaxoft2014-06-231-0/+11
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* Added a TestRails generator.madmaxoft2014-06-215-0/+667
* Fixed a caching bug in GridStructGen.madmaxoft2014-06-211-2/+2
* Updated prefabs to the latest Gallery content.madmaxoft2014-06-214-2049/+2644
* Updated all prefabs to current Gallery content.madmaxoft2014-06-202-650/+824
* Optimized Voronoi calculation.madmaxoft2014-06-202-9/+19
* Nullify deleted pointers.archshift2014-06-193-0/+6
* Merge branch 'master' of github.com:mc-server/MCServerTycho2014-06-1618-373/+508
* Roads in villages are made out of wooden planks if they generate on water.STRWarrior2014-06-111-4/+17
* Revert "Initial Mesa Bryce implementation."madmaxoft2014-06-114-116/+4
* Initial Mesa Bryce implementation.madmaxoft2014-06-104-4/+116
* Added an experimental height generator, Mountains.madmaxoft2014-06-092-0/+87
* docs/Generator: Added the easy Finishers.madmaxoft2014-06-071-1/+13
* Added RainbowRoads finisher generator.madmaxoft2014-06-075-3/+1594
* Merge pull request #1052 from mc-server/UnderwaterBaseGenMattes D2014-06-025-0/+2489
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| * Update UnderwaterBase prefabs.madmaxoft2014-06-011-12/+378
| * Updated UnderwaterBase prefabs.madmaxoft2014-06-011-103/+123
| * Added an initial version of the underwater base generator.madmaxoft2014-05-315-0/+2103
* | Updated AlchemistVillage prefabs.madmaxoft2014-06-011-103/+105
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* Updated PlainsVillage prefabs.madmaxoft2014-05-311-73/+85
* Fixed a memory leak in VillagGen.madmaxoft2014-05-311-0/+5
* Updated PlainsVillage and AlchemistVillage.madmaxoft2014-05-302-239/+1270
* Fixed a memory leak in cPOCPieceGeneratormadmaxoft2014-05-291-0/+5
* Merge remote-tracking branch 'origin/master' into VillageGenmadmaxoft2014-05-292-1/+34
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| * Fixed a memory leak in cPrefabPiecePool.madmaxoft2014-05-282-1/+34
* | Merge branch 'master' into VillageGenmadmaxoft2014-05-272-1/+10
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| * Fixed Mineshaft system size.Mattes D2014-05-231-1/+1
| * Auto-enlargement for cGridStructGen cache.Mattes D2014-05-231-0/+9
* | Added AlchemistVillage prefabs (Thanks, KingsCraftAu).madmaxoft2014-05-273-9/+3007
* | Fixed testing weights in PlainsVillages.madmaxoft2014-05-271-3/+3
* | cPieceGenerator chooses starting pieces based on weights.madmaxoft2014-05-274-1/+44
* | Biome generators: biome lists can contain spaces.madmaxoft2014-05-271-1/+1
* | Fixed prefab test initialization.madmaxoft2014-05-261-0/+3
* | Added support for Miners' Village.madmaxoft2014-05-2510-2234/+4438
* | Added Japanese village prefabs.madmaxoft2014-05-245-4/+2442
* | Updated plains village prefabs.madmaxoft2014-05-221-186/+171
* | Villages have min and max density setting.madmaxoft2014-05-225-17/+110
* | Updated plains village prefabs.madmaxoft2014-05-221-44/+43
* | Changed desert village roads to gravel.madmaxoft2014-05-211-1/+1
* | Added second kind of desert village (FlatRoof).madmaxoft2014-05-213-4/+1535
* | Merged branch 'master' into VillageGen.madmaxoft2014-05-182-22/+40
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| * More switch warnings.archshift2014-05-121-7/+27
| * Fixed a few more switch warnings.archshift2014-05-121-15/+13
* | Updated SandVillage prefabs to latest Gallery content.madmaxoft2014-05-181-12/+12
* | Village roads are drawn properly.madmaxoft2014-05-172-8/+35
* | Village houses are height-adjusted onto the terrain.madmaxoft2014-05-175-7/+67
* | Updated PlainsVillage prefabs to the latest Gallery contents.madmaxoft2014-05-171-2265/+2892
* | Fixed a NULL ptr failure in GridStructGen.madmaxoft2014-05-152-9/+42
* | Changed village generator defaults to more reasonable values.madmaxoft2014-05-151-2/+2
* | Changed village road generation to use multiple prefabs.madmaxoft2014-05-153-39/+38
