Commit message (Collapse) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Added second kind of desert village (FlatRoof). | madmaxoft | 2014-05-21 | 1 | -4/+9 |
| | |||||
* | Village roads are drawn properly. | madmaxoft | 2014-05-17 | 1 | -6/+33 |
| | |||||
* | Village houses are height-adjusted onto the terrain. | madmaxoft | 2014-05-17 | 1 | -5/+36 |
| | |||||
* | Changed village road generation to use multiple prefabs. | madmaxoft | 2014-05-15 | 1 | -31/+30 |
| | |||||
* | VillageGen rewritten using BFSPieceGenerator. | madmaxoft | 2014-05-15 | 1 | -105/+91 |
| | | | | Piece composition is not good yet, the buildings aren't height-adjusted and the road pieces will need special processing. This is mainly for adjusting the per-piece params. | ||||
* | VillageGen: Added well placement and the general algorithm description. | madmaxoft | 2014-05-12 | 1 | -5/+142 |
| | |||||
* | Initial VillageGen implementation. | madmaxoft | 2014-05-11 | 1 | -0/+116 |
WIP, doesn't generate anything yet. Ref.: 740. |