* | VillageGen rewritten using BFSPieceGenerator.madmaxoft2014-05-155-412/+406
* | cPrefab can be constructed in code.madmaxoft2014-05-152-0/+51
* | VillageGen: Added well placement and the general algorithm description.madmaxoft2014-05-123-6/+152
* | Initial VillageGen implementation.madmaxoft2014-05-116-0/+5807
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* Removed unused constants from MineShafts and Ravines.Mattes D2014-05-092-9/+0
* Removed an unused NetherFortGen variable.Mattes D2014-05-091-6/+0
* Removed an unused macro.Mattes D2014-05-091-7/+0
* Ravines rewritten using cGridStructGen.Mattes D2014-05-092-182/+40
* cWormNestCaves rewritten using cGridStructGen.Mattes D2014-05-092-223/+29
* Mineshafts generator rewritten to use GridStructGen.Mattes D2014-05-092-156/+33
* Fixed cGridStructGen.Mattes D2014-05-081-18/+6
* Merge branch 'master' into GridStructGenMattes D2014-05-085-10/+22
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| * Fixed MSVC 64-bit build warnings.Mattes D2014-05-085-10/+22
* | cNetherFortGen uses cGridStructGen.madmaxoft2014-05-075-264/+42
* | Initial cPrefabPiecePool refactoring.madmaxoft2014-05-072-0/+196
* | Initial cGridStructGen refactoring.madmaxoft2014-05-062-0/+262
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* Changed cPieceGenerator to support pairings.madmaxoft2014-05-053-57/+104
* Prefabs can specify that they don't want flooring.madmaxoft2014-05-051-30/+33
* Removed unneeded assertTycho2014-04-271-1/+1
* Cmake generated projects for IDEs include headers in project files.archshift2014-04-252-0/+2
* Updated NetherFort prefabs to latest Gallery content.madmaxoft2014-04-231-7/+29
* Updated NetherFort prefabs from the Gallery server.madmaxoft2014-04-221-274/+785
* Merge pull request #909 from jfhumann/fixesMattes D2014-04-222-23/+28
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| * Small style changesjfhumann2014-04-181-1/+1
| * Merge remote-tracking branch 'origin/master' into fixesjfhumann2014-04-187-63/+891
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| * | Did some static analysis, fixed some bugs and optimized a lot of codejfhumann2014-04-183-24/+29
* | | Added prefab hitboxes.madmaxoft2014-04-213-11/+138
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* | Added performance test of the nether fort generator.madmaxoft2014-04-182-0/+35
* | Added area flooring.madmaxoft2014-04-171-1/+42
* | Added Prefab initializers to SELFTEST code.madmaxoft2014-04-171-1/+13
* | Prefabs can have per-piece per-placement weights.madmaxoft2014-04-175-32/+752
* | Added support for per-piece per-placement weights in cPieceGenerator.madmaxoft2014-04-152-28/+48
* | NetherFortPrefabs: Fixed a connector in MidStaircase.madmaxoft2014-04-151-1/+1
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* Updated the NetherFort prefabs to current Gallery contents.madmaxoft2014-04-123-1958/+3329
* Added all current NetherFort prefabs.madmaxoft2014-03-301-3/+1547
* Added asserts for critical data in cPrefab.madmaxoft2014-03-301-0/+4
* Re-fixed nether fort piece count check.madmaxoft2014-03-301-2/+2
* NetherForts have a minimum number of pieces.madmaxoft2014-03-301-2/+5
* Merge branch 'master' into NetherFortGenmadmaxoft2014-03-292-10/+102
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| * cPrefab now uses a struct for block type definition in CharMap.madmaxoft2014-03-292-10/+102
* | NetherFortGen: Added several more prefabs.madmaxoft2014-03-282-2/+783
* | Implemented the msSpongePrint merge strategy.madmaxoft2014-03-281-3/+3
* | NetherFort: Added BalconyTee2 prefab.madmaxoft2014-03-281-29/+158
* | Fixed a memory leak in NetherFortGen.madmaxoft2014-03-281-0/+7
* | Sponged the netherfort balcony prefab.madmaxoft2014-03-281-30/+31
* | Initial NetherFortGen import.madmaxoft2014-03-287-2/+699
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* Merge branch 'howaner/GlobalFixes'.madmaxoft2014-03-281-1/+0
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| * Add missing ChunkDesc import.Howaner2014-03-281-1/+1
* | Fixed Prefab's rotations.madmaxoft2014-03-282-7/+39
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* cPrefab can draw itself into a cChunkDesc.madmaxoft2014-03-272-6/+9
* Prefabs support connectors, rotations and merge strategy.madmaxoft2014-03-262-3/+72
* Added a basic cPrefab class.madmaxoft2014-03-252-0/+222
* BlockArea: Switched internal coords to Vector3i.madmaxoft2014-03-251-3/+3
* Implemented faster upscaling using templates.madmaxoft2014-03-215-14/+14
* Fixed xofts issuesTycho2014-03-141-2/+2
* Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho2014-03-121-1/+1
* Merge branch 'Werror' into warningsTycho2014-03-121-7/+6
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| * Fixed printf format compatabiltyTycho2014-03-121-5/+4
| * Merge branch 'master' into WerrorTycho2014-03-121-2/+2
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| | * Fixed missing comment terminator.madmaxoft2014-03-121-1/+1
* | | Fixed a load of format string errorsTycho2014-03-111-2/+2
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* / Fixed Warnings in PieceGeneratorTycho2014-03-112-9/+9
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* Removed debugging output.madmaxoft2014-03-101-1/+3
* POCPieces: Added height.madmaxoft2014-03-101-17/+20
* A working POCPiece generator.madmaxoft2014-03-095-6/+359
* cPieceGenerator: New connectors are added to the free pool.madmaxoft2014-03-092-9/+30
* PieceGenerator can connect two connectors of the same type.madmaxoft2014-03-092-60/+338
* Added the first skeleton code for PieceGenerator.madmaxoft2014-03-092-0/+545
* WarningsTycho2014-03-072-1/+3
* Merge pull request #738 from xdot/masterMattes D2014-03-021-3/+3
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| * g_BlockXXX => cBlockInfo::XXXandrew2014-03-011-3/+3
* | ChunkDesc warns about StructureGen's deprecation.madmaxoft2014-03-011-0/+2
* | Unified StructureGens and FinisherGens.madmaxoft2014-03-0110-163/+128
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* Merge pull request #669 from xdot/masterTiger Wang2014-02-241-9/+0
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| * Thread safe cMap managerandrew2014-02-201-9/+0
* | Add BlockNewLeaves.h and rename Darkoac to DarkoakHowaner2014-02-192-3/+3
* | Add new Trees (without Generator)Howaner2014-02-192-0/+24
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* Fixed compile and some warnings in MSVSTiger Wang2014-02-091-9/+0
* Fogot to save BiogenTycho2014-02-031-4/+4
* Fixed Compile errorsTycho2014-02-031-1/+1
* Increased Type safety of BiomesTycho2014-02-033-8/+8
* Merge branch 'master' into GeneratingBenchmark2Tycho2014-02-012-17/+48
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| * Added cChunkDest::UpdateHeightmap()madmaxoft2014-01-312-17/+48
* | Merge branch 'master' into GeneratingBenchmark2Tycho2014-01-261-1/+8
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| * Merge pull request #575 from worktycho/GeneratingBenchmarkMattes D2014-01-251-0/+2
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| * | Mob bugfixesTiger Wang2014-01-251-0/+2
| * | Fixed a generator bugTiger Wang2014-01-251-1/+6
* | | dded dependecy on Blocks to GeneratorTycho2014-01-251-1/+1
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* | Merge branch 'master' into GeneratingBenchmarkTycho2014-01-203-3/+150
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| * Alpha-sorted the finishers.madmaxoft2014-01-181-4/+4
| * Merged branch 'NetherFinish'.madmaxoft2014-01-183-3/+150
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| | * Fixed errors.STRWarrior2014-01-182-2/+2
| | * Renamed cFinishGenNetherSprinkleFoliage to cFinishGenNetherClumpFoliage. Fixed typo'sSTRWarrior2014-01-183-10/+10
| | * Some tweaks.STRWarrior2014-01-181-5/+18
| | * Fixed bug where only brown mushrooms would spawn.STRWarrior2014-01-181-3/+3
| | * It now actualy works.STRWarrior2014-01-181-20/+42
| | * First attempt at creating a clumb version NetherFinisher.STRWarrior2014-01-172-22/+63
| | * Added cFinishGenNetherSprinkleFoliage.STRWarrior2014-01-103-2/+73
* | | Added Inifile and OSSupport LinkingTycho2014-01-191-0/+2
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* | Decoupled cChunkGenerator from cWorld and cRoot.madmaxoft2014-01-108-49/+87
* | Fixed generator adding values to ini file.madmaxoft2014-01-102-1/+3
* | Merge pull request #520 from mc-server/SoulSandMattes D2014-01-102-1/+17
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| * Fixed recurring pattern.STRWarrior2014-01-101-1/+1
| * Fixed chunk borders.STRWarrior2014-01-091-3/+3
| * Speed-up. I got about 40 extra ch/sSTRWarrior2014-01-081-9/+14
| * WormNestCaves now remove soul sand.STRWarrior2014-01-081-0/+1
| * NetherGen: Now generates SoulSand.STRWarrior2014-01-081-1/+11
* | Composition generator creating moved to a separate function.madmaxoft2014-01-092-61/+83
* | Height generator creating moved info HeiGen.cpp.madmaxoft2014-01-093-54/+82
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* More MSVC warning fixes.madmaxoft2014-01-071-1/+1
* Fixed a few MSVC warnings.madmaxoft2014-01-073-6/+7
* Added function to create Tall Birch tree in BirchTreeForest biomesMike Hunsinger2013-12-292-3/+49
* Simplefied Extreme Hills M pattern select.STRWarrior2013-12-261-11/+3
* Extreme Hills M biomes now generate gravel, stone and grass patterns.STRWarrior2013-12-251-2/+10
* Changed tbGravel. Vanilla has 3 layers of gravel and then stone.STRWarrior2013-12-251-3/+3
* Normal extreme hills (plus) now generate a stone/grass pattern.STRWarrior2013-12-251-2/+20
* Re-added empty line.STRWarrior2013-12-251-0/+1
* This generates gravel in Extreme Hills M biomes.STRWarrior2013-12-252-3/+20
* Merge branch 'master' into cmakeTycho Bickerstaff2013-12-209-19/+23
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| * Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT).madmaxoft2013-12-209-19/+23
* | moved generating to globsTycho Bickerstaff2013-12-111-1/+5
* | more cmakeTycho Bickerstaff2013-12-101-0/+7
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* moved deafult action into deafult clause at src/Generating/DistortedHeightmap.cpp line 741Tycho Bickerstaff2013-12-081-2/+4
* reordered initalisation order at src/Generating/Cave.h line 73Tycho Bickerstaff2013-12-081-2/+2
* fixed warnings in src/Generating/BioGen.cppTycho Bickerstaff2013-12-081-1/+1
* Moved bindings-related to a Bindings subfolder.madmaxoft2013-12-081-1/+1
* Added floor pattern for MegaTaiga biomes.madmaxoft2013-11-301-1/+10
* Implemented mesa biomes in DistortedHeightmap CompoGen.madmaxoft2013-11-293-21/+106
* Fixed CheckerboardBiomeGen in negative coords.madmaxoft2013-11-291-2/+3
* DistortedHeightmap: Improved speed, prepared for mesa biomes.madmaxoft2013-11-292-157/+424
* Trees will generate in the new biomes.madmaxoft2013-11-282-14/+101
* Added new biomes to old composition generator.madmaxoft2013-11-283-0/+141
* Added new biomes to old height generators.madmaxoft2013-11-284-39/+179
* Moved BiomeGen creation from INI file data to BioGen.cpp.madmaxoft2013-11-283-48/+74
* BiomeVisualiser: Added the TwoLevel biome generator.madmaxoft2013-11-282-0/+229
* Voronoi-related biomegens use the new cVoronoiMap class.madmaxoft2013-11-272-53/+28
* Fixed the remaining derpsAlexander Harkness2013-11-278-8/+8
* Hopefully fixed last of the Linux compile errorsTiger Wang2013-11-262-2/+2
* Further attempts to fix compileTiger Wang2013-11-258-8/+8
* Attempt to fix compilationTiger Wang2013-11-248-8/+8
* Merge remote-tracking branch 'origin/master' into foldermove2Alexander Harkness2013-11-247-196/+190
* Moved source to srcAlexander Harkness2013-11-2430-0/+11